Welcome to Ansonia
The Charles Kaufman New Age Sanitarium
Points of Historic Interest
Second Floor
First Floor
Basement
Life in the Sanitarium
Sanitarium Staff
Director Charles Kaufman
Dr. Robert Hartley
Dr. Jonathan Slaughter
Mary Stinson/Doris Archer
Evelyn Boyce/Margaret Helms
George Hutchins
Frank Anderson
Guards
The Residents
Archie Rouse
Earl Boggs
Rupert Meeks
Mildred O'Connell
Betty Mayfield
Helen Childs
Harvey Polk
Francis Schaefer
Ruth Swain
Dorothy Werner
Let the Voting Commence!
Choose Your Perspective
B. Betty Mayfield
Same reasoning as above.
Oh shit, this stuff looks fucking sick. I've no idea what black rain in Ireland means, but that's besides the point.
Anyhow, I suppose Rupert Meeks is more deserving of getting out, and is the heavier of the two so probably better at physical confrontations. Then again, Betty Mayfield is tall, fairly heavy for a girl, and pick-pocketing. I suppose I have to go with Betty Mayfield.
At first, I was wondering if there's clues or shit going on in those. I mean, I still assume there is, knowing Berka, but that fucker's always a few levels ahead of the game.
Betty Mayfield: I want to see her story continue. I think her personality will fit better with CYS's fondess for villains and antiheroes.
Also, go Berka! This'll be great.
Ah for fuck's sake, I love rats. Now I wish we'd picked Meeks.
Sanitarium!
D.
Might be a better idea to sit back and gather some information on others first and keep a lower profile.
D. for the same reason EM stated. I'd like to see how the good doctor responds to simply statements.
C because I want to see how he reacts.
Yeah, let's go with D. Fuck this, I'm not being made example of.
A, B are out of the question because you don't believe them and aren't that weak. C is tempting, but you want to show the 'Director' how little you care about him and what he's saying, so completely ignore him. (Maybe this all sounds arrogant but I've just finished reading Eternal and it's gone to my head)
D. I don't want to draw any attention to myself and I want to blend in with everyone else. Also, it wouldn't be wise to be the first one to tell their tale because people might use that information against you, and you do some digging on other people first.
C. Seeing Mildred's actions make me seem a bit uneasy, and we don't want to draw attention to ourselves. Also, those voices could manipulate Mildred's mind in a negative or positive way.
Yeah. I was still uncertain about choice I would pick, and I finally made up my mind.
But reading Helen's backstory would be interesting..
A.
Stories are interesting when risks are taken! And isn't in our protagonist's nature to take a swipe for that pen? The pen can certainly be quite useful for later... maybe.
Exactly. We shouldn't draw attention to ourselves. I completely agree with Mizal.
But there's also a chance that there isn't anything better lying around at the moment. Having the almighty pen automatically gives you an edge over the other patients. A pen is multi-purpose and we have to start preparing early for later down the line when things begin to deteriorate! We can't be playing it too safe, as you guys seemed to already do with the first choice.
It's already been established that these guards play rough so it's better to be safe than sorry by stabbing one of them in the eye if the situation arises. Then after we do that, we can write with their blood if the pen is still in usable condition. Ummm, it should be quite a good quality pen if it belongs to the Orderly.
Just think about the power of the almighty and purposeful pen. It can be in our grasp, and I'm sure Betty should be able to steal it. Probably.
Yeah, but what if we get caught? We might get flogged or worse.
Only pussies warrior cats worry about that stuff. :)
I'm choosing C because I want to be safe, and I don't wish for our character to die.
The 'obvious' safe choice would be C. But here's the thing, Berka is quite talented at playing 5D chess. What you think is the "dumb" choice of A will probably be the one that will save our lives down the line.
Penguins are cunning like that, and something tells me he's already throwing a curve ball at us here right at the second choice already.
