Player Comments on WARCHIMP
This game is a nice solid 5, but I'm rating it a 6 because of the highly entertaining concept and great execution despite the short length.
WARCHIMP is one of those once in a while IF pieces you wish was taken and made into a video game. Its the modern Planet of The Apes movies mixed together perfectly with either Fallout or the Wasteland series, and boy is that a concept I think deserves a proper epic.
Malk's creativity and writing ability really shine through here, with the all-caps choices and title combined with the apes' culture and history really making you feel and think like an animal, right down to the simplistic presentation. It all comes together well in a shockingly effective and amusing, crafty way.
After learning more about the regulars here during my first days, its no surprise Malk was able to pull something like this of so well. This game is an unintentionally hilarious romp through a primate-dominated post-nuclear world. However, it is so good and works so well that reaching any of the ends leaves you longing for more and leaves behind a bittersweet taste in your mouth.
PLay it, read all the possible routes, you won't regret it. But wish upon a shooting star that the author will return to this concept one day, because Goddamn does it deserve it.
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Voldy
on 11/23/2021 10:27:11 PM with a score of 0
It's taken me much longer to find the words for this review than it did to actually read the story. It's rare to find a piece of writing that just so instantly and unapologetically grabs you and pulls you in this way, even on this site. Even as a "sequel", everything here feels utterly fresh and unique.
I like it better than CYBERMONKEY. That's right, you heard me. They're identical in length, but CYBERMONKEY was like the light, delectable appetizer to WARCHIMP's rich, complex, and fragrant main course. It seems insane that the story is really only just 4000 words and something Malk bashed out for a last minute deadline; it offers so many dizzying glimpses into this intensely badass world, I could easily believe he'd run dozens of campaigns there and had a novel's worth of notes on the lore. I'm talking about even simple lines like: "This is a land rife with ghosts; the Red Wood of Khal Al-Forn, where the ancestors climb invisibly into eternity." that are just so evocative of setting and tone that they set the mind reeling from the tastiness of the worldbuilding possibilities.
If this is all just an illusion of depth, it's a damn good one and the finest thing by far that has ever come out of Malk's ass and then been written about at length.
He's in top form with the writing here too. The action scenes are phenomenal as usual with his work, and the imagery and atmosphere and the whole energy of this thing just work together to make it more than the sum of it's parts. It's only 4000 words! There are barely any choices! But somehow none of that matters. I've read stories six times its length with not nearly as much to say.
TL;DR The Planet of the Apes reboots met a cybernetically implanted Conan and had a baby. No one human can fail to be moved by this glorious saga; certainly no ape.
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Mizal
on 9/9/2021 11:49:17 PM with a score of 0
SPOILERS AHEAD: Blast and damn all of you who read this prematurely.
One of the main reasons chimpanzees cannot effectively play guitars or throw spears, is not only a matter of articulation, but because of the way their nervous system works. While humans are able to pick and choose in certain ways which gives them an aptitude for finesse, the limbs of an ape will activate a muscle group all at once. They cannot make minor adjustments in the throes of their overwhelming force. They have the capacity to be gentle creatures, but their active movements are always from the whole mechanism of that limb. More than a few misguided "pet" owners have found their bones broken or their chests caved in for participating, willing or not, in what a chimp would consider horseplay. They kill each other without necessarily meaning to in the wild all the time.
This world, and the apes in it, struck me immediately with overwhelming force. And yet there was also refinement and layers to the worldbuilding that allowed me to see more, and new things, every time I re-read it. There was the colorful brutality of the ape, yet with the capability for fine adjustment and detail. I was gripped by this game, as if by great and terrifying simian limbs with biological modifications. This was not just a monkey's tale, this was WARCHIMP.
WARCHIMP is the perfect sequel, better than anything we would have hoped for. Better even than the original, which is no small feat. It perfectly expanded on and escalated the themes and worldbuilding of the previous in unexpected ways, even though the worlds of both of them couldn't seem more different.
