The Dimension of Doors

Player Rating3.09/8

"#732 overall, #75 for 2016"
based on 66 ratings since 03/12/2016
played 255 times (finished 72)

Story Difficulty2/8

"walk in the park"

Play Length2/8

"So short yo' momma thought it was a recipe"

Maturity Level3/8

"must be at least this tall to play"
Contains content that may not be suitable for persons under age 10. If this were a movie, it would probably be between G and PG.

My first story. This is just a practice on using links.

You woke up in a realm, where everything seems foggy and dark. You don't know where you are. You lost your sense of direction as you walk. At a distance you see a door. You opened up and there's more door. Which doors can lead you to exit this realm?

It's short so if you know what to do, you can finish this game within a minute or two. Don't expect it to be a masterpiece, though do provide some constructive criticism. After all, this is my first story. 

Player Comments

My expectations are certainly low with that introduction. There’s no reason a first story has to be bad at all. And if it is bad, you don’t have to leave it published if you don’t like it. I’m not sure why you would need to practice using links in a published story, either. In fact, if this is just a “practice” story, why not just leave it unpublished and practice away?

It is an interesting start. Apparently I’m a cyclops, which I did not get from the intro, but that’s fine, I don’t mind being a cyclops. The doors are decent, I like that at least in the first option there was a pretty clear choice. There did appear to be a number of different options that led to different paths through the story, and that is always a very nice feature to have in a CYOA story. Some of the endings were a little odd, but that’s fine. Overall this wasn’t a horrible story. It was a bit random, but at least the randomness was mostly tempered with clues around what random things were going to happen. I’d say your test succeeded and you figured out how to write links, I guess.
-- Ogre11 on 7/23/2018 12:27:46 PM with a score of 0
The rating I gave is one that I give to all storygames that met my expectations, but, did not surpass them. It is a great start. But, I feel as if it is a rough draft for something that has potential. Don't be afraid to make longer paragraphs. 4/8
-- Jimmysutton on 3/14/2016 12:06:37 PM with a score of 0
For a first try, it wasn't bad at all. I enjoyed your descriptions for all the different doors and rooms that the character can pass through - they were descriptive enough without being overwhelming. You clearly have a good grasp of writing, and the excellent spelling and grammar really went helped (coherency is a rare and valuable quality for first tries on this site).

I also enjoyed the fairy-tale-esque types of choices, where greed gets you killed, the doors have vague hints as to which ones are dangerous, and there's a moral hidden in there somewhere, I think.

All in all, I wish it had been longer, but not bad at all for a first try. I'll be looking forward to what else you'll come up with now that you seem to have a good grasp of how the storygame editor works.
-- the_quiller on 3/12/2016 6:22:40 PM with a score of 0
Meh, not very interesting.
(WTF was all that text behind the black door?)
-- crazygurl on 6/15/2017 7:44:33 PM with a score of 0
Yay! I beat this on my first try.:D
-- TharaApples on 8/12/2016 5:31:59 PM with a score of 0
Quite good, but Why is black portrayed badly? It's my fav color!
Not bad at all.
I gave u a 6
-- katgirl22 on 6/9/2016 3:40:46 AM with a score of 0
It was alright, though it was short and the grammar needed work. I feel like more description would have made the game less boring.
-- insanebutvain on 3/15/2016 5:25:14 AM with a score of 0
Meh, 3/8
-- Shadow_Strider on 3/12/2016 8:43:42 PM with a score of 0
Show All Comments