While he's playing chess, we have to already be moving on to checkers. This is how we reach the good end route.
Maybe. Probably.
We're in a fucking rehabilitation center. I'm on the same page with Mizal here. I'm fine with B, but stealing the pen is just a stupid choice to do. I say that we play it safe though.
The first seems stupid and not worth it. The last seems to lack all forms of empathy and goodness. I'll go with B. She may die otherwise. More people = less attention on our protagonist. :) I would go with C if Mildred doesn't seem to respond to reason.
We don't care about other people if our life is on the line. WIBN, if a stranger was about to get shot, would you throw yourself in front of him or would you run and live to see another day?
Without a doubt, I'd throw myself in the way. It'd be a fine way to go. :)
Yeah. Who knows, she may betray us. We can't really trust someone who completely relies on the voices inside of their head.
Ace, why do you think that we should steal the pen?
Besides this action being the most in character, knowing Berka the pen probably going to be one of those insignificant things that's going to come in handy some how.
It might not even be for stabbing a guard either. You might need it to write something down really quick or otherwise risk forgetting the vital information.
However, I am going to mention that this pen needs to be hidden somewhere though. The description specficially says her room is searched every night.
So I suggest stealing the pen and hiding it in the snitch's room. Then set him up to get into trouble for "stealing" items and thrown in the hole or whatever. Last thing we need is a paranoid snitch running around spying on us while we're trying to figure out how to escape.
Betty already has her collection of hidden spoons. She could hide it there, but hiding it in the snitch's room to possibly get rid of him is also a sound plan.
Yes, I think I'll trust your wisdom in these matters.
It would be equally fun if this choice was to lead to an early bad end. Though I believe adamantly that the pen will write us out of a sticky situation.
Seeing as we are an incurable pickpocket... Furthermore, in the event that the guards did happen to find it in our cell, I don't think it would be game over since we already know that they have found plenty that we've stolen in our cell already. Why not just build ourselves the material advantage wherever feasible?
B. Falling into impulses and stealing seems like a bad idea given how easily I could get caught and how little a pen is, plus, I don't think BZ put this in as a beneficial answer, as I think if we were Rupert, the answer would just be "Eat the bug on your lapel" or something. Our character has always been stealing, that's never gotten her anywhere. Let's try something else. C's answer doesn't offer anything to benefit me. Best I try get on everyone's good side, and make a few friends here with B.
Because I'm sure that pen will somehow be important later during this.
A. I think the pen could, somehow, end up helping in the end and that taking it is worth the risk.
I'm just pointing out, it seems like we would've done better as a schizophrenic character. Mainly because, having a character with dozens of voices in her head telling her different things and trying to get her to do them is kind of what's happening. I mean, we're all saying what we want to happen and explaining why, and just hoping enough she listens to us, which she easily might not. Seems like it would've been meta.
Edit: And now I feel like the one sane voice trying to advise her as a dozen other voices yell at her: "STEAL EVERYTHING! IT WILL ALL BE USEFUL EVENTUALLY! TAKE EVERYTHING!" No wonder the girl's a klepto due to this.
Ah, thank you, I'm glad you enjoyed the idea. Not too late if you want to make our protagonist kill themselves suddenly from being insane and start afresh. What a plot twist that would be. But no, probably not the most constructive way forward, let's continue as we were.
I say C. We don't want our character's mouth to be violated, and we certainly don't want to injure these guards or else we may get a punishment. If we say that we have the Clap, they might let us go without sucking anyone's dicks.
Damn these dastardly guards...
I don't think they'll believe choice C, but there's also a chance that we can still get overpowered anyway with the mighty pen in our possession.
Sometimes one might just have to learn to swallow their pride (and other things) to survive scenarios like these. Well it's unfortunate there's no option to just bite one of them and then take the other by surprise with our newly acquired pen.
