A Tale of War: Thragnazil

Player Rating4.57/8

"#244 overall, #29 for 2015"
based on 121 ratings since 03/15/2016
played 1,827 times (finished 160)

Story Difficulty6/8

"wandering through the desert"

Play Length5/8

"Not going to lose any sleep"

Maturity Level5/8

"aren't you a little too old to be trick or treating"
Some material may be inappropriate for persons under age 13. If this were a movie, it would probably be PG-13.

The ancient dwarf stronghold of Thragnazil has existed as long as the race has lived on Bordevar. It has never been conquered, and the same line has ruled for all of the thousands of years it has existed. But a powerful force seeks to take over all of Bordevar, and Thragnazil is their target. Play as the Royal General of Thragnazil, and lead the army to victory and salvation.

Player Comments

A good game as a whole. However many of your options say in the game, do this or die. Guess what if you do that you countinue the story if not you die. Also the surrender scene ends realy fast, almost mid sentance. As far as I can tell there wasn't any spellin error, (but I'm no wizard so I may have missed them.) The story was great and all the detail realy brought this game to life, giving me some thing to realy fight for. The game also tested for morals, as you can slaghter a city of your kin if you so choose, and can end up saving the king or a large number of dwarfs. Again as a whole the game is great, but short and in the end you have a feeling of hopelessness. But you are fighting the army of death so the mood is rather fitting. 6/8 for whole story game 8/8 on your writing, can't wait to read more of your stories so hurry up and puplish them! ;)
-- Dmanxbox on 12/9/2015 12:04:52 PM
Not really liking this.
-- WildBoar on 4/19/2018 8:57:37 PM
Is there seriously no way of getting a good ending without a bad outcome at the same time? "
The only 'good' endings mean i end up dead...
You are a hero, however, as the armies of Withros are kept at bay long enough for many to escape through underground tunnels and by ship. You are not one of those who escaped, but dwarves whisper about you while camping out in the forest, hiding from the armies of Withros.
Boras Tol, God of Battle and Father of Dwarves, brings you to Galuund, where you stay at his side for eternity, looked up to by all of Galuund's people."
-- TestingJest on 11/2/2017 1:48:16 AM
I enjoyed this, it could have been longer. I'm not sure if there was any way to win this as it seemed most of the endings were bitter sweet. In any case I hope you write more stories in the future.
-- corgi213 on 10/30/2017 7:58:07 PM
you cant survive with thragnazil*shaes head* 2\8
-- AurondragonTyr on 10/5/2017 10:29:52 PM
it was written very well i just wish it was longer
-- bmon on 4/27/2017 10:18:09 AM
Unless you're James Kirk there are "no win" scenarios, and that's fine as the journey is sometimes the point. This story has promising mythos and while not the best writing I've ever read shows unpolished skill; however you'll likely never get to enjoy it. The game was full of dead end story tracks and 50/50 shots at death, where the "right answer" leads you a few pages later to certain doom. Again the certain doom isn't the complaint, it's the fact that it happens so often and in such short bursts. There's never time to get a rhythm or invest. At the start this was asking for a 6+, but the more I played and replayed the lower it went. A linear story or even one with inconsequential choices would almost be better in that it would at least allow you to read more than a few pages. I can't condemn it. It has promise and just needs a little more flexibility in my opinion.
-- kyo787 on 4/10/2017 4:38:34 PM
Hail the dwarves! We have come to drink mead and kick ass! And we are all out of mead.
-- Reaver17 on 8/28/2016 9:53:19 AM
My character was meant to die no matter what decision he made during the battle.
-- crusader on 7/13/2016 4:58:09 PM
I like!
-- MasonJarGuzzi on 3/14/2016 11:22:59 AM
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