Gryphon, The Expert Scrivener

Member Since

4/16/2021

Last Activity

10/18/2025 7:14 PM

EXP Points

2,568

Post Count

538

Storygame Count

6

Duel Stats

0 wins / 2 losses

Order

Lauded Sage Exemplar

Commendations

502

I love Gryphon comments, especially when they're longer than the fucking story itself lmao --Cel
I liked all of Gryphon's reviews, he was very thorough --EndMaster
Gryphon's review of Eternal is longer than most storygames lmao --Mizal
Shut the fuck up Gryphon --Malk
Gryphon is a no life having bitch --Thara
You've gained a reputation, Gryphon, no one wants to walk through tech support with you --Mizal
Gryphon uses MAC?!?! --Tim
Gryphon put a lot of skill points into productivity but none into technological proficiency --Sherbert
Never did I think I'd see the day when I was forced to accept a they/them in my virtual fiefdom, but the sneaky bastard tricked us with a featured game and all those reviews and with being so likeable and nice and so now here we are. --Mizal

You can see all my reviews at once here: Gryphon's Review Archive

Trophies Earned

Earning 100 Points Earning 500 Points Earning 1,000 Points Earning 2,000 Points For countless contributions to writing on this website. Not to mention your story-games, your reviews, and the things we'll just say etc for. There are many things you've that's been a boon for many. Winner of the 2021 Culture Clash Contest! Having 3 Storygame(s) Featured Given by BerkaZerka on 03/20/2022 - Great Contributions Given by EndMaster on 03/13/2022 - For your all your contributions to the site Given by Killa_Robot on 09/28/2022 - For great activity and pumping out fantastic storygames at a speed that puts most to shame. Given by mizal on 03/15/2022 - For being a reviewing MACHINE putting everyone else to shame. And the storygames are nice too!

Storygames

Capture the Flag

=For End Master's Manifest Destiny contest=

When Alexsis starts trying to steal your favorite seat in the school cafeteria, things get serious.  The pair of you decide to resolve this dispute in combat:  a game of capture the flag.  Can you beat your nemesis in a game of capture the flag, and reclaim what is rightfully yours?

This story is a short cave-of-time style game with seven possible victory endings.  Happy flag-hunting!


Featured Story Diplomat

As humanity begins to leave their corner of the galaxy for the first time, they encounter previously uncontacted alien races.  As one of earth's leading diplomats, you will play a key role in shaping the future of your species in this unfamiliar world.

A mostly cave-of-time style story with limited rebranching in a few places, and five victory endings.

 

Winner of End Master's Culture Clash Contest


One Day's Adventure

In this short RPG game, you explore your local village, solving challenges and puzzles, as you try to decide what to do in your future career.


Featured Story Ruins of Anzar

When a thunderbird attacks you while you search for the missing Professor Keirz, you crash-land on a plateau near the legendary ruins of a ruined Anzaran city.  You must make use of the resources around you to repair your damaged flyer, find your missing friend, and unlock the secrets of the ancient Anzaran temple.

An open-map item-based puzzle game with one good victory ending, and one great victory ending.  Good luck exploring the ancient Anzaran plateau!

For End Master's Manifest Destiny Contest


Featured Story Secrets of the Crag

CRAGCOVER

Discover the dungeon's secrets, fight deadly monsters, learn magical spells, and more in this traditional dungeon crawl adventure!  Can you survive the dangers of the legendary Crag?

 

An open-map dungeon exploration game using player stats and items, with eleven victory epilogues, as indicated by the first two digits of your score.

Thanks to Nightwatch for the fantastic cover art!


The Sea of Legends

An unexpected supernatural disaster leaves you and your your younger cousins adrift in a strange sea full of mythical creatures and beings. Can you and your cousins escape, or will you succumb to the deadly sea?

Currently, this is a short cave-of-time style game with three victory endings. It is complete in its current form, consisting of the first of many planned "episodes" for the game.  It will eventually be expanded into an episodic gauntlet-style game.

Your score indicates which ending you reached.  0 for a death ending, and a score of 1, 2, or 3 corresponds to one the game's victory endings.


Gryphon's Review Archive
unpublished
An archive of all my reviews to help keep myself organized. Not intended to be published, but you're welcome to browse if you want to see my reviews or reading recommendations.

Articles Written

A Guide to Character Creation for Storygames
A general guide to character creation, and tips tailored specifically for characterization in an interactive format.

Coding Item-Based Battle Sequences
Use this system to code flexible battle sequences using items, link options, and player stats.

Creating an Equipping System
How to create a system that will keep track of which item a player has equipped into a specific slot, such as having a "sword" in a "weapon" slot.

Recent Posts

Cluesyourstory! Hatter's Halloween Party on 10/18/2025 9:55:47 AM
Actually in that particular case it was two bad options--I would have preferred to maroon & eliminate Ace, but I had Ace's attorney alabaster card in my hand, so he was the only person I could guess and guarantee that no one would have a card to disprove it. That way I could be 100% sure I had the right weapon and room. Which worked, but unfortunately summoned him back to the parlor room, but I couldn't avoid that :(. But yeah it was a risky move since it totally isolated you in the newbie central (Sorry about that!)