Hmmmm~ I guess I'll just go with A. again! :)
Edit: Actually, I'm sure Betty with her apparent street-smarts could convince these guards that it's unsafe for them to mess around with her. And it seems people naturally trust her or something, right? I'm curious to see if that is something that also extends with the staff and guards. So I suppose I'll be going with C. actually. I don't think getting our revenge later is guaranteed. It pains me too much to think about these lowly vermin violating the character that we're all supposed to be guiding.
God, what was that piece of fiction where the woman was about to be raped, so she like bit her lip and make it bleed so the people thought she had herpes or something? It was fun. Nevermind.
C. I suppose. B isn't going well, while worst case scenario for C. is they rape me anyway, perhaps a bit more violently. Nevermind. Shame I don't get a chance to agree and then bite down. Now that's convince them to fuck off.
Oh, that's what that meant? Wasn't really sure. Well, this thing just 100%, now I can just solve a questions with "Find the nearest cock and sink your teeth into it."
This is actually really entertaining. Berka, host more collaborative CYOA's in the future!
Write in: bite my lip to make it bleed. Tell them I have herpes.
It's a Steve/C hybrid I suppose.
.
C.
Oh god, THAT's what happened to Mildred? You'd think they'd have gone for Helena
Well that escalated quickly.
Anyway D. I'm actually surprised that wasn't originally an option.
Holy shit. We should have sucked his cock instead... o-o
B.
I ain't taken no more risks till I get me courage back.
Also, poor hero. :(
B. We just got violated, and I don't plan on taking any more risks. Also, we might get caught and we might get punished again.
B. Yeah, as others have said before me, I don't think breaking the rules would be our best idea at the moment.
Let's go B.
It's still not that good but better than the rest.
I'd say B.
B. We need to know what's behind that spot.
A. We need all the friends we can get around here. Plus, we can probably take the beating that will result from this.
C
Though I'd prefer that she says it sternly instead of shouting it.
DO NOT STEAL THAT BLOODY DANG SPOON, DAG NABBIT! :)
The point is to escape, yes?
If you aid the insanity, nurture it, let it grow, then soon she won't be aware of what's happening physically. Her mind will twist it to make it okay, to make it just fine and she'll blind herself to all the pain. The most surefire way for her to be able to escape. If she tried to escape physically, then it's highly likely she'll be dead. Which I guess is an escape of it's own, but once you're dead the story is over. And even if she didn't die, she'd be stuck with ptsd and kleptomania without an escape from the pain of memory other than a bottle, or going back to therapy which she probably wouldn't do given her current experience with it.
While this is certainly a good old fashioned "Edgy edgelord" response, no, encouraging kleptomania isn't going to help someone because mental insanity isn't a meter. You're just going to make a kelptomaniac who'll never escape, and will constantly be up shit creek until she's shot, which is the way the story seems to be going.
Screw Harvey.
Apparently I'm supposed to vote for stealing a spoon or something. C.
A I'm pretty sure we're all going to be unanimous on this one.
D. The Security office might hold something important which we can use in future.
D Security office and supply room sound like they'd have really handy things in them to steal.
B. It has the highest chance of success.
I think she'd not be able to make it into the security room secretly and/or be raped in the bathroom.
B. Music, smoke, supply room
B This seems to be a place of rather sadistic people, so this path of reverse phycology is probably the best to get what you want. And anyway, even if it doesn't work, there's a pretty good chance you'll get something that is also pretty good, like sweeping the floors. With just flat out volunteering, it's sure to stir up suspicion. No one wants to scrub toilets. No one. And so if you just flat out volunteer, obviously there's going to be an ulterior motive and you'll draw attention to yourself. Being in a private space like a bathroom where there's no one but the guards doesn't seem like that great of a thing when you have increased attention on you.
A
Archie previously had therapy sessions in the basement. Perhaps he can give us knowledge of its layout/anything interesting he's seen down there?
