The Adventures of Phoebe McGee: Episode 1, The Lighthouse

a Mystery / Puzzle by casmith

Commended by BerkaZerka on 9/21/2019 9:08:27 AM

Player Rating6.65/8

"#45 overall, #9 for 2011"
based on 192 ratings since 08/14/2013
played 4,757 times (finished 150)

Story Difficulty5/8

"run through the jungle"

Play Length5/8

"Not going to lose any sleep"

Maturity Level4/8

"need to be accompanied by an adult"
Contains content that may not be suitable for persons under age 13. If this were a movie, it would probably be PG.

Phoebe McGee is 13 years old and is unhappy about being sent to be with her grandfather on Acadia, a small island off the coast of Maine. It is 1937 and a new danger from Europe is only beginning to gain strength. The forces of righteousness have been and will be locked in an eternal struggle with the forces of evil for the moral heart of the world.

Your goal is to help Phoebe overcome the challenges she faces to gain new insight into her purpose for contributing to the victory of courage, intelligence, and compassion.

A photo that represents the story at that moment accompanies each page of the story. As a representation these photos should not be taken literally. Even so, historical accuracy has been my objective. Although the story has some fanciful moments, I attempted to be as accurate as possible in the personalities of the characters and the functioning of a lighthouse in the 1930s.

Also, the items you receive can be used when indicated in the page choices. Time is passing from morning to night. If you think you have explored all you need to do, go to the Clearing and keep choosing "Wait" to allow time to pass. Talk with Maize as often as you can. To save a game click on "options" in the top-right corner of your screen.

Finally, page titles may occasionally end with one or more periods. These dots help me edit different pages with the same basic title; they are not errors in grammar. Thanks.

Depending on reader response, this story is the first episode in an anticipated series. Go to:

for more information, maps, tips, and resources for parents and teachers.

The author would also like to thank the creators of for the wonderful resource they made for storytellers.


This story is dedicated to my granddaughters Samantha and Alexandra

© Copyright 2011 Charles A. Smith

Player Comments

8/8 One of the best stories I have read here. lots of choices and the writing was perfect for the story. It was like seeing the world through a 13 yo's eyes. well done. One mistake I noticed was that if you went back to visit the ship wreck later in the story, when you examine the wheel and the panel, you get stuck there, there is no exit link. Other then that wonderful story. Hope after all this time there was a part 2
-- JinDary on 5/19/2016 10:35:45 AM with a score of 0
Bloody incredible. Your writing style is most befitting of the era and the protagonist. I felt entirely and completely immersed. Your usage of the advanced editor was marvelous and the scope of the story was appropriate. I found only one minor bug (I couldn't leave the shipwreck's helm room without backing up after I came back the second time) but it didn't detract from my experience whatsoever. Thank you for your contribution to the website. Phenomenal talent.
-- JJJ-thebanisher on 2/3/2011 4:34:12 PM with a score of 0
I like that you can semi-freely explore the island -- your background in Interactive Fiction definitely shows. Some of the imagery and locations is memorable and intriguing. I appreciated the photos, as well.

Perhaps your writing style is *too* IF-like, in that you usually describe locations and objects in a detached, passive voice (even though you'll say "Phoebe saw..."), rather than as a novelist would by centering and grounding things in Phoebe's experience and actions of the moment.
-- HoraceTorys on 1/17/2011 10:50:25 AM with a score of 0
so cool and fun
-- Reven on 1/31/2018 1:30:39 PM with a score of 0
Hey, I got to keep both the Pearl ring of swan and the Octo pendant left by the dog! Too bad this is only episode 1, so if the swan stands for courage and the oak stands for kindness, why would the two forces be at throats with each other rather than being friends? ;)
-- TestingJest on 1/3/2018 10:31:32 PM with a score of 0
Really enjoyed it. Wish it went further though.
-- Aynmb on 8/23/2017 11:31:51 PM with a score of 0
I can't help but wonder if there's more to this story than just lighting the lighthouse.

The story was nice enough. A lot of choices, and the chance ones are the most entertaining. It CAN be quite dull though, as the fact that I had to wander around the same pages for over thirty minutes. A hint or two on where to go would be nice.

Another thing that irritated me is how straightforward Maize and Jake are about certain things. At first they're concealing everything from Phoebe, but when you ask a bit later they'll be like *info dump to the moon*. Not cool.

The conversations could also use a little more realism.
-- ShadowStriker113 on 5/15/2017 10:29:34 PM with a score of 0
good game.
-- Chad on 1/14/2017 12:23:06 AM with a score of 0
I agree with other comments here, a totally riveting game that I wanted to go further than it did. The story is excellent and left me wanting more.

There are a couple of issues with the game part, namely getting stuck in the cabin and the rusty car re-appearing in the forest after floating off and sinking in the river.

These didn't affect my enjoyment. Probably the best 'story' and 'game' combined that I've read here. Well done and let's have the next episode!
-- HM000 on 1/8/2017 2:43:20 AM with a score of 0
rubbish game and story
-- andre spence on 11/10/2016 4:47:01 AM with a score of 0
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