Surprise surprise, I've taken a break from reviewing to actually start outlining my first story on the site. After hammering out the crucial plot points and gameplay loops, I realize that branch-and-bottleneck is probably the best pathing method to use for this piece.
With that being said, I would love to analyze some other CYS stories that use this branching pattern to see where I can improve my outline and make it more cohesive. For some extra context, I'm writing a story where the reader controls a cage fighter and gradually levels their character as they beat stronger opponents. There's a core gameplay loop of setting up a fight, the fight itself, then the rest of the storyline that follows until the next match (of course the story is just as important as the gameplay aspect here).
If there are any solid games with this style of writing on here, let me know so I can give them a look. Thanks!