Schizo's likely to mutter something with her voices, she can't be trusted. Boggs is a loon, I don't trust him either. Bug Eater, Nudist and Cross-Dresser all seem reasonable, at least a bit, but Cross-Dresser's a bit more meek, so I don't know if I trust the fucker not to break under interrogation, especially if someone else is being hurt. Thus, I'll go with... C. Let's try Meeks, seeing as it seems fair to give him a bit of a role in this story, especially since he was nearly a protagonist.
C. Going with steve reasoning here.
C. rather obviously.
A. Let's get an ally.
I'd say A is the most reasonable of these choices, as you don't want to leave out valuable details, and desperately wanting to escape, you're not just gonna cut out of this conversation.
C. We'll talk to Meeks later, and the guards can overhear our conversation so it doesn't seem very safe. Meanwhile, we can go get more information from someone else!
EDIT: Well, we have been playing it very safe for some time now, and if we don't take a risk we may never get out at all. My final decision is A.
Oh, so Archie should be up for the escape as well. Sweet. Well, we're going to get shot soon, let's rush it with A.
Ah, fuck, I was hoping for someone less insane next. Shit, Earl Boggs would be a powerful ally, but the dude's clearly fucking bonkers, and I don't want to have to deal with that shit. Uh... let me think. I'll get back to you.
Fuck it, trust May's answer, B. Plus, I feel if F wins, BZ will realize he's wasted his effort on trying to give us nice things and have us all shot.
The only other females that I think are available to try and persuade are Hellen and Mildred. Hellen is the Nymphomaniac, who I believe doesn't really want to escape. She probably enjoys her private sessions a little too much. Mildred is a wild card. She definitely wants to escape, but it's not all that guaranteed that she'll be able to stay quiet. She might start debating with the voices about it and a guard over hear or something. The other two females (unless I completely missed one) are eternally screaming and aren't good for escapes unless you're demolishing the place on the way out, or are missing and presumed dead. Write in: E. Agree to Rupert talking with Earl, but tell him that you'll spring Mildred out when you make the escape. Don't have plans to tell her anything before hand, but if the need arises leave it as a last-ditch option. Until then, try to befriend her. You'll probably need more chicks to balance things out after escaping.
F. Agree to Rupert talking with Earl then go have wild passionate lesbian sex with Helen. Really lay it down on her to make her realize that maybe she’s just needed a woman the whole time to satisfy her seemingly bottomless needs. Use this to convince her to follow you for whatever you need might need her for in the future.
...
Put me down for F.
I like this option. I want this option.
End's plan is pretty solid, I'll settle for this one!
Yeah, I'll vote for this one
Let's go B. Maybe Earl could kill a guard along the way as well. :)
Earl looks insane and also seems to be procuring alcohol from somewhere. Don't trust him, he doesn't seem reliable.
E: Is it me or should "Rupert" replace "Earl" in some of the early lines?
A+ Do A, and then to bribe her, tell her you've stolen a spoon or two that she can keep and use and not have them taken away from her. (At least with her around, you won't be the one being raped. She'd draw all of that kind of attention away from you.)
A. Somewhat looking forward to that lesbian love scene though...
I'm extremely hyped for the next scene. I do hope that it gets released today...
You're the best Berka! ^-^
A. Can't think of a possible reason to leave her.
I feel like I'm only choosing the average, eventually chosen choices.
Looks Great! Can't wait to see it.
I have a feeling you've replied to the wrong post?
A seems like a waste, we can find out later. B and C both seem good, but BZ seems eager to leave Francis to a fate here, and I figure he wouldn't ruin this great thing by making us rot in our cell, so let's help Francis. C.
Please let us not be caught, BZ.
Well... at this point I'm getting fucking shit of dealing with Francis' shit, no use wasting time when her door should be fine. I do really like rats, so let's go E.
Weird, everyone seems to be agreeing with me for E being the right choice. I'm quite confused, because E is clearly one of the worst answers, and I only really chose it because I like rats. But apparently everyone's choosing E, and I wonder why.
