Imagination

Player Rating5.96/8

"#74 overall, #3 for 2008"
based on 400 ratings since 06/25/2008
played 10,607 times (finished 437)

Story Difficulty3/8

"trek through the forest"

Play Length5/8

"Not going to lose any sleep"

Maturity Level1/8

"appropriate for all ages"
Stories with this maturity level will not, by design, have any potentially objectionable content. An example of a type story with this rating would be a quiz on mathematics.

This one's for the kids, no really!

Additional Notes:

This story has clear cut win/lose endings. There is nothing excessively unusual about this story, it's just a simple "children's story".

(Yes, you can still die in it)

Player Comments

Usually, I wouldn't fathom the thought of EndMaster and story-game "geared for children," in the same breath, but alas, it is a thing. The surprise stopped being a thing almost immediately for me when like many of his other stories, enjoyment was something that wasn't hard to be sought after and attained. I think making the protagonist that of a young child and having the adventure that they brave be something that is personal in a sense, with the goal being to return to the safe confines of their home gives this story a different sort of charm to his other works.

And like many of End's works, he makes sure to supply a colorful cast of side characters that make themselves memorable for their own reasons. Some even sharing names with characters from other stories, which I admit is something that never fails to make me smile at least as I begin to recall where-else I may have seen them from.

Be it from lazy hedge wizards, a courageous captain of knights, less than courageous knights, and what seems to be an EndMaster staple of also providing an elf lady for you to interact with. Such an interesting line-up really drives home the fact that that is indeed a work of his, despite the whole being something that even a child can read without possibly running the risk of carrying nightmares to their bed for days.

Other things that can be found and enjoyed by a reader from this story-game is an adventure that is rich in it's choices as well as it descriptive writing that paints each scene with an almost life-like light. "Like-like," in the sense that as I read, the feeling that I was in the story myself wasn't something I can escape. I believe that that's case because the story really does branch meaningfully, not in a sense of being forced or artificial, but in a way that you really do receive many opportunities in the way of how your adventure could potentially play out.

It really is something amazing and even admirable at the end of the day. And although I do say that, this still does happen to be an Endmaster production so you can indeed find yourself meeting a dastardly fate if you don't happen to be careful with the choices that you make. That sense of danger and foreboding that lurks on each page keeps this story-game true to classic choose your own adventure stories of old, while carving out its own identity with EndMaster's signature branded crave and flair that accompanies his writing.

In short, I have had the privilege and pleasure of reading many story-games in my time on this site, and some stories have truly struck a chord with me for being honestly and genuinely good and engaging. But there's a different feeling that I receive from reading something that has EndMaster listed as its author. Many writers can craft amazing adventures, but reading something from End always makes me feel that I have read something much more that I struggle to adequately apply into words.

Perhaps I could simply state that EndMaster has been my favorite writer for like a literal decade and more, and that's simply because he writes like nobody else. He has his own style that gives him the ability to apparently to excel in stories meant for both the mature and young, and it almost seems effortless on his part.

Truly an amazing and well-written work. Although I seriously had not a single thought that I could possibly even not have enjoyed it after I read the first page that kept me engaged from beginning to end, to the next path after the next, to one conclusion after the next, until I had read all there was with contentment and satisfaction.

Just like all of your stories, I have read and experienced this one for years, but still I must thank you for creating it. I just so happen to cherish your writing :)
-- TharaApples on 8/29/2019 5:40:36 PM with a score of 0
This story reminded me very much of the classic CYOA books I used to read when I was younger.
I felt engaged throughout the story and there was a clear aim of what I should be trying to do, which I rather enjoyed as it gave a sort of ‘direction’ to my choices instead of me just randomly going ‘Well, that seems cool, I might as well choose that’. Having a goal of trying to get back home and away from the Nightmare Tyrant meant that my choices were all centred around that core goal and I think this was one of the parts of the story that made it so enjoyable. It was also a good aspect to have for a children’s story
I thought the idea around this story was very clever and unique. The Shadows were an obvious villain without being too cliché, which is exactly what is needed in a children’s story game.
One thing I did find a little annoying was that I kept dying, but this isn’t really an issue, just a personal preference of mine as I wasn’t expecting the deaths to be that frequent in a children’s game.
I also found that there was a lot of exclamation points. Although not taking any value away from the story, this was a little bit annoying to read as the voice in my head would go upwards every time as I read them (hope that makes sense!).
It goes without saying that the writing was great. The pacing of it was good, and I never felt disengaged from the story.
Humour was also integrated into the story very well, ‘You try to scare the little purple people much like you’ve ran after pigeons in the park’ got a little chuckle from me as well as other clever language techniques that were used.