Cluesyourstory! Hatter's Halloween Party on 10/17/2025 11:31:05 PM
Foiled

This was a lot of fun! Thanks to MHD for hosting--the artwork was all beautiful, and the house rules added several fun twists to the game! Hope to play again!

Congrats to Ace on the victory! (And apologies for repeatedly targeting you lol, but if anything you proved my worries were deserved.)

And congrats to the whole group on the teamwork--y'all made it really difficult to isolate anyone and get to the right room in the home stretch.

CYS Mafia: Troll Attack (Game 2) on 10/13/2025 8:57:29 PM
Thanks for running this to Mystic and RK and thanks for the writeup! This was a fun activity, and the speculation was fun! Having gotten a feel for the rules, there's a number of things I'd do differently if I were playing again, so let's dump this in with the rest of the advice:
  • Shaming myself the first round was dumb, since that made it easy for people to guess who I was.
  • I really should have paid better attention to the forums on day 2--I would have vocally opposed voting out Milton if I'd been aware it was going on, but I was busy with real life things. Oops.
  • Shaming MHD when I suspected her of being a troll was kind of dumb, since it protected her from others' abilities at the same time it prevented her from using her own.

CYS Mafia: Troll Attack (Game 2) on 10/9/2025 1:30:38 PM
Gryphon gasps out in his dying breath: "Killed by a fellow mod--how ironic. To the pit of shame with all of you!"

Cluesyourstory! Hatter's Halloween Party on 10/9/2025 11:54:05 AM
Cool! I think it's 90% likely I can make it, so I'll take that spot for now. I'll update if anything changes

Stargirl Rising on 10/5/2025 9:05:10 PM
Congratulations, Stargirl!

Ratings on 10/5/2025 4:20:43 PM
It's funny that this comes up now because I just spent the past few hours compiling my reviews into an unpublished storygame on my profile to help keep track of them. My review style has actually changed a lot over the years. I was using a nonsensical formula when I first came to the site, and only settled into my current style almost a year later. Some of my old reviews have questionable scores and takes, and might require updating at some point. I was going to write out my rating scale, but then I realized it was pretty much identical to Mizal's, so there wouldn't be a point. I look for the same things as a linear story mainly. An engaging plot that holds together under inspection, distinct and entertaining characters who undergo some kind of emotionally moving arc, and so on. I try to meet games where they are, so I don't have a set of criteria I specifically look for. Instead I try to ask what the author was trying to accomplish, and whether or not they succeeded. (Game-heavy games obviously have an entirely different set of criteria.) Language & wording is BIG for me. I will take off 1-2 points for bad grammar, spelling mistakes, or clumsy phrasing. Regular grammar errors is an instant -1 for me. Consistently poor or jarring phrasing is also an instant -1. Both is an instant -2. Conversely, I've been known to give +1 or even +2 to otherwise mediocre plots that had excellent language use. If the game is so linear it would be better as a short story that's another instant -1. If it's literally a short story that's a 1/8. I will give a bonus point for truly excellent branching. 8/8 means I can't think of anything that could be done to the game to improve it. If I have any serious feedback to give on what could be improved, it maxxes out at 7 (barring very extreme circumstances). I always do completionist reviews, but I understand why others don't. It varies a lot from game to game. Generally I think you do need to read the whole game to do an in-depth review. The exception to this is game-heavy stories where completionist reads aren't really possible. As a writer seeking flattery and ego proping, I like it when people sing my praises and announce that the story is the best thing they've ever read in their lives and they're tattooing my name on their profile. As a writer seeking constructive criticism, I like specific feedback. Saying "this story was good" or "this story was slow paced" doesn't help. Telling me why you loved a particular scene or character, or where you got bored is helpful. I much prefer brutal honesty to reviews that dance around the problems without actually saying anything of substance. Be direct, we can take it! I agree with Sherbet, that feedback that shows the person got really invested in the story as a reader and not just a reviewer are the most satisfying to read. I love hearing people's takes on different characters & plot events. Theories and predictions are great; hearing people's thoughts & emotional reactions to specific plot events. Literary analysis of a game is a rare and valued treat. Reactions are really helpful feedback too (frequently MORE helpful than people's suggestions for improvement) because it tells me the immediate effect different story devices are having. (This is why I include the 'specific notes' section in my own reviews.)

Books For Blister To Read on 10/4/2025 9:15:21 PM
Seconding this, A Wrinkle in Time is really good.

Time to Clear This All Up on 10/2/2025 7:57:44 PM
I haven't been following this thread much so I apologize if this is restating anything, but just going to jump in and second Stargirl's past few comments. Blister, it's fine if you decide you don't like romance; plenty of people don't. Though I would recommend giving it some time & a few attempts before you write any genre off. Stargirl's definitely right that it's good to do things that make you uncomfortable sometimes--that's how you grow as a person. And getting comfortable thinking about women is pretty important, since they make up 50% of people. Reading books with female narrators is a great place to start, and as others have said, there are plenty of stories with female protagonists that don't focus on romance at all. Anyways, in a thread where everyone is jumping on you, I want to step back applaud your willingness to try out some new things and broaden your perspective. I hope you enjoy some of the stories that have been recommended in this thread!

Proof readers? on 10/2/2025 7:44:47 PM
Open it to edit, and go to the "storygame properties" tab (it should start you there). Then scroll down and check the box that says "allow sneak preview". After that it should show up in your profile