Sherbet, The Grandmaster of Pomeranians
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I am Sherbet, local cute animal enthusiast and admin. I also write storygames. Yahoo!
Check out my works Warden and Monster if you want some short horror stories.
For something a little less short and a little more polished, try out my other work, Siren. It won a contest, you know!
And if you're in the mood for something longer and more story/lore-oriented, you can take a peek at my other contest-winning (and my best) story, Reborn. Or if you're not in the mood for horror, I ventured into the Fantasy category once with As Ink.
Whatever you decide to read, I hope you'll enjoy.
Current profile picture by MHD!
At this moment I have banned 1388 bots from CYS.
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Storygames
A tale of hope, a tale of unwavering. A tale of hurt, and loss, and change- a tale of love, turned into hatred. A tale of lies, turned into truths...
Believe.
Take control of Hue, the peculiar and tardy offspring of a human being and a magical entity- cursed with being created through unconventional means, painted to life with hope and magic... but something went wrong. Existing not as a human, but as a creature of ink, set out with the goal of finding those who created you, all while on a collision course with a duo of tyrants that have sent the villagers into a deep depression- the island is full of hurt, deceit, unsavory characters, and ugly truths that may have been better left in the dark.
Can you get through it all... without changing?
Can you stay true to their intent?
Can you become human?
This storygame has a total of 22 endings. 10 bad, 6 neutral, 6 good. A good amount of those are death-adjacent.
This is my entry for EndMaster's Prompt Contest 4. Happy reading!
If you've ever seen Kitchen Nightmares, you've run into the same problem I have. The show is fine, whatever, but certain episodes would have been seriously elevated if Gordon Ramsay had been allowed to just take out some of those restaurant owners. I can't be alone in thinking that, right?
Last year we at CYS brought in the New Year with Wholesome Dog's Birthday Adventure. This year... this.
Disclaimer: This gets a little rancid.
Super Bonus Challenge: See if you can deduce which page of this storygame was written by Sent!
Originally written for the Battle of the Mods! with a limit of 4,000 words.
Hunger means desperation.
Play as Elizabeth, a young woman recently involved in a tragic accident that claimed the lives of her family... except for one, very unfamiliar man. Or, is he a man at all?
This is my entry for EndMaster's Prompt Contest 2. There are a total of 7
endings (and one profile badge) to find, not including deaths.
"One last adventure in the forest with our friends. There's nothing to be afraid of..."
Play as Rebecca, a troubled and pessimistic young woman living in a small town called Whittle Falls. Sleepy and independent, leading a simple existence and a very happy one- once upon a time. Now, a terrible curse has befallen the town, in the form of an unstoppable Beast that refuses to stop its violent hunting.
Navigate Rebecca's bonds both old and new, and take her on one final trek through the forest. Confront the distant and buried past, while trying not to fall to the otherworldly horrors lurking around every corner.
Not counting deaths, there are a total of 24 endings- 11 bad, 7 neutral, and 6 good. This story has connections to two of my other works, the storygames Warden and Monster. See if you can find them!Winner of EndMaster's Prompt Contest 3!
Prompt 43: A story involving body horror.
There's something horrifying lurking in the water...
Play as Will Robinson, a money-loving fisherman living in the foggy town of Bullhead Rock, who's been bribed into unraveling a mystery and putting an old legend to rest once and for all. His desire for cash outweighs his fear of supernatural nonsense- and this can easily get him into trouble...
There are 5 endings you can get, not including deaths, of which there are quite a lot.
A sixth, secret ending can be obtained by getting the Legend Killer Ending, clicking the Reset Game link, and then getting the Blessed Ending.
Winner of Mizal's 2023 Gone Fishin' Contest!
A twisted and broken family.
A parallel world.
One chance to escape.
This is my entry for EndMaster's 2022 Prompt Contest.
Four endings, including a true ending.
Oh no! Wholesome Dog overslept, and is late to his own birthday party! Help Wholesome Dog get to the party his friends are throwing before it's too late!
There are 4 endings!
Recent Posts
CYS Colony Simulator Part 4 on 7/4/2025 4:12:03 PMAs for the naming, it's not automatic; I modify appropriately statted characters into Cystians once they appear using Character Editor.
CYS Colony Simulator Part 4 on 7/4/2025 7:41:25 AM
CYS Colony Simulator Part 3 on 7/4/2025 7:38:30 AM
You raise a good point, especially given the frequency of raids in the latest episode, protecting ourselves from even more of them as they ramp up is definitely gonna be necessary. The base needs some defenses, maybe we could look into turrets...
CYS Colony Simulator Part 4 on 7/4/2025 7:25:30 AM
A decision was reached that we really should at least try to tame one or two of the stegosauruses, although I don't know what exactly the chances are with each attempt and Sent's animals skill is barely enough to even interact with them. But they're too valuable to pass up, and so, it's time to build a pen and cross our fingers!
And in other news...
Remember when I said this episode was bloody? This is just the beginning. Thankfully, it's not human blood... yet.
As a reward for the good deed of saving everyone from death, Sherbet begins being chased by a feral cat that wants to maul and eat him. Luckily, Anthraxus was leaving the main building just as the cat passed by, and put it down. Yahoo! That's a total of three battles this episode, for those of you keeping count.
Three battles so far, anyway!
The only issue is that it turns out we need a whole separate (and huge) crafting table to produce car parts, not to mention we need a biofuel refinery. The main room of the original house is getting pretty crowded- I wonder if it might be time to build us some kind of labor warehouse or office building soon.
And it actually does work, the fourth turbine, once constructed, gives us enough power to finally start amassing a surplus in our batteries, which have replaced the bothersome generators from before. The colony can be powered day and night- lights, AC, and heaters for in the winter, half a month of pestering, it's finally enough to convince our prisoner to leave behind the Sun Dragon Riders!