I played through most of the branches and enjoyed the variety of endings. The good ones were very sweet while the bad ones were daunting and left a lot to the readers own imagination- which I think was the ideal way to do it. Having clear cut win/lose endings also added to the satisfaction of the story.
-- ghost11 on 3/11/2019 2:28:24 AM with a score of 0
I finally got around to reading this one today, and I am not disappointed. I did not enjoy it as much as I did many of EndMaster's other stories, but I am not the target audience anyway. As a story, it is good, but when viewed as the children's story it is, it becomes great.
The plot was simple but entertaining and sometimes humorous (the pink beard part especially made me laugh). I enjoyed seeing the Gray Building and Johnny from Repression make appearances too.
It genuinely is kid-friendly, but not in a lame way. Think of it as that one show that you can safely watch with your protective sister's children while still being entertained yourself.
Imagination accomplishes its purpose perfectly.
-- Cricket on 3/4/2019 12:48:06 PM with a score of 0
Good.
-- MeMyselfI on 9/11/2020 10:02:57 PM with a score of 0
This story was alright. It is a bit limited seeing as it is a children's story, but it is still better than a lot of the stories on this site. It's hard to gather my thoughts on it, since it's very strange, There are a lot of aspects that I could count as faults, but they aren't because this is a children's game. Looking at it with that in mind makes for a very diffrent expirence overall. Before I go and spoil everything about this story go read it. Even if you are turned off by this being a children's story, it is worth it. This is written by endmaster after all.

So starting off I'm going to talk about those "faults" I mentioned. The first is the simplicity of the story. Though this is forgivable because this is a children's story. Even if it wasn't simple stories are often great, because they have a simple premise and narrow focus, Another one is the characters. They seemed very bland. There was the one guy who got talked out of being bad into good, but everyone seems to believe everything the kid says, and it doesn't seem like there is much defining each character, besides a few things on each. Though again, this is a children;s story. Meaning that having a few things to know about each is intended. And this isn't always the case! The palidins each were very defined, and I liked them. To sum up my last two points, they don't matter. These faults that would normally be major factors, but they have no role here, because the type of story excuses them.

Now the major part I am confused about this story. Who is this for? This can be enjoyed by people who like deeper fiction, but the target auidence is children. This story is structured in a way like a children's story, and it reads like that. Though most children can't read this. I can say with very confidently that very few kids below forth grade can get through this. In fact most forth graders can't. I would say by fifth grade around 50 percent could get through this if they really liked it. Hell right now, in eighth grade, I know of some kids who wouldn't get through this. Though the kids on this site are into writing, so we can assume a large amount of fifth graders can get through this, and beyond fifth most kids into writing can. In 5th they are like 10-11, and 6th they are like 11-12. This is assuming that fifth graders can read this, and that might be a little bit of a stretch. I would say by the time they go into 7th grade, or even 6th grade they have left the target auidence of this story. All of this to say that it reads very much like a children's story, and it's not like the vocab is too bad, but the pages are dense. They aren't dense compared to teen or adult fiction, but it is very discriptive for a children's story, and I feel by the time they grow old enough that their attention span is long enough to read books that contain actual descriptions they will have been on the verge of leaving the target auidence. I think instead of a children's story this is more of a nice, sweet, wholesome story. Though not something I would try and read to my 2ed grade sister

The branching was more liner here, though that isn't too much of a bad thing. There is a decent bit. I feel like there are 4 main branches you can go down, and the rest of the choices lead in death. Though it still branches quite a bit, and does it well.

Though while it is simple, as a result it becomes very wholesome. This is a story I would recommend if someone just got done being amazed and horrified at the work of AVSCYS. The protag himself is very lovable, and acts like a believable kid, I still wish I knew how his battle with his toys turned out.

All in all this story is wholesome. I'm not sure if I can agree with this being a children's story though. In terms of rating I would rate it a VERY high 5. It might even be a 6, but I can't quite give it that. This story I think is defined by "Fun for everyone"

5/8
-- MicroPen on 4/14/2020 12:48:51 AM with a score of 0
#amazed
-- DarkRaven5 on 12/25/2019 11:40:32 PM with a score of 0
A very interesting take upon Imagination and how will power could theoretically be wielded as a physical weapon against entities that are seemingly impervious to damage. Also, is there going to be a continuation of this where one can meet/defeat/make peace with the big bad boss? cause I would be interested in playing that.

ps: Master of Ends, I plead for you to take mercy upon my soul.
-- White_Rose on 8/12/2019 10:17:58 AM with a score of 0
This game stands out amongst End's other stories. It's lighter and see free for one. It's also pretty compact. I found it to be well-paced . Nothing went "wrong" with it either.
-- 3iguy on 8/4/2019 6:45:26 PM with a score of 0
10/10
-- Subtopewds on 1/30/2019 1:36:24 PM with a score of 0
It's a little long for a story, but otherwise, very good. Thank you!
-- Calvin on 10/29/2018 10:31:12 PM with a score of 0
Show All Comments