11: Hydrophobia. A very unique fps. Look it up.
10: The Silent Hill series. Full of art and symbolism, and macabre beauty. Of course, some were better than others, and others were scarier than some.
9: Minecraft.
8: Portal/Half Life series. A very, very witty game series with a complex, although blurry, backstory… And also Garry’s mod.
7: Fallout New Vegas. Think of your favorite Elder Scrolls game, picture it in your head. Now imagine that universe was nuked after it was hurled into a perpetual 1930s-60s era. Now give it a ton of awesome guns and the disturbing feel that comes with sifting through desolate wreckage.
6: Skyrim. It’s honestly an amazing game, really good, as far as atmosphere goes, and so fucking beautiful, as far as graphics and design go. Seriously, I could swim for hours in that luscious water... The gameplay is fun, to say the least. And you can yell at people in order to kill them.
5: The Tavern Between the Worlds. It needed a place in here somewhere.
4: Doshin the Giant. Through some miracle, I managed to find an english version on Ebay, the HD one for Gamecube, to be exact. It was an amazing gaming experience, and one of the most unique civilization sims that I’ve ever played. Seriously, you should try it. Note that the giant’s belly-button, despite it’s low position, is an outy, and not a dick.
3: Super Smash Bros Melee. Despite the wide variety of all-star games, none ever got so close to my heart as the SSB series, and none so much as Melee. I always loved the characters in them, and watching them beat the crap out of each other with anime-like starburst everywhere, and then having them violently explode as soon as they left the arena was just such an endorphin-squirting experience. Not to mention the info found in the trophies got me informed to quite a few amazing games.
2: Pathologic. To give you a brief rundown of what Pathologic is like, imagine Arkady Strugatsky, Boris Strugatsky, H.P. Lovecraft, and Clive Barker got together at a party, had their minds astrally projected into one, got stoned to blazes on depressants, and then went on a S.T.A.L.K.E.R./Zelda marathon for several weeks, and then imagine that mentally affected author hybrid were then beaten unconscious by Dr. Seuss wielding a copy of Silent Hill, and then imagine that, due to a side effect of the drugs, it recited the following nightmares in detail out loud, and that Guillermo Del Toro was drawing the description of those nightmares as fast as he could, and then really good indie developers in Russia received the illustrations and story from Del Toro and made a game about it which made a lot more sense. That would be Pathologic. It’s amazing, and fits the previous description. Yes, the translation errors leave some to be desired, and it can get a little (with extreme emphasis on little!) dull at times, but if you like Sci-fi horror, and/or grimdark, and don’t mind being atmospherically depressed, you’ll like this game just fine.
1: Zelda. I loved these games as kid, they had the capacity to make me laugh, cry, and check under my bed. They gave me hellacious nightmares, (namely after the Deadhand incident, and the part where, for some reason, I found the old poor man’s crying in Wind Waker unexpected, perverse, and otherwise disturbing) and yet, entertained and pleased me to no end. There was even a time in my life where Zelda was to me what Earthbound is to Puddlebunni. The whimsy and beauty of the games themselves had always found a way to mask the games’ faults, and my love of the series was primarily why I was so outraged as the series “Went downhill” with the considerable dumbing-down in Twilight princess, and the almost parody-like atmosphere that was Skyward Sword. (Not to mention the demon lord guy was like Lord Gaga…)