This still doesn't ... really work. Now, I never, ever think it's a bad idea to get a proof-reader for your game. No one should fault you for that, because even if you do proof-read yourself--which you should--having someone come along after you to find what you will inevitably miss is just a smart thing to do.
It's the "I need someone to co-write" bit. We have no incentive at all. You want us to help you out with your work, and while I try to encourage charity, why should we? You want us to commit time and effort to your project when we all have our own.
You haven't published a story independently yet, so we don't know if you're any good, or if you're able to get stuff done.
You explained the genre, but literally nothing else about it. Do you even have a title? Why is it a fantasy? Is there a plot? What's the plot? How is this different from nearly literally every other wolf perspective story that ever got panned on here? (If it isn't different--meaning both unique and good in this instance--and you dunno how to make it different, you might as well just trash it now.)
What do you have written so far? Anything at all? You posted no excerpts, no summary, (again, no title) and you haven't said how much work exactly you plan to do or need done.
And lastly...
My first game on here is nearly a thousand pages long. I lost track of how many endings it has somewhere around 15 and that's not including a single "random death," it has items and scripting, and profile badges. Wanna know how many writers worked on it?
One. Just me. I got about four beta-readers to help me clean up my mistakes, of course, but every letter, every picture, every pathway, all of it was me. (One picture, I specifically commissioned from an artist friend, but I paid for it out of my own pocket.) So maybe that's why I don't necessarily get it when people say "I just need help because there's too much to do."
... Isn't writing, and the love of it, why you're here in the first place?