E.
A. (then B then D then look for the demon-rat).
E, please E
C. Let's trust the demon-rat. Also, Francis is just plain annoying now.
Yeah, C. Let's go C. So far, Archie's one of my favorite's, now that Rupert's whining all the time. I like his determination in always having his cock out no matter how cold. Fucking Francis would want to hurry up, though.
B. That knife may come in handy. Also, lets ensure that the others don't know of Francis. They might feel disheartened.
B, there’s no telling what that knife could be useful for later on.
B
Although there is no way I would do that IRL. Disgusting. Also I hope no one else sees & faints.
Goddammit, that useless bitch. Fuck it, get the knife.
Also I think you mean demon possessed for A and B, not processed?
B. At this point, trying to save her just isn’t worth it.
B. He isn't worth it anymore.
Beware the social justice warriors - Francis identified as a woman!
He/she had a penis. I'll call Francis a he for now because that's his actual gender.
Last time I checked, clearly didn't have a penis. That's why she died.
Key word: had.
Actually, up until now, that was up in the air. BZ said she was a cross-dresser, but that doesn't mean you're unhappy with your gender. That could just mean you like dressing up like a chick, like Frank N. Furter from Rocky Horror.
That's true.
A. Get the fuck out of there. Might not kill her though, in case we've lost it and she's actually fine. If so, one of the others will recognize her, so B would be silly. Sure as shit not doing C or D, though.
A!
It's the only thing that makes sense!
Because someone made it a tie again, endmaster vote counts for two because he's the dark god.
I have summoned reinforcements!
We're going to need more reinforcements, it's a tie again.
B :(
B. Francis is clearly mentally unstable for cutting off his own dick.
That... The setting is a mental hospital. You have a person in your crew who hears voices and acts upon it. Another who refuses to wear clothing. Someone who eats bugs. And someone that has apparently been abducted by aliens. The main character herself has chosen to steal spoons instead of helping someone not get torn up by dogs. They're all mentally unstable. I think that's the point.
No, all the rest only appears insane to those of us on the outside even though it makes perfect sense. Clearly, the person hearing voices is hearing the voice of God, the one refusing to wear clothing is seducing the guards to get superior treatment, the bug-eater is getting much-needed proteins that are lacking in the provided meals, and the spoons are more important than for long-term plans than stopping a little beating here and there. These are some of the most rational people I've ever heard about.
Cutting your own penis off, though, that's clearly evidence of some deeper problem.
Good to know the only explanation you can think of for a man not wearing clothes is seduction. That speaks a lot to your character.
B. fuck that annoying bitch. Also if she dies she won't be loud and attract attention.
There is absolutely no way someone would manage to survive cutting their own penis off.
Perhaps our character is slowly going insane inside the sanitarium, and thus mistakenly perceives demons in corpses/rats.
If it makes any difference I'd happily change my vote to A (although if the demon is too powerful to kill when you are standing right next to it with a drawn knife, I don't think running away from it would work either.)
I'm not talking about the actual act. Presumably these people do something to stem the blood flow. The act itself certainly would not kill most people, but the sustained blood loss from such a large area would most likely.
I'm a reinforcement. A.
A. It'd be hilarious if she's a demon, but we just lock her in the cell and leave. Also, tell the others that Francis has totally lost her mind... Wait. She could start screaming. Heck, who cares. I'd much rather have the plan fail than Earl (or another) kill me for "murdering" poor "Francis". Therefore, killing her after we complete A seems like a good idea.
If we'd been able to lock the door, I'd have voted A for sure. Is it possible to "unpick" a lock that you've picked, thereby re-locking it? I've never heard of that before.
