Player Rating3.22/8

"#445 overall, #47 for 2011"
based on 113 ratings since 05/11/2011
played 693 times (finished 119)

Story Difficulty5/8

"run through the jungle"

Play Length3/8

"A nice jog down the driveway"

Maturity Level1/8

"appropriate for all ages"
Stories with this maturity level will not, by design, have any potentially objectionable content. An example of a type story with this rating would be a quiz on mathematics.

Adventures after arriving on the mysterious island of Raceia.

By Brian Powers

(I wrote this back in the '90s. I was about 10 years old. I have corrected spelling and grammar mistakes, added a few pictures and fixed a couple of story loops, but besides that the story remains pretty much as I wrote it)

Player Comments

This had a huge lack of character development, and detail. I felt like this was very short. If you added more detail and backstory and stuff to this storygame, the length and rating would rise. I had a lot of unanswered questions as I was playing the storygame, and they still aren't answered after I got to the end. This had no sense of accomplishment or closure for me, and the ending didn't really feel like an ending

I liked this a bit I suppose. There was a decent writing style, and some nice humor here and there.

I spotted a few grammar and spelling errors every now and then, but nothing that can't be fixed with a quick and easy proofreading :)

The choices seemed completely illogical and random, things that just don't make sense to do in the situations the character is in. These weird, dumb choices should not be here in all honesty.

-- MinnieKing on 3/21/2017 11:03:24 PM with a score of 0
It didn't have the character development and plot that would warrant a higher rating from me, but it was fairly amusing. Most of all, I liked the fact that when you explore you get little pictures on the side that allow you to visualize where you are and where you are going. It helps with not getting lost.
-- Zikara on 5/16/2011 5:30:53 PM with a score of 0
1. Attempt at using pictures
2. Semblance of plot
3. Proofread
1. Random choices
2. No sense or logic in protagonist actions
3. Shallow and short
1. mini OMS maze ;)
-- urnam0 on 5/11/2011 4:13:39 PM with a score of 0
sword+gold+brown+emerald key leads you to the good end
-- TestingJest on 12/3/2017 11:56:03 PM with a score of 0
Meh. Still managed to get the good ending by picking pretty random choices. Games with the maze concept don't usually do so well because what you choose depends completely on luck, and that doesn't make the game very interesting.
-- crazygurl on 6/12/2017 10:59:16 PM with a score of 0
Alright, right off the bat, what is Raceia!? Why are you here? Who are you? I also find that the complete lack of descriptions of the environment is rather annoying. All you can do is guess when you're going someplace. This, along with the random thing of you getting to a door, trying a key, failing, and then immediately dying of starvation makes no logical sense. All in all, there needs to be some better, more logical choices, and more descriptions, for things to make sense.

There are still a couple spelling and grammar mistakes such as "Ah ole" instead of "A hole" and "Walking down the ladder". You don't walk down ladders. Otherwise, the proofreading seems to have done the job.
-- WizzyCat on 2/13/2017 12:15:11 PM with a score of 0
WTH! I don't even know. Is there a good end in this game?
-- Girl America on 6/23/2016 8:25:47 PM with a score of 0
I can't do anything in the that place the dwarf brings you to other then die.
-- jayfeather808 on 5/9/2015 2:51:04 PM with a score of 0
Pretty good for a ten-year-old. The mazes seemed kind of useless, though. Storygames where you just pick random choices aren't really fun.
-- Christian_Writer on 1/7/2014 9:32:19 AM with a score of 0
Yey! I win! Pretty cute game, I enjoyed it but it would've been cool if there was some logic behind the choices you make instead of just going in random directions and hoping you don't die.
-- Briar_Rose on 1/12/2013 7:07:04 AM with a score of 0
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