Wouldn't it be nice if there was another type of varible? It would have to be choosen at the make a varible screen.
To give you an example look at a clock. It starts on 12 which is really 0:00 and goes to 11. What happens after it passes 12 over? It makes a full circle! I want a varible that can change like that! Here is a minor patern for a 0-1-3 varible (0 is smallest, 1 is starting, 3 is highest) 1,2,3,0,1(full rotation count +1),2,3,0...
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So, what do you say? You like the idea? You could easily make a game clock! Make 2-5 varibles.
Call the first one minutes (or if you really want to get technical, do seconds)
Make it circular at 60.
Then make a varible event so that every 60 seconds the below varible goes up one. (This would require a special varible type that does for rotation - see below)
Than make another circular varible for 24 and call it hours.
Make another varible event that hapens every time 24 hours have gone by.
Well, after hours make one called days.
If it is circular than make it 365, if not than don't mess with it.
-If it is circular than make a varible event for every time it passes over 365 numbers.
Finally make years. It is not circular.
Note: Make sure that all are seeable.
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My next part of this, after an example of use is how you could make a varible event with circles.
Players have the regular choice (get above a certain number)
Do so many rotations
The rotations pass by so many numbers - +# means they have to go in a clockwise direction on the circle and -# means they go counterclockwise
It would be really helpful in so many ways you wouldn't even think possible.