Locking the door is the least of my concerns. Those are: A. Being accused of murder. That's bad. B. (Actually), having lost my marbles and stabbing a corpse. C. Being overpowered by a demon/zombie. Earl would be a better attacker. Safety is in numbers! :)
A. With any luck, Cedrick could show up later on from his own free will.
There seems to be some merit with the rat, therefore I'm going to place my vote on B.
Don't want to risk annoying Earl any more.
A. Even though I want to save the rat, we need to get out of this place.
The last thing we need is to wake up the guards.
A. Let's kill some guards. I've been hoping the story could head this way for some time.
A. I still am hoping the rat will just show up on his own later.
B. (if I remember correctly, that lead to the other side with the staircase. It's an alternate escape route in case they butcher the guard stealth thing. If I'm incorrect, then A.)
A. To reference Lord of the Flies... Slit their throats! Spill their blood! :)
I have a feeling Earl and Helen can either take care of themselves or get themselves fucked over somehow, so having a potential second plan seems like a legit response.
I don't see much advantage to following them. Let's satisfy Rupert.
A. Let's kill some guards.
Innocent? These nurses aren't innocent. They're bystanders to my torture. Fuck them, I'll happily kill them. The only question is the risk, though. I need to think.
Eh, I'm happy to kill them all. Everyone's aware of what's going on, so I'm willing to kill them all. Anyway, C. Seems like a happy cross between the first two choices, and I'm not entirely sure, because I'm terrified of getting caught and raped with the electro-dildo again, because now that's a fear I have to have. Cheers for that one, BZ.
B. and explain that the point is to escape right now. If they come out and pose a bigger threat by not killing them, then go ahead and kill them. Until they become a threat however, they should be left alone.
My bloodthirst is fighting with my desire to side with Archie.
I'm not actually too keen to go through the vent. Demonic rats and Mildred's 'master' both seem to be in that direction.
C. Slaughter them all.
B. Better to avoid making to much noise. One idiot missteps and the whole thing goes bust.
Huh... well, we're not heavy hitters, so leave DEF out. C seems impractical, and... fuck it, A. We've got a weapon, we could use some shit to help out our natural abilities.
Yea, I'm almost on Steve with this one... but I really want that hatchet. So F.
A. We have a small weapon, and I think that we should get some tools to help break out of this shithole.
A, and have Archie grab the hatchet. I don't want earl with his hands on that thing. If archie won't take it himself, then F. Just as long as earl doesn't get his hands on it. Or helen.
I fail to see how A would really help us bust out.
Tools are always useful, plus, you've a hammer, which serves as a pretty useful weapon as well.
See I don't get why people think hammers make a good weapon. All you've done is very slightly increase your range and impact potential. Knives are much more deadly - and we already have one of those. I think the average person is going to find a crowbar much more useful for getting out when their stuck, than a whole host of screwdrivers and hammers.
A. I bet our protagonist can do a bunch with these tools.
G, take all them bitches
Hang on... write-ins are on option, and I'm sure once UFO Joe and the Nymph get the hatchet and crowbar they'll be happy. Why did no one just take everything?
E
The crowbar will give us a medium to long range weapon that’s also far more wieldy than a hatchet. I really don’t get why everyone wants to take the tools for ourselves. Someone will have to take the tools, and it really doesn’t matter who takes them, since we all benefit equally from their presence. A weapon, on the other hand, is useful exclusively to our own character, which is the point of getting first dibs in the first place.
Write in option: Hide the hammer and chisels on your person as well, get Archie the crowbar.
D
A/B.
Seeing as so much fuss was made about whispering (Earl is still chuckling quietly) it hardly seems sensible drill through the wall as the resulting vibrations would probably alert most of the guards.
It's a hand drill, neither the sound nor the vibrations will be strong enough to alert anyone who isn't literally in the next room.
I feel like music must be the key to trigger some sort of escape given the earlier dream sequence. I’m in favor of letting Mildred get her piccolo. At the same time, I don’t really want to waste time staying here to drill a hole.
