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Making Monopoly Worse

8 years ago

Any way I can add a crime-committing system to Monopoly? And a combat system? A system-lite strategy game would be good to run on the side, actually, and a Chance where you have to run from a horrible monster whilst staying in other people's properties to avoid being sent to Hell. (Jail) Committing various atrocities will, naturally, extend your stay in Hell and increase the price you must pay at the end of your stay accordingly. If you don't have the ORGANS (Dollars) to pay someone for an otherwise game-ending tax, you may attempt to take it from them forcibly by converting your ORGANS into flesh monsters to fight troops with. You may also store ORGANS on properties that you land on, which will manifest as flesh monsters to defend the home turf in case of attack. Abbattoir and Fortress (House and Hotel) upgrades provide additional traps and layers of defense for attackers to come through, making it hard as balls. ORGANS that die in battle are stored in Free Parking.

Players can make a deal for anything, with anything. This is explicitly encouraged. From things as esoteric and bullshit as "Free landings" and complex debt management to things like weapons, equipment, and other things you get in Chance and Community Chest, to allowing opportunity to commit a crime so that the other player can be sent to Hell for a few turns. But the players they are made between have to keep track of this, and disagreements have to be solved with violence. The winner may feel obligated to remain honorable, by choosing to make ammendments to the deal that better fit their own interpretation of it, or they can decide to walk right over their defeated foe to screw and pillage everything in arm's reach.

Of course, the game will probably feature less properties, more Chances and Chests and more starting ORGANS to keep gameflow going, and there's going to be a lot of extra boards needed. Anyone have any systems I can Frankenstein together that would make this functional? Anyone have any systems I can Frankenstein together to make this fun? I just get the feeling that Monopoly taking place in a Bizarro Dark-Fantasy World wherein the players are all angry necromancers with big choppy weapons and commanding Skinless Hordes would better sum up my feelings about playing monopoly with my family and friends: Awesome in concept, but in all actuality you're just trying to find creative ways to throw each other under the bus as violently and conveniently as possible.

Making Monopoly Worse

8 years ago

Forget monopoly and get this instead:

https://boardgamegeek.com/boardgame/124548/doom-came-atlantic-city

It's basically monopoly except you're playing as one of the Great Old Ones trying to destroy property to open up enough gates to your dimension/home.

You can get power ups, eat your cultists, etc.

For something crime related I'd suggest this:

https://boardgamegeek.com/boardgame/8063/ghettopoly

But it's probably really hard to find now due to being banned. (Glad I snatched up a copy when it came out)