Gryphon, The Journeyman Scrivener

Member Since


Last Activity

10/5/2022 7:58 AM

EXP Points


Post Count


Storygame Count


Duel Stats

0 wins / 1 loss


Lauded Sage



"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." -Ralph Waldo Emerson


Hey I'm Gryphon!  The keenly observant among you will by now have realized that this is my profile page.

Some of my favorite works of fiction are:  Hitchhiker's Guide to the Galaxy and the Dirk Gently books, The Lord of the Rings and especially The Hobbit, The Martian and Hail Mary, Star Trek/90s sci-fi in general but especially Deep Space Nine, Monty Python, and many of Brandon Sanderson's works.

In addition to writing and reading interactive storygames, I also enjoy writing fiction, hiking and camping in the woods, composing music, and I have an interest in the sciences.


Works by me:

Secrets of the Crag:  A traditional open-map dungeon crawl adventure.

Diplomat:  A cave-of-time story surrounding humanity's entrance into the galaxy.

Ruins of Anzar:  An item-based puzzle game surrounding the ruins of an ancient city.

Capture the Flag:  A cave-of-time story about a middle school capture the flag game.

Trophies Earned

Earning 100 Points Earning 500 Points Earning 1,000 Points Earning 2,000 Points Winner of the 2021 Culture Clash Contest! Having 3 Storygame(s) Featured Given by BerkaZerka on 03/20/2022 - Great Contributions Given by EndMaster on 03/13/2022 - For your all your contributions to the site Given by Killa_Robot on 09/28/2022 - For great activity and pumping out fantastic storygames at a speed that puts most to shame. Given by mizal on 03/15/2022 - For being a reviewing MACHINE putting everyone else to shame. And the storygames are nice too!


Capture the Flag

=For End Master's Manifest Destiny contest=

When Alexsis starts trying to steal your favorite seat in the school cafeteria, things get serious.  The pair of you decide to resolve this dispute in combat:  a game of capture the flag.  Can you beat your nemesis in a game of capture the flag, and reclaim what is rightfully yours?

This story is a short cave-of-time style game with seven possible victory endings.  Happy flag-hunting!

Featured Story Diplomat

As humanity begins to leave their corner of the galaxy for the first time, they encounter previously uncontacted alien races.  As one of earth's leading diplomats, you will play a key role in shaping the future of your species in this unfamiliar world.

A mostly cave-of-time style story with limited rebranching in a few places, and five victory endings.


Winner of End Master's Culture Clash Contest

Featured Story Ruins of Anzar

When a thunderbird attacks you while you search for the missing Professor Keirz, you crash-land on a plateau near the legendary ruins of a ruined Anzaran city.  You must make use of the resources around you to repair your damaged flyer, find your missing friend, and unlock the secrets of the ancient Anzaran temple.

An open-map item-based puzzle game with one good victory ending, and one great victory ending.  Good luck exploring the ancient Anzaran plateau!

For End Master's Manifest Destiny Contest

Featured Story Secrets of the Crag


Discover the dungeon's secrets, fight deadly monsters, learn magical spells, and more in this traditional dungeon crawl adventure!  Can you survive the dangers of the legendary Crag?


An open-map dungeon exploration game using player stats and items, with eleven victory epilogues, as indicated by the first two digits of your score.

Thanks to Nightwatch for the fantastic cover art!

Articles Written

A Guide to Character Creation for Storygames
A general guide to character creation, and tips tailored specifically for characterization in an interactive format.

Coding Item-Based Battle Sequences
Use this system to code flexible battle sequences using items, link options, and player stats.

Creating an Equipping System
How to create a system that will keep track of which item a player has equipped into a specific slot, such as having a "sword" in a "weapon" slot.

Recent Posts

let's play Lost Coastlines on 10/2/2022 7:04:02 PM

SAIL.  Go big or go home.

let's play Lost Coastlines on 10/2/2022 2:39:09 PM

I would think "1) Dream up a dream that's better" will probably be less risky for our mental health, and I can see the second option creating a nightmare.  But even with option 1, I can see a number of ways it could go south.  Still.  I vote 1).

let's play Lost Coastlines on 10/1/2022 9:14:46 PM

VISIT THE MARKET, but don't sign anything

let's play Lost Coastlines on 10/1/2022 3:30:40 PM

TENT- Could provide useful skills with survival & navigation.  Plus, camping is cool.
SOCKS- Lieutenant Dan put it best:
EXPLORER- No reason, just cool.
PIRATE- Seems like it will prompt the most interesting and diverse array of adventures

Glad we're doing this game in the forums!  It's looked like a lot of fun, but I haven't had time to play on my own.  Ahoy!

EndMaster's Myth and Religion Contest on 9/29/2022 4:01:56 PM

Maybe public peer pressure will push me into writing.  I'll keep track of my progress here:

Sept 27:  Brainstorming
Sept 28:  Not convinced this is a real day tbh
Sept 29:  683 words
Sept 30:  1697 words - 2380 total
Oct 1:  0 :(
Oct 2:  4428 words - 6808 total
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EndMaster's Myth and Religion Contest on 9/27/2022 7:58:25 PM

You've written exactly 18788 more words than me

How do you outline? on 9/20/2022 5:58:49 PM

I use spreadsheets, but my approach can also work on any document that lets you indent indefinitely.  I do it like this:


1) Choice one, option 1
     2) Option 1, outcome, choice two
           3) Option 1, outcome, choice three, etc.
           3) Option 2, outcome, choice three, etc.
     2) Option 2, outcome, death ENDGAME
1) Choice one, option 2
    2) Option 1, outcome, choice two
           3) Option 1, outcome, choice three
           3) Option 2, outcome, death ENDGAME
     2) Option 2, outcome, choice two
           3) Option 1, outcome, choice three
           3) Option 2, outcome, choice three, etc.


This is good for cave of time games and gauntlet games.  For a game with more complex structure, I'd recommend something else.

Let Robots Do the Writing on 9/17/2022 2:59:17 PM

I think the point of using Novel AI was to not have to do the actual writing, which you would still have to do if you used one of those story generation methods

EndMaster's Myth and Religion Contest on 9/12/2022 7:40:22 AM

I plan to start at least a few days before the deadline, to be safe.

Yeah haven't had time yet.  Not even planning.  Probably going to work on it mostly during school break, and turn out something of a couple thousand words.

Story Ideas on 9/9/2022 3:15:17 PM