Magellan 3: Journey to New Horizons

Player Rating5.95/8

"#142 overall, #14 for 2016"
based on 84 ratings since 04/02/2016
played 525 times (finished 94)

Story Difficulty4/8

"march in the swamp"

Play Length5/8

"Not going to lose any sleep"

Maturity Level4/8

"need to be accompanied by an adult"
Contains content that may not be suitable for persons under age 13. If this were a movie, it would probably be PG.

As you country continue to expand beyond the borders of the Great Reef into the largely unknown world of Magellan worrying news arrives: Tobias Cuthrew, the greatest sailor your people have known, has vanished while on a voyage of exploration into the West. Once more your hard-hearted monarch Queen Anne-Marie demands your services, this time to lead an expedition to find your missing comrade. But is there more to this mission that meets the eye?

Author's Note: As always thank you to everyone who takes the time to read my stories and a larger thank you to the CYOA community at large for giving me a reason to write them in the first place :) I have specifically tried to make this story less linear than the last, with four main story branches.

Player Comments

I’m certainly a fan of the format that Will uses for his storygames. Some storygames published are ‘more story than game’, others are game/puzzle focused, but Will’s are the perfect blend of story and game. As he has one of the most (if not the most) published games on the site, I guess that makes sense. Still an impressive feat though and that’s why I wanted to bring it up first.

The opening page reminds me of a “ready room”. You know, like before you enter a game of laser tag where the staff member explains the rules and how to point a fake gun at little kids (spoiler alert: it’s the same way you point a real gun at little kids). All that’s to say, I felt like I was gearing up for a real mission right from the beginning.
As this is the first Magellan game I’ve played, I have to assume your two best friends (Eva & Naomi) were given more backstory in the previous two. Or at least playing the others creates a backstory for this one. Still, I enjoyed their dynamic character traits and vastly different personalities.

One thing that I found a little distracting were the bold ship names. Bold as in black and thick, not in the daring and courageous way. I would have preferred simple capitalizations or even italics. Bold text is just too much in my opinion. Are the ship names really that important?

Some thoughts the text provoked:

-The writing style seems quite formal, which is fitting for the story.

-The many characters are hard to follow without the inventory list. You’re not forced to pick it up, but you’re kind of lost without it.

-There didn’t seem like many choices that weren’t simple shifts in branching. I suppose that’s what you want from a storygame, but I didn’t really stumble upon any dead ends or choices in the path I was following. Maybe it’s all in my head, but it felt like each choice took me to a different story rather than meaningful changes on the current path I was taking.

I have to say, I enjoyed the author’s note at the end. It was neat to “see behind the curtain”. Not only that, Will encouraged us with real life application. Real neat! Go out there and Journey to New Horizons, folks.
-- ninjapitka on 5/14/2019 2:26:42 PM with a score of 0
You getting a lot better, but you still have a spelling/grammar mistake on the page "The Western Passage". It said, "Both Naomi and Eva below you (I forget what words are exactly after, something about anchoring)." It should be "Both Naomi and Eva bellow to you."

Also while you are getting there with character relations, keep in mind that Magellan is short, and so you should have a sort of break or pause from the story, like during sailing through empty sea, and during that moment, have the hero ask the character about their lives, provide a list of questions about things like how they grew up and why they wanted to become a sailor and stuff, so we can kind of get a feel for what they like.

Thirdly, Some characters are disjointed between stories.. For example, in Magellan 2, near the end, (SPOILER IF YOU HAVENT READ MAGELLAN 2), Leo says he loves Eva Freer, and Naomi Swift says she loves Leo. I didn't find a single mention of that, or any awkwardness, in this story. And as I mentioned in Magellan 1 and 2, make it so we can go more in depth with characters.

Finally: Cranking out a series in only a week or 2 doesn't help very much. You might as well stick them into one big story and have different chapters with short recaps of what happened between stories. You have no hook at the beginning or end, and for me, sailing stories should be longer. Where are all the hardships at sea and what happens on the ship itself? I know more about sailing than what goes on inside Leo Trapa's ship, and I don't know HOW to sail.
-- Anonymous on 4/4/2016 5:10:22 PM with a score of 1
NOCIe
-- Dan on 11/2/2019 10:58:41 PM with a score of 1
In Part 3 of the Magellan saga, we have a somewhat less complicated plot than in Part 2. The previous entry in this series described an entire war, with all of the drama, reversals, and tragedies that come with that territory. Notwithstanding the fact that Magellan is intended as a 5-part series, Part 3 felt very much like the middle child in a trilogy: it serves to mop up the aftermath of the previous story while clearly setting up the next one.

In terms of writing style, this one seems a bit more relaxed and enjoyable than Magellan 2, although it persists in the strange avoidance of commas that make most sentences read as run-ons. Having read several of Will's stories, it is clear that he has a formal, detached writing style -- meaning that he provides you the information you need to know to understand what's going on, but not the details required to make this an immersive experience.

As a game, Magellan 3 is still a notch below Magellan 1, in that there seemed to be only one real challenge: don't dawdle too much, just get where you need to go.

The branch-and-bottleneck format did lead to a continuity problem, in which I encountered Azai early in the game, and then had to be reintroduced a few pages later as if the first encounter never happened. Otherwise, when I didn't reach the destination in time to beat the queen, it was easy to back up a few pages to the point where I went wrong and then set things straight.

Overall, the underlying story is interesting to keep me coming back to read each story.
-- Bill_Ingersoll on 10/3/2019 11:06:22 PM with a score of 1
Thankfully, I get to spend more time here with characters I really like, someof whom, I think, loathe me, but with whom I love to tangle, invariably unsuccessfully. I am a huge fan of Magellan 1 and 2, and at first this one didn't feel like it had the vast branching of the 2nd game. The stakes felt a little smaller here (instead of a high-stakes diplomatic mission, there's a "strange visitation" of a "man in strange clothes" which, while it *turns into* something cool, doesn't kick off the action quite as well as in 2. What happens there would be rather spoilerific for me to say, but it does fell somewhat linear there, with seven or so pages in a row with loads of text and no choices, where I desperately wanted to make choices in the interaction with Kenshin and Ieyasu.

In spite of the generally linear structure of the larger branches (and there is some serious branching going on here, just with long stretches of straight narrative *within* those branches) this was a rollicking sea adventure. There may not be a *ton* of choices (like in #2) but the choices there were were fun and more than a little nervewracking. I am a little horrified by the ending I got in spite of the scene with Naomi. I think you being able to horrify me with who things turned out politically and militarily is a really good sign.

All in all, I like it a notch less than 2, but still a very, very good read, with well-crafted prose.
-- Gower on 9/4/2019 7:37:58 PM with a score of 1
OK, now I understand a bit more about Magellan 2. Very enjoyable. Keep them coming!
-- Quorrah on 1/14/2017 10:46:34 PM with a score of 1
I really enjoyed this one as well, although this seemed shorter than the first two. Maybe I just read it faster.
-- EbonVasilis on 1/4/2017 5:14:13 PM with a score of 1
This was Great!!
-- lejama88 on 8/17/2016 2:31:06 AM with a score of 1
Very good!
-- Nazhfa on 6/26/2016 1:32:52 AM with a score of 1
very nice. betrayal, how awesome.
-- Shinobi on 6/13/2016 11:24:50 AM with a score of 1
Show All Comments