Even having read the first one (and a few paths multiple times) before writing the review for CYBERMONKEY, I have read this one far more. I don't think I've kept count, but I suspect I will have reread WARCHIMP more times in the coming months than I will have reread CYBERMONKEY since the time it was published. Even the national treasure that CYBERMONKEY is, it had its minor flaw, (could it even be called a flaw?) in that I could definitely pick out an ending that was my favorite and perhaps better than all the others. This was different. To ask me to choose between hunting Laserbears, founding the Chrome Horde, and being christened President of the United States by the voice of the Machine God, would be like asking a man to choose between his children.
Powerful verbiage broadcast a clear and concise picture of a future time period so stark, brutal, and alien to our own. A portrait of a time when humans are no longer the dominant species, and apes... Are no longer purely apes. We see the world through the lense of a primitive, surviving in the graveyard of an unimaginably advanced civilization. This world is the ghost of what we've seen in detail from the game before this, but the protagonist of WARCHIMP has no such luxury. The artifacts of the earth we know are but haunted talismans- And the laserbear... Is it even a bear? Or is it some lumbering half-flesh mechanical abomination that our ape eyes rationalise as a bear?
Immediately we are made to experience a vivid and terrifying nightmare of our future as the human race, and the consequences our actions have wrought on our primate cousins. But the tapestry of WARCHIMP is rich and complicated. As we hew out a bloody survival- And even come to thrive in this landscape, one starts to wonder... Has the downfall of Man truly spelled a dark age for intelligent life in our world, or has our world simply... Evolved, to something different? Something that remembers the primal things that the animal human had forgotten until its final moments?
This was brilliant, 8/8, I would commend it if I could, but... I already did. You see, I wanted to read WARCHIMP early so bad that I sent Cybergibbon contractors to download your entire computer and then emulated it so that I could access your account and watch the story unfold in person. I didn't realize I was still using your stolen session data when I finally pressed the button. My shame and contrition are immeasurable; but let it be known that anyone who says Malk commended himself is committing a GRAVE SLANDER!
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ISentinelPenguinI
on 9/9/2021 10:36:28 PM with a score of 0
that was very Interesting,,,,,
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vendetta137
on 8/23/2024 2:51:57 PM with a score of 0
It's a good short adventure set in a violent age, so don't expect to find a peaceful ending. The choices to make are clear and the consequences follow more or less logically. A very different setting to most stories! Imaginative.
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JohnX
on 1/24/2024 10:43:17 AM with a score of 0
Needs more chimp murder and Josiah Smith rep (give him a chance, he's a really cool guy). ;)
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— Scrum Simone on 7/14/2023 12:30:12 AM with a score of 0
I enjoyed the story, and the images were good.
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Candleshoe
on 9/15/2022 4:53:42 PM with a score of 0
A little bit confusing, but the story line is immaculate
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carpenterhuman123
on 3/23/2022 12:30:17 PM with a score of 0
This story-game has a very interesting premise. Not only has it got shades of the Planet of the Apes movies, but it kind of reminds me of Harlan Ellison's novella, "A Boy and His Dog," which is set after WWIII and has roving gangs of teenage boys who are assisted by super-intelligent telepathic dogs descended from bioengineered dogs made to assist soldiers in the war. I was really intrigued by the tribe of cybernetically-modified chimpanzees and their tribal society. I really got a kick out of the horse-riding, sword-wielding gorilla who tried to convert our protagonist and his friend to Islam. That's the kind of bizarre, out-of-left-field thinking I just love to see in stories. My only issue was how abruptly the whole thing ended. I understand it's a sequel to another story-game, so maybe I should just go and read that. But I simply love the level of creativity in this game. I'd like to see more of the apes' strange, Post-Apocalyptic world.
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— Thomas La Homme on 3/14/2022 3:41:37 PM with a score of 0
A war ridden world, rife with cybernetic animals, and intertwined with an odd mysticism, WARCHIMP offers us a glance into this world that has me hungry for more...and the actual game itself is alright too!
This short n' sweet romp is a fun thirty minutes. Through the eyes of a young and daring gorilla, the writing reflects well the weird lense these animals view their surroundings through, leaving us just enough context clues to fill in the blanks. The writing doesn't take itself too seriously, which gives this the same feel you'd get from an early 2000's war game. It's certainly worth a play.