And speaking of taking thirty years off of Sentinel Penguin's lifespan, we're getting raided again. The attackers are from Anya's Outlaws, that band of violent pirate gene-modders that our very own Anthraxus used to be a part of.
This raid is as big as the last three combined- bigger, even. Five enemies, split up into two groups, meaning we'll have to split up ourselves to take on all of them. Their attack is immediate, and Sherbet is all the way in the literal opposite corner of the map, making this a five against five battle.
The team of Cavus, Anthraxus, and Suranna head south to do battle with some interesting characters. They down the woman with explosive goo on her head quite easily, but the remaining enemies (including a FURRY) manage to get a pretty advantageous positioning behind some rocks. Not a single one of our trio makes it out of this unscathed, as Suranna is shot FIVE times by the furry and actually emerges from the fight as one of the least injured colonists. We finally make said furry retreat by managing to snipe her drunkie friend to death. Cavus and Anthraxus both go down in the process, though, so it seems like we're converting the apartments into a temporary hospital for the second time this episode!
Now that looks like a road trip ready crew if I've ever seen one!
And now, regarding our vote- this episode used up a LOT of resources. Between new workbenches, wind turbines, batteries, vehicle parts, and heaters to keep us toasty throughout the winter, we're very low on steel and components, two necessary resources for constructing mechanical and electrical objects. We can mine for it around our colony, but once the mines are depleted, that's it- we need to come together and figure out a new source of steel and components, and quickly.
Option A: We should just go steal some once we've recovered, there's plenty of factories, camps, and other settlements around.
Option B: We should research new ways to get these resources ourselves, such as deep drilling and long-range mineral scanners.
Option C: We should construct a guest house and focus on befriending other factions so we can more easily trade for steel and components and be guided toward pristine ruins by our allies.
Throphy Bug on 7/4/2025 6:55:26 AM
Wierd Bug on 7/3/2025 7:47:54 PM
CYS Colony Simulator Part 3 on 7/3/2025 3:59:02 PM
We COULD attempt to snag it alongside some dinosaurs, Sent's animal skill is just barely high enough for it...
CYS Colony Simulator Part 3 on 7/3/2025 3:53:45 PM
CYS Colony Simulator - Anomaly on 7/3/2025 3:52:27 PM
CYS Colony Simulator Part 3 on 7/3/2025 2:31:33 AM
In all seriousness, I think the vote to remain still and continue working on our base was a good call, because I was notified within seconds of loading into the save that every single colonist was starving, I guess couple-of-days-ago-Sherbet thought it'd be nice to leave that for me to deal with. Anyway, none of the food scraps we can manage to forage right now would last very long in transit, so best to save the rescue missions for later.
Oh, and before I forget, I'll mention that Anthraxus started his own CYS colony that can be found here, his has less mods, but also content from the largely horror-themed Anomaly DLC, so it should be very fresh, spooky, and interesting. But keep up with my thread too!
Alright, now, as per the last vote, we need to focus on making improvements to our own base. Obviously we have Sent and Suranna on farm duty, and that leaves Sherbet and Cavus to build something. Seems as good a time as any to make that apartment complex I mentioned last time, Cavus needs a bedroom anyway, and only once we have nice air conditioned apartments to go around will we become a viable colony for a certain elf. I also have a mod that allows us to make buildings with multiple floors, so this complex could become our main housing sector for a long while.
The construction crew does their best to power through it, and it quickly becomes too much for Cavus, and he collapses, unable to continue his work for the day.
Suranna is quite literally our only colonist functioning at 100% right now, so she's sent out first to kite Anthraxus toward the base while shooting at him. Many of the shots miss, and Anthraxus is very quick to backstep as Suranna attempts to draw him over to the sickly duo of Sherbet and Sentinel for a three-on-one.
Except... what's this?
Suranna begins harvesting rice!
With full stomachs and newfound energy, the colonists get to work, Sherbet and Cavus take a break from the apartment complex project and make a major upgrade on the house- lights! It kind of makes the dirt and filth and blood splatters more obvious, but it's a step forward. Ignore that Suranna is force feeding Anthraxus (who was able to beat his infection while we were in our harvesting frenzy thanks to a tend from Sherbet, who is not at all fuming at his room being converted into a prison for the second time!) a box of RAW RICE, even though we literally have a bunch of meals prepared now.
Research Vote
Now that the building projects are complete for now, we should put Cavus's intellect skill to work and do some research! Research allows us to unlock new objects, crafting methods, tools, and other goodies- but we can only research one thing at a time. What should our focus be?A: We should focus on researching vehicles, which will be extremely useful for transportation. Traversing the map more easily and swiftly would open up a lot of possibilities.
B: Now that we actually have food, we should look into more ways that we can prepare and preserve it- canned cabbage, anyone? Deep-fried garlic nuggets?
C: We don't have a very good medical system set up yet, so we should research ways we can construct a proper infirmary to help us recover from battles more efficiently and prevent infections.
Stegosaurus Vote
Of all the animals I've spotted so far roaming around the map, this trio of stegosauruses really caught my eye more than anything. They're pack animals, which means they're great for helping to carry items (they each carry about 5x as much as a regular colonist) over long distances in caravans (this also means they're good for PILLAGING). They're also fence animals, which means if we build them a pen of adequate size (I imagine it'd need to be quite big), they're perfectly content to stay there and munch grass all day, not dipping into our personal food supply. Sent's animal handling skill is juuust high enough to attempt to tame them- what say you, Cystians? Is there room in the colony for some dinos?
A: We should direct our focus toward things other than recruiting dinosaurs.
B: Maybe just a dinosaur or two as a treat.
C: I want them and we must try to get them all.