readwithjeremy, The Contributor

Member Since

2/1/2022

Last Activity

5/27/2022 11:59 PM

EXP Points

154

Post Count

11

Storygame Count

1

Duel Stats

0 wins / 0 losses

Order

Warden

Commendations

164
Would you believe I wrote a cyoa game without any knowledge of this site or any idea how long it would take? Just did it in Word for Pete's sake. Exhausting. But I'm here now with it, so that's cool, I guess. No idea if I'll ever make another one (a long one, at least), but I certainly have an idea or two if I can allot the time someday.

Trophies Earned

Earning 100 Points Having 1 Storygame(s) Featured

Storygames

Featured Story Your Fate Like Clockwork




Delve into a world of quicksilver and night creatures as you take on the role of a witch hunter thrust into a village of grisly horrors. Choose which direction your investigation will go and how you react to your surroundings as you fight, run, hide, die, and turn back the hands of time by the fate-altering powers of your arcane pocket watch. Explore fetid streets, flooded catacombs, feral countryside, and a dilapidated castle to uncover the dark, festering secrets hidden in the fog--some of which may be better left buried.

But then. . . what sort of hunter would you be--to neglect even one stone?

Default white background is suggested for reading
Cover by Wattpad user @Amanda-Mae
Contains graphic violence

Reference stuff
unpublished
no

Recent Posts

Can someone criticize this small excerpt? on 3/3/2022 2:46:18 PM
Makes perfect sense. Just be sure to edit "chiller" into "chillier". I could see myself missing an error like that in revision.

First story game finally out on 2/17/2022 1:42:41 AM
I've taken this to heart and while I won't be altering the environments themselves at this point, I'm implementing some changes that might make those sections more bearable. Assuming you're talking about the dungeon section, I've added a scribbled dungeon map that can be found in town under the right circumstances. If it's the stairwell you mean, then I'm working out what sort of fight scene could be added to it to break up some of the left-right consecutiveness, in addition to what's currently hidden there.

First story game finally out on 2/14/2022 4:47:01 PM
I've added the links because I'm a man of the people. Sorry if my first reply to you came off passive-aggressive; it was actually a genuine question. But by my second reply I wasn't willing to listen anymore.

First story game finally out on 2/14/2022 2:30:46 AM
Winners get end-game links.

First story game finally out on 2/14/2022 12:51:35 AM
Thanks! I'm glad you enjoyed it.

First story game finally out on 2/14/2022 12:51:02 AM
I assume I'm chalking up one person who didn't notice "END" is a page link itself. Should I hint at that somewhere or make it more obvious? Maybe a lighter shade of blue so it looks more like what people expect a link to look like?

First story game finally out on 2/13/2022 2:44:42 PM
And I doubt I'll be making another. Maybe.
Your Fate Like Clockwork
Judge my craft, O decisive ones.

Need help implementing page randomization on 2/13/2022 2:21:28 PM
Thanks for the shoutout. I was just about to put this in the Parlor, actually. Just wanted to get some sleep first. Yeah, I wrote it offsite. Had to manually input all those italics tags and paragraph spacing after the fact, since I didn't write it for this site at first. As well as figuring out html for some of the puzzles, since they otherwise relied on readers being able to select any page at any time. For something that was already done when I started pasting, there was a surprising amount that needed doing to get it all here. But I'm glad there's an easy way to play it now.

Need help implementing page randomization on 2/7/2022 8:46:34 PM
Not quite what I mean. Rather I liked opening in on the middle of a situation and picking up from there, instead of always starting at the beginning of a story. I've definitely written something with a plot and all that; just wanted to give people another way to enjoy it after they've done a few runs. Thanks!

Need help implementing page randomization on 2/7/2022 3:14:20 PM
Thanks for the quick replies. To answer what everyone is asking: there is zero plot reason for this. I simply thought it would be a fun bonus option. As a kid I enjoyed opening cyoa novels onto random pages and I wanted a similar feature for my game. I figured it was a long shot, but I asked because I was hoping someone had figured out a relatively quick and easy way to implement a procedural "randomizer" like this. That doesn't seem to be the case, though, and since I'm not the greatest programmer in the world, I'll just forgo the feature and save myself the extra tedium. Thanks, everyone.