@TypewriterCat
@PerforatedPenguin
@mizal
Quick rules
You’re going to be traveling around the map and having encounters CYOA style. This will typically result in me asking what particular action you want to do and you choose it. The results then follow. Sometimes your traits, treasures or statuses will come into play, altering the usual results.
Results typically include loss or gaining of destiny/story points, traits, wealth and statuses.
Traits are exactly what they sound like and can assist in various encounters. Your wealth can go up and down, though the richer you are, the slower you generally travel. There's usually a happy medium of wealth where you're going fairly quick on land and sea. Oh, you generally travel slower on sea unless you got the Seamanship trait.
Statuses can be good or bad, these are generally acquired through encounters. Bad ones you'll want to try to get rid of as soon as possible. Statuses can include things like Blessed, Insane, Imprisoned, Married, Respected, and a whole lot more.
Winning condition
Alright so normally the winning conditions of the game are gaining a certain number of Destiny and Story points and then returning to Baghdad. (Where you start) This is always a combination equaling 20. So if you want to take the middle of the road approach, you’d do 10 story 10 destiny. But if you want to do something extreme like 1 destiny and 19 story, you can do that too.
Both of these points go up (or down) as you have encounters. Also your points goals are kept secret from the other players (Obviously you’ll just PM me what your points goals are)
Now there’s also Quests and normally you’ll get one at the beginning of the game, but you actually don’t have to finish it. It’s sort of just something to give you a goal as you have encounters, but completing a quest typically reaps rewards. You then pick up another quest after you complete one, though sometimes you can get quests in other ways.
There is another way to play which is you get three quests and after you complete all 3 you return to Baghdad and the game ends that way instead. (Shorter or longer games involves more or less quests)
So you guys decide if you want to do the points win condition or the quest one (If the quest one, then pick how many quests you guys want to complete)
But while you’re also doing that, you’ll want to pick your character’s starting traits. You get 3 to start with, but you can gain more as the game goes on. You might even upgrade a trait to a master class version which gives you more of an edge during encounters where you use the trait.
Here’s the traits.
Acting & Disguise
Appearance
Bargaining & Evaluation
Beguiling
Courtly Graces
Enduring Hardship
Luck
Magic
Piety (Place your faith in Allah foul infidel)
Quick Thinking
Scholarship
Seamanship
Seduction (Awww yeah)
Stealth & Stealing
Storytelling
Weapon Use
Wilderness Lore
Wisdom
Now keep in mind, if you pick something like magic, you are not going to be throwing fireballs all over the place. It’s a trait like any other that may come in handy during an encounter.
I’m also give you a choice of the quests available rather than randomly giving them out. There’s actually a few more than this, but these are more basic ones to start with.
A Dream of Riches
Contest For A Marriage Mizal
Merchant Mizal
Purchase Slave Peng
Seek Adventure
Seek Knowledge TCat
Seek Lost Relative
Seek Love
Seek Treasure Peng
Slay Creature
The Call Of The Wild TCat
The Gourmet Mizal
The Pull Of The Sea Peng
The Story Of Stories TCat
That’s about it for the basics to start with. Obviously I’ll explain stuff as things go on. I’ll take a picture of the map (Or better picture) so there’s a basic idea of the layout, but if anyone needs a close up of their location or text description of exactly where they are, I can provide that, along with answering any questions.