A Witcher spends his whole life fighting monsters. Yet no matter how many contracts he fulfills, how many basilisks, kobolds and katakans he cuts down, more remain.
Geralt of Rivia knows this better than anyone. Yet one day, after he believed his days of facing monsters were over, a message reveals a way to put an end to this nightmare for good. But is Geralt willing to do what needs to be done, and face the consequences for his actions...?
This game features :
-An RPG system that is built into the narrative and rewards exploration
-A "Story" system - if you decide to go on any side adventures outside of the main quest, you will be rewarded with "Story" points, which may come in handy later on...
- Context specific skills - even if you have the most combat skills, if you don't know when to use them, then you will surely fail. Make sure you pay attention to each being you fight
-World jumping - explore different worlds, each one with specific skills, challenges and mechanics.
- A story and world that changes, and is affected by your choices. It is very unlikely that two playthroughs will feel exactly the same.
Lore: This is intended as a direct sequel to the video game Witcher III : Wild Hunt, and as such will use that as a base for most of the lore. However, there will be some minor references to the events of the original novels.
Maturity rating : The Witcher is a dark fantasy series with mature themes and scenes, and this story is no exception. The story does contain an amount of violence and some gore, though the descriptions are not overly graphic and certainly contain nothing worse than the games and books that it is based on.