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Suggestions for improvements and additions to the site.
This feature was rejected 10/2/2005: this can be done with VARIABLES -- see post within message

Second Chapter Starting Page

19 years ago
Okay, I got this idea playing The Cave. Make it so that the second, third, fourth, ect. time you click on a goto chapter page link have it so there is an option to goto a different page than the first. Goto the desert. Than goto Utopia. Then goto the desert. Then goto Utopia. You'll notice the chapter start page can get annoying at times.

Second Chapter Starting Page

19 years ago

Also, I could use this for Jeapordy which I expect to make it into the top quiz catagory.  I'll still be updating it frequently.  In fact, I'm doing a whole redo to the game by making it into chapters.  One problem though,  I Need this feature for my game.  I have an idea that uses varibles.

Make it so that:
Times Entering Chapter<1 make it so that it goes to the first destination page.
Times Entering Chapter>0 make it so that it goes to the second destination page.

But that is to fancy for game maker to understand, well, if they are newbs.  My game uses lots of varibles though.

Time
Score
One for Each Section (This section will grow over time)

Also, can you feature a game that is unpublished every once in awhile?

Second Chapter Starting Page

19 years ago
Thanks. I really need it. I find having a page like that kinda annoying.

Second Chapter Starting Page

19 years ago
I need this too!  So that you can travel back to the first city.

Second Chapter Starting Page

19 years ago
As you see, we have 3 people who need it.  It helps in Organization also.

Second Chapter Starting Page

19 years ago

Having multiple start pages would be difficult and confusing. Let's say, you only want to have StartPage#2 show if you have the BlueSword ... putting in such a feature would be too limited.

Instead, you can do this. Make a chapter start page "hub" that will have all the links to go to the start page you want. You can achieve the same effect -- show a new link everytime youvisit the page (via a VARIABLE):

 Link#1 - show only when CHAPSTART = 0, increase CHAPSTART by 1 when clicked
 Link#2 - show only when CHAPSTART = 1, increase CHAPSTART by 1 when clicked
 Link#3 - show only when CHAPSTART = 2, increase CHAPSTART by 1 when clicked
 etc ...

As an author, you'll have to figure out how to make the "hub" page fit in with the story. But normally it's pretty easy to do ... could be as simple as "you walk back to the city ..." Who knows, whatever works for your storyline.

Smart!!!

19 years ago
Man, why oh why, are you such a genius?, And heck, why didn't I think of that!

Second Chapter Starting Page

19 years ago
hey alex, if you checkout my army game, i did something similar to this. I had an intro chapter that consists of onyl 1 page at the moment. Then i have the main control panel as the actual game chapter. You just need to organise the chapter well for this. and you are right, just use variables.

Second Chapter Starting Page

19 years ago
I know but it would be great to have a feature like this.  Say, when are MAG points going to do anything anyways?  You know.  Like restrict an area or get a mug?

Second Chapter Starting Page

19 years ago

MAG POINTS -- IDeas are in the works for this.

Choco and I have been brainstorming, we think it'd be fun for new users to have to "unlock" parts of the site ... of course not big functionality ... more of the "fun" stuff like Duels ... more to come later. For now, just think of em as a status symbol

Second Chapter Starting Page

19 years ago
Are they gonna be tools to buy mag merchandise later?