I'll try to improve his impression of me by playing up to his ego.
"Tell me all about yourself, Colonel," you say. "I am fascinated by your reputation as a gentleman adventurer."
"Well, I don't really care to brag about myself," says Col. Firesnuff. "I prefer to let the dozens of brass plaques put up in my honor in hunting lodges, clubs, and city halls do the bragging for me. I'm sure you know what I mean."
"Of course," you say, not wholly sure how to respond to such an outlandish statement.
Hearing the uncertainty in your tone, Col. Firesnuff questions you closely. "You surely must be familiar with the many honors in my name. I have fame, Pennyworth. Fame is the thing that the ancient Greeks strove for. I fancy myself a sort of modern Achilles."
"I was just thinking that myself," you say. "I was thinking, Colonel Firesnuff—now that's a man whom I would liken to Achilles."
"I have both wit and the ability to fight. That's what young people lack these days. A sound mind in a sound body."
"Yes, indeed," you say. "I cannot help noticing that's what you have. When you speak, everyone notices that your sound mind is housed in a sound body."
"Don't just repeat the thing I said."
"Oh, I'm sorry."
"You should say, 'Oh, Colonel Firesnuff, surely you are more like the valiant Hector,' or you might say, 'Yes, you do cut a dashing figure indeed,' It's just very provoking."
"But I agree with everything you say."
"Of course you do. But you've got to, you know, mix it up a bit. Oh, never mind. I appreciate the sentiment, regardless."
You can see that Col. Firesnuff likes that you seem to admire him, but he doesn't think much of your approach. Ah, well. By the end of the conversation, he does seem to regard you with a slightly friendly affect, and that's for the good.
The hunt's excitement is mounting; the hounds have started to maneuver the fox into more open ground, and it seems that soon it will have nowhere to hide or retreat.
The hunt will conclude in about two hours.
What would be the best thing to do now?
1. I join Rory and Frankincense as they hunt together.
2. I confront Col. Firesnuff with evidence against him.
3. Haze motions me over to ride along with her.
4. I approach Aunt Primrose and chat with her.
5. My ears may be deceiving me, but I think I heard someone calling my name faintly within the woods. I'll go off by myself and investigate.
6. I'll ride with Mopsie.
7. I'm going to leave the hunt, go to the house, and search people's rooms. (Traveling there takes 10 minutes.)
8. I'm going to leave the hunt and find Valentine. (Traveling there takes 10 minutes.)