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Yet another storygame, and a thread for it

16 hours ago
  1. Yes, I know I already have another storygame that I'm working on. Yes, I'm going to be working on both at once. No, I don't expect this to end well. And no, this isn't related to anything else I've made so far.
  2. The only reason I'm making this is that a few somewhat recent events have gotten me concerned for the safety of humanity, and the idea for this has been stewing for a while, and I really need to get at least some of it out of my head, so feel free to ignore this post that follows my trend of starting random threads for random projects I start, none of which ever get off the ground, which is something I expect nowadays, lol.

With all of that said, here's what I made in about two minutes for it. If you manage to read through all of this without leaving because of my horrible writing skills, I'd appreciate some feedback on how well of a hook it serves for the storygame.

 

 


"

The package waits in your room, tantalizing you with its untold secrets. No explanation, no instructions, just a single, cryptic note.

I hope you manage to take care of this better than I did. Protect it from others at all cost, but do whatever you want with it. It exists to serve.

You know what it is, of course you do. You had peeked into it earlier, the suspense too much for you to handle. The black box sits there still, waiting for you to do something with it.

"


 

 

Yes, I know it's crappy. Yes, there's a chance the project dies here and now. And yes, I'm still going to try and make it.

Thanks for reading to the end anyways.

Yet another storygame, and a thread for it

15 hours ago
I will be happy to give my opinion once you have more than a small paragraph.

Yet another storygame, and a thread for it

14 hours ago

There's hardly any context and it's a bit short, but I wouldn't call it crappy.

Yet another storygame, and a thread for it

13 hours ago

After due consideration, I have revised the first page to be slightly better:

 

The small black box, seemingly unfazed at the confusion it has caused, sits in the room almost innocently. Look at me, it seems to say, don’t I look fun? Don’t you want to play with me? Its monitor remains blank, not having changed since the initial unpackaging. The answer, of course, is no. The owner of the room it sits in is quite befuddled as to who sent it and why it got sent to them. Surely there was a mistake of some kind; Maybe it was meant to go to the government, or a rich investor, and ended up with them by mistake. But no, they confirmed; it was for them. Why anyone would send him a gift remained a mystery to them, but they didn’t want to prob further. The decision remained as to what to do with it, though, and they couldn’t just leave it there, could they? But the note made it clear that they were meant to do something with it.

They decided to make up their mind then and there about the little strange box. It clearly wasn’t meant to be taken lightly, what with the color black being such an ominous choice and all, and so they didn’t touch it. They resisted the primal urge to poke a new object with a little stick and see what it does. No sirrie, this monkey was smarter than that! They wouldn’t fall for such a base trick, telling someone to do something when they really shouldn’t!

They poked the box.

Wait, what do you mean they messed with it?

Yet another storygame, and a thread for it

13 hours ago

     Interestingly, this seems to be starting off almost exactly like Code Name Zero (a book) but shorter. Anyway, this does have the element of mystery, or prompting the reading to want to know more, that a hook should have. However, this may just be me, it's still not enough to grab at my attention and the first paragraph is a bit large.

Yet another storygame, and a thread for it

13 hours ago
Feedback: tbh I have never seen a box that I thought did look fazed or guilty. I also seem to be a bit mental as the box seems to be talking to me. Apparently I am also a bit friendless as the idea of receiving gifts from anyone baffles me. If I received a gift box in the mail why would I poke it with a stick? Also and finally, why do I have a stick handy in my home?

It's an original viewpoint to focus exclusively on the fascination with the box while ignoring setting and characters and I imagine it would generate some interest in the readers. In the meantime you would want to flesh out these other areas. Also, I'm not sure where you're going to go from here to maintain or increase the interest. It's a creative premise with potential for development but a bit of a slow-burner as far as plot development goes, somewhat interesting though :)

Yet another storygame, and a thread for it

13 hours ago

Thanks for the feedback, everyone. I am still working on this, and am trying to improve it even now

I should probably get more sleep, then work on it, but I'm bored and won't get to sleep for another hour or so anyways, lol.