It would be nice to have a *S# situation for adding conditional text along with just putting in conditional text. Here is my idea:
Put in *S# (# is any number)
On a page accessable from all Page Editors you should be able to say:
*S1 is: Conditional Text Case (Var1 is above 10) - You Won The Duel
Conditional Text Case (Var1 is below 5) - You Lost The Duel
Conditional Text Case (Var1 is between 5,10) - The Duel Was A Draw
Delete Empty Lines in *S1
*S2 is: Put Text{Var1 is }Show Varible: Var1
Each *S# is a box itself.
Delete Empty Lines in *S1 would delete line 1 and 3 if nothing was on them but an enter or a space.
Show Varible: Var1 would make it so that when you put in *S2 as text it shows the number at the end.
Put Text{blah} would just show blah where *S2 is.
Conditional Text - would show the text on that line only if it is on.
One line would be infinite spaces long in the boxes and don't twist words around.
Here is what a page would look like for the page editor:
*S1
*S2
Here is what a page would look like for the player.
The duel was a draw!
Var1 is 8
If you have any questions feel free to ask.