So, as I write Shadow over Dawn, the story i've been working on for about roughly six months now, i'm finding a possible problem in how linear its getting. There are plenty of options, but a lot of them lead to death and not real endings. There are some branches that lead several pages, but end up leading to death at the end anyways. There is a lot of content, and I was wondering if that content would make up for a linear story path that has a lot of branching death options that generally have quite a bit of writing in it. They aren't like "You walk into a room and die." type level of stuff, but whole pages.