By the way, it is being reworked. I understand all the "you died" endings didn't go over well. I need to put a lot more work into it. But the reason I made my story like that was that I was trying to go for an ironically cliché story (With creativity, of course) just so it could be a short story to play for fun for my first game. That's why it was like: "Oh, you wanna take the bag? BOOM! You're dead. Don't take drugs, kids, just say no.", "Oh, you wanna get a ride with a stranger? BOOM! You're dead. Stranger danger." But I understand that wasn't too obvious.