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let_it_reine
on 2/26/2022 9:20:42 AM with a score of 0
I don't know what it is, but I know what I like.
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— A Reader on 1/30/2022 1:56:39 AM with a score of 0
An interesting concept. I liked the way the protagonist tried to understand the ruins left behind by the humans but was incapable of fully understanding it.
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ahkian
on 12/10/2021 11:54:06 AM with a score of 0
The creativity is great. The world-building is great. It almost seems like a pre-lude to Planet of The Apes. I ended up doing all the paths and each one had same amount of attention given to it as the rest. Regardless of this being a rushed storygame, it goes to show how talented the author is.
Only criticism would be the missing page/ dialogue on the path with Metal Sage. It goes from finding the item to all of a sudden having traded it and decided to not worship Allah, with no text having the ape/ gorilla suggest a trade at all.
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DireRyse
on 12/8/2021 4:48:01 PM with a score of 0
Even better than the first.
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TheChef
on 11/30/2021 11:15:18 PM with a score of 0
I've read this three times since it was published and my cousin likes it too. I think I'd recommend WARCHIMP to just about anyone.
It's also fun to type WARCHIMP.
WARCHIMP!
ok I'll stop
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Soy_No_More
on 11/29/2021 2:14:10 PM with a score of 0
A superb cybernetic simian sequel.
Synopsis:
Taking place hundreds of years after CYBERMONKEY, WARCHIMP focuses on the few animals that have survived the human’s nuclear war (potentially with the Octopus empire). Play as the youngest chimp in the tribe, taking either the path of exile or that of apprenticeship: battle bionic bears or become the president of the United States!
Positives:
-First and foremost, WARCHIMP is really fucking fun. It doesn’t take itself too seriously and tends to stray into the silly sometimes, but this works in its favour. I found myself laughing at the worldbuilding a lot and generally having a good time.
-Improving on CYBERMONKEY, there are some truly memorable characters here (despite how little time we get to talk to them). The Allah worshipping horse-man was my favourite, but the Silverback without a name comes in close second. While there were some named characters in the mafia routes of cybermonkey you can really see how far the author has upped his game for this second instalment.
-The grammar is obviously good and the sentence structure is solid. It flows nicely. This should be a staple of script on this site, but some people could learn from how Malk sprinkles in simple sentences across his compound and complex ones.
Things to improve:
These are mainly just nitpicks, since the story isn’t long enough to have a cohesive plot to critique, and there isn’t really anything wrong with what is there.
-Holy shit this was short. I understand it was for a competition but I truly, truly, want to see a full length cybermonkey/warchimp universe game. It’s almost disappointing every time I get to an ‘end game’ link.
-Sometimes you repeated words across several sentences sequentially. An example being the repetition of ‘chest’ twice at the start. Again this is just a nit pick, but you did the same thing with the word ‘time’ on the exiled page. This isn’t really an issue, obviously, but it felt out of place and amateurish compared to the awesome text around it.
Overall this is a great game, especially for the short time it was written in, and I look forward to further monkey based madness in ‘killer gorilla’, or ‘biobaboon’ or whatever you deem a suitable name for your next work.
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Green44
on 11/25/2021 4:31:00 PM with a score of 0
I enjoyed it.
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Incomeleds
on 11/15/2021 10:27:26 AM with a score of 0
We must return to monke. After completing the story I have realized that living as monke is better than being human. I hope anyone reading this follows in my footsteps and returns to monke. I will see you con the other side brothers
*MONKEY SOUNDS*
In all seriousness this story is great for its length and I enjoyed working my way through it. The story really lets you envision what is going on while not being super long in length. It was clearly well thought out and effort was put into what was said, even in the smallest of scenes.
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— TRUEpenguin on 11/11/2021 8:58:07 PM with a score of 0
I AM THE PRESIDENT OF THE UNITED STATES. OOOO OOOOO AAAAAHHHH AHHHHH
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corgi213
on 10/11/2021 5:42:41 PM with a score of 0
I think this is one of the better written things on the site, it just needs to be longer.