Edit: Okay, Imperator convinced me. I’ll change my answer to B. I’m sure Mildred will find a way to get her piccolo somehow.
I am not so sure we should appease Mildred's master but something tells me she might start making a racket if we don't and we don't need that. On the other hand she is probably going to use the thing to play music so both options seem kinda terrible.
I think there are more tools in that room then we think so I am going to say D.
How is Archie a liability? He seems like the only guy I trust so far.
We don't have the time or luxury for a hostage besides it will be nice to feel his life slowly drain from a stab wound any where
Vote change D
Much better suggestion wibbons
Write in D. Plunge the knife in the guard's back, then do this to him. :)
Shit, Wibbons won me over, D.
Stabbing him in the back shouldn't kill him immediately, so he should still be alive for it.
If Betty does it quickly enough, we should be able to do both with time to spare. :) The back stab probably won't be immediately fatal unless we're really unlucky.
D. but make sure to plunge the knife in a spot where he'll die instantly. We don't want him screaming.
A/D.
Wow, D sounds like it'll be very entertaining at least. Let's go with that.
F, and then if there's enough time, D
Something must be wrong if Rupert and Mildred haven’t come to check out what the commotion was about.
Reminder that A is where we noticed the bullet holes and the newly constructed wall.
Though A is probably the "safest" answer (since I do not trust Mildred), I'm going with D. I really want to see Ruth Swain. I have a feeling that she might clue us into necessary info. To be honest, I'm seeing Mildred's rambling as something much more than the byproduct of insanity.
Agree with mizal - A, and if you can't figure it out quickly, B.
A, then C
Let's go with B.
A We don't trust Earl enough to not just do something stupid or try and bite our head off for distracting him. I rather do the safe thing where we figure it out ourself.
The choice of A and then B is something that sounds rather good. So I think I'd go with that as my decision if our protagonist is unable to open the door by herself at first.
A then B
Earl will probably hit the wall until it collapses; however, I trust our hero enough to not destroy anything.
A and then C
I don't trust Earl for shit
We're well armed, and we have the element of surprise. I feel an ambush could work well. A.
B. If we go with C there is a more likely chance of being caught, plus there is a chance it will not necessary to ambush and possibly alert other people of our presence. As well, we want to stay off the radar as much as possible.
I am a proponent of Violence
Edit: E and then A if that fails.
E - Write in Have Earl run to the electrical (which is coincidentally placed in the basement here, even if it's on the other side of the basement from the showers.) and figure out which switch pertains to the elevator and cut power to it. If we accidently lose power to the basement as well, well, we have a flashlight. As long as we don't cut power to any other floors and alert them that something is wrong with the electrical specifically, we should be fine. They'll be stuck in the elevator, and it'll buy a little time while they have to radio it in and figure out how to fix it. It's something that happens sometimes - nothing to associate with dead bodies and everything, so it's likely they'll just treat it as an annoyance to be dealt with rather than a threat. It's a lot quicker than hauling away dead bodies and such too. As soon as power is cut to the elevator, earl can then start working on opening the secret door, and he'll probably have it open by the time people figure out what's really going on and come to investigate.
A. At least one group member is probably going to die soon.
'You could hear the elevator coming down from the second floor, where it then stopped on the first floor - announced by another loud ding.'
A. But you know. Have someone stand in the door way so the elevator doesn't actually close. They automatically open their doors again when there's someone there.
That's probably not true for this particular elevator.
This would cause the most chaos, and I'm sure Berka wouldn't let us die.
If there's a tie between A and B I'll go with B.
Fuck, I don't like any of these. B seems like it'll lead to a massacre, C is instant death, A seems too stupid. A. for now, until my muddled brain thinks of a way to salvage this.
Nonetheless, we're gonna die!
I am not down to attempt another failed ambush when the others side has guns and knows we are back her. Breaking the door will buy us time that we can use.
A and then have Mildred play the piccolo.
