Yes, there is. Make sure you have advanced scripting turned on in your storygame. Suppose that you initially had a character make a choice between going "left" or going "right". If they went left, you set a variable called "LEFT" to 1. If they went right, you set a variable called "RIGHT" to 1. Now, a few pages later, you want the link to remember if they went left or right. Add this onto the script of the PAGE that the links you are referring to is on. (Not the script of the link).
IF %LEFT = 1 THEN $LINKTEXT01 := "You chose left."
ELSE IF %RIGHT = 1 THEN $LINKTEXT01 := "You chose right."
This, of course, can be modified based on the names of your variables. Note that $LINKTEXT01 is indicating that I am modifying the text of the first link on my page. If you instead wanted to modify the second link, you would isntead use $LINKTEXT02 (and so on).
Also, you don't need to use two separate variables. Say that you had only one variable, (%SCORE), and you want the text in the link to change depending on what the score is. You could write something (in the page script) like:
IF %SCORE = 1 THEN $LINKTEXT01 := "Your score is 1."
IF %SCORE = 2 THEN $LINKTEXT01 := "Your score is 2".