Hi, I want to ask for some advice. I'm really close to finishing my first episodic adventure story game. "Guide to surviving the apocalypse." It's long, it has action, it has emotion and character evolution. But I feel like I'm missing something, I feel like I need more tension that flows and escalates. I can't have someone test it right now but I am simply asking for some writing advice. I will not publish my game until it is perfect.
Does anybody have any tips on creating tension, or can someone link me to an article. I'd really appreciate it, as I want my first story to flourish and give off a good first impression.
p.s I know people will say that it's never a good idea to split up a story into parts, but what I am doing is making one story game with a menu selection which will be updated as new episodes come out. It's really long.