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WRenby
on 9/28/2021 12:43:16 PM with a score of 0
This is solid for its length. I wouldn't say it was as good as CYBERMONKEY if only because that one felt like it had more branching.
You've got a way with describing a scene in just a few words, like with the dusty mech suit. The imagery is really strong throughout, like the ball lightning through the sky, or when the MC pondered if human spirits climbed steel trees.
I think the EXILED scene could be longer. Honestly though, you could write as many of these as you want and I'd read every one.
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Nightwatch
on 9/9/2021 10:14:05 PM with a score of 0
Damn well done. Better than CYBERMONKEY. While it's short, the setting itself actually fits well with the narrative size (although I believe an 8K word count would be perfect). In terms of tone, action and raw immersion, it's off the charts. But it feels to be over just as it's getting going. Generally I think that republishing with additional content is a waste of time, but I'd gladly return to an expanded version of WARCHIMP.
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ninjapitka
on 9/9/2021 8:50:26 PM with a score of 0
Better than CYBERMONKEY! Okay, that might just be personal preference, but what Malk has here is an exquisitely badass story, inspired by Mad Max, Fallout, and presumably Primal (although I haven't seen it). Plus, the lack of chimping from CYBERMONKEY is no more: this entire story is based on monkey adventures, and it absolutely kicks ass.
All monkey jokes/memes aside, three pages into the game, I tore off my shirt, ate two bananas, and ran laps around the neighborhood on all fours, trying to locate a hidden stash of cybernetic equipment. That's how immersive and vivid this story was. Malk's writing is a fine literary steak: perfectly cooked (perfectly paced), juicy (packed with worldbuilding and character), and muscle-growth-stimulating (from the sheer amount of completely metal awesomeness that happens).
Now, onto more concrete things (no spoilers). This story has three awesome endings, one disappointing ending, and one fail ending. If you get the disappointing ending first, then you're probably a boring loser. Seriously, if you do get it, then go back and pick something else, because all the other endings are epic. There's mechs, bears, and an homage to the original CYBERMONKEY. Need I say more?
Actually, I will say more, but only a little bit. This story feels better than CYBERMONKEY in another way, and that's the general narration. There are some really good lines in here, from short things like the page titles (e.g. THROUGH BLASTED LANDS), to longer things like the mech ending (which I won't spoil, but you'll know it when you see it). The homage to the previous game also feels like pure badassery, and I loved how you got there too. There's also a brief reference to the original CYBERMONKEY on the very first page, which is cool.
I did have an issue with the story. The fight between you and Red Eye and you and Death Mask feels like a usage of parallel structure, where the roles are reversed, and while they are definitely different, there are parts that feel really similar (e.g. tooth spat out, your back nearly breaking), and I feel like in a story with such a low word count anyway, repetition is not a good thing.
Overall, WARCHIMP is amazing. It goes hard all the way through, and once again, leaves you wanting more. Perhaps we need some sort of subscription service for Malk to crank out these wonderful short stories. Okay, I'm done rambling, and if you've had the time to read through this review, then you can probably go and read through a path of this story. Go, do it!
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WizzyCat
on 9/8/2021 10:35:23 AM with a score of 0
Reject humanity, return to monke
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Darius_Conwright
on 9/7/2021 5:46:39 PM with a score of 0
*MONKEY NOISES*
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Ogre11
on 9/7/2021 5:05:16 PM with a score of 0
ALL OF THE CHOICES BEING IN ALL CAPS REALLY MAKES FOR A HIGH OCTANE EXPERIENCE. THIS WAS A WELCOME ADDITION TO THE MONKEY FRANCHISE THAT YOU ARE PUTTING PEN TO PAPER TO.
THIS WILL BE A FRANCHISE, RIGHT? FOR A GAME THAT DOESN'T HAVE 20K WORDS OR SOMETHING, THESE GAMES ARE GENUINE FUN TO READ.
KUDOS, MALK.
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TharaApples
on 9/7/2021 12:20:31 AM with a score of 0
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