A game of wits and survival, risk taking and tactical challenges. Take on the role of the author himself and try to survive.
Features/Background:
- The storygame is set in England, so guns are a luxury.
- The main course of the story is set in a village, with the player affecting its fate.
- Key choices can change the entire story and the world around you.
- Health system will allow certain dangerous choices to pan out, but you will die if you push too hard.
Game is unfinished so normally unseen variables will be made visible for the purposes of clarity about the story and its design. Saves will be allowed at any point rather than just after key decisions, but the allocated save points will be implemented to show their mechanics and locations.