B. There's no way our heroine could stand up to Earl, and C and D are suicides. I really want to find out if there is anything supernatural going on.
B - it shouldn't take much to convince her. Be prepared to stab earl if necessary, and make it clear you're willing to do so. Just like with the guards. (probably should've kept those bloodstained clothes. Would've definitely added to the threat of stabbing and therefor possibly avoid violence.)
I'm not so sure that a plea with the Dark Gods is our best recourse here. I'm going with A
I feel very stabby.
All courses of action seem equally futile, so let's pick the most bizarre one!
A Most of the others are on our side and if Earl attacks us I bet we will be able to do a group beat down on him.
A, then B. We’ll be hit dead before we can say anything if we don’t defend ourselves.
I knew it. Ha ha ha! :)
Poor Archie though. :( However, I'm pretty sure we all knew that he was about to die. I didn't expect Rupert to be the last man alive though.
B. We need Helen if that sensual dance is ever needed. She'll surely die if we don't stop her.
Also, Mildred is as sane (and corrupted) as I thought she would be. If I ever have the time, I'll re-read all of her lines from earlier posts for anything interesting. I remember that she said we needed more blood. Now, the Archie-Demon said the same thing.
Well it seems as if things are starting to look up for the group since we now have a literal monster that's taken over Earl's body. Umm, Helen's being a bit of a nuisance and can start to become something of a liability for us at this point. I'm unsure if we should just stab her now and get it over it, or tie her up and drag her around with us. It'll probably be a good idea to keep her nearby as possible dinner for the monster, though she still probably has her uses if kept alive and close by to the group.
We can't exactly do nothing with her and let her keep messing with the door by herself and possibly letting in those guards now, especially when it seems like we're just a few more choices to escaping this place.
I'll go with B. Hopefully that choice also has the characters taping her mouth shut or something. Lol.
E- Kill Helen and Mildred, bring the new corpses (including Helen and Mildred’s) to the stack of bodies, and hide under the stack of bodies.
The plan is to let the guards break in and discover the gore and terrifying gap in the floor. They’ll hopefully run away in terror or the monster might come back out and eat them. Either way, we can use the chaos to make our escape. Helen needs to die because she’ll sell us out. Mildred would be angry when we refuse to go down and meet his master.
D LET CHAOS REIGN! Let helen open the door, perhaps even help her, and then jump down the hole after the monster. The monster would probably make short work of the guards and prolly sate it's appetite for a while. I mean. we're prolly going to get shot. But whateves.
Christ above. Uh... fuck it, I don't know. C.
B. Nothing good comes from worshipping Lovecraftian monsters, unless you like being raped by degenerate fish people.
A- Y’Golonac is probably immortal, and stabbing him would only anger it.
C I sorta like helen now, and archie. Don't wanna stab either of them. (though if I had to choose between A and B, I'd choose A.)
Did you plan for Rupert and Betty being the two in this scene?
I'd want to kill the monster, but I'm afraid that Archie's blood may complete the ritual anyway.
D. Knock Archie off the alter. Then kill him.
We may die in the process, but let's summon a terror from beyond to burn it all down with us.
Edit: I can't agree with Victim, so I'm going with Wibbons.
I think that D is basically the same as B assuming that we do not allow any of the blood that is shed to hit the altar.
Yea, B = D if and only if B(blood spillage) = D (blood spillage). :)
Go Back.
A. Kill Helen and complete the ritual.
Lol. Thanks Berka. Very entertaining!!
Ah, cheers Berkzerker. Loads of fun.
Did Rupert ever do anything? I'd almost prefer it if Rupert wasn't a playable character. I've grown to really dislike him. He seems like a pansy. Will you keep our successful write-ins?
Also, great job! This was very fun to participate in. :) I love your writing as always.
Thanks for the bump!
I had a lot of fun reading this, though I was sad that the lesbian sex bit was left out.