Please do not edit lock this post. I'll do it myself after I make sure the format is correct. Thank you.
Update #4
Story progress is not where most would want it to be, but for me when I finally have the entire plan etched out, the words are going to flow pretty well. Which brings me to the part that has been the most difficult: finding a way to weave all of the story together. I know there are moments I want in the story, but the difficulty has been deciding on how to get from point A to point C, point E to point L. How do I string it all together? And lastly, how do I fit enough choices into the story to make it interesting without sacrificing the story I'm trying to tell.
Well, that answers both portions of the update requirement, so just for the hell of it, here is another part of my story. This piece is not an introduction, unlike two of the first bits. Nor is it extremely early in the story. This is from Malakai's story, the character introduced above in the fight. I really want to finish his story, but as I said before, if I don't come to a satisfactory conclusion for each character, that character will be deleted from the final story.
I'm hoping Malakai makes it in the final version, because he becomes a Necromancer, which means he is the one character with the greatest chance to be a villain. Anyway, here is one particular scene for Malakai (of course, this is still awaiting final editing):
Emptiness. Darkness. Cold.
These have been your companions for as long as you can remember. No thought, no emotion. Only a vague sensation of an uncomfortable chill. You float, nothing but a point in space, waiting. You don't know what you're waiting for, but besides awareness of being cold, deaf and blind, the fact that you are waiting is all you know. Time passes, but you are unsure if it's been seconds or an eternity.
You open your eyes, reflexively blinking as a fey blue-green light suddenly fills your vision. After a moment your eyes adjust, and the soft light becomes less jarring. You can see large white columns rising toward the dark sky, but they hold up no ceiling. An odd, flanging, metallic sound softly reverberates in all directions. Lying still, you take stock of your situation. The last thing you remember is an intense but dull pain, followed almost immediately by a strange coldness. You sit up and see that you are resting upon a stone altar of some sort; a flat sarcophagus, you realize. Glancing left and right, you notice similar stone structures as far as the eye can see; and upon almost all of them rest people.
At first glance they appear to be sleeping, but then you notice that none of them are breathing. A little girl not ten feet away catches your eye. She's wearing a white dress and has a flower in her hair. Her skin is pale, and dark rings encircle her closed eyes. Her little chest doens't rise, and your stomach churns at the sight of this dead, innocent child. You walk over to her corpse and tenderly reach out, as if the dead could be comforted.
Just as you touch her head you feel a strange shock, and the child suddenly opens her eyes. You jump backwards and fall to the ground, terrified. The child takes no breath, but she sits up and turns to you, a blank expression on her face. For a long moment the two of you lock eyes, and then she climbs down from the sarcophagus and begins walking to your right without saying a word to you. Your eyes follow her march and your jaw drops at what you see: in the far distance, countless lines of people walk toward a green light. In front of them lies an immense, dark abyss. But what you see beyond that gulf fills you with dread.
Floating high above a massive structure topped with a stone throne is a woman. Her skin is pale as milk in some places, and black as rotted fruit in others. Her dress is long and white, and reflects the soft blue-green light in the sky. You've never seen her before, but you know exactly who she is. Every fiber in your being screams her name: Olum aya'el-Myrte, The Dark Lady, the Goddess of Death.
You want to run. You want to run away as fast as you can, but your feet won't move. It's as if every measure of energy you spend to move away is met with equal and opposite resistance. After a long while of futility, you change your approach: instead of trying to move with as much speed and power as you can, you almost imperceptibly slide your foot behind you. Then you slide your other foot, and inch by inch you begin a slow, backwards walk, unable to turn around, unable to even avert your gaze from the terrifying figure in the distance.
As you slowly retreat you notice others walking past you, seemingly unconcerned about who they are marching toward. An old man walks by, dressed in a white robe, the left side of his face covered in blood; a middle aged woman passes you next, her hands between her legs soaked in blood, but her face devoid of any expression. One by one they pass you, until you grab a teenage boy by the shoulder and turn him to you. He blinks rapidly as if just waking up.
Not wanting to waste the opportunity, you desperately ask him, "Why are you marching toward her? How do we get out of here? We have to get out!" He struggles as you clutch his tunic tightly, obviously in discomfort.
"What are you doing?" he asks. "Let me go!" It takes a monumental force of will, but you find the inner strength to release him. He shakes his head and then looks around. He meets your gaze, and slowly confusion turns to something else. His mouth begins to drop open in shock, and you realize he sees the reflection in your eyes. Her reflection. Slowly he turns around and looks at Olum aya'el-Myrte. The boy lets out a low pitch moan, slowly rising in pitch. After what seems several minutes, he goes quiets. You try to focus on the back of his head, but your eyes are inexorably drawn back to the Dark Lady.
Suddenly the teenager lets out a high pitch wail; a scream that seems to have no end. He pulls on his own hair, then turns back toward you, his face completely pale. Still screaming, he runs to his left, crashing into the nearest stone altar, and then in a mad panic he sprints away, directly toward Olum aya'el-Myrte.
Shocked to your core and filled with dread, you watch as the young man runs through the crowd to his own oblivion, or worse. After a few minutes he disappears from view. Your skin crawling, you renew your backwards walk, away from this vision of horror, each step taking every ounce of will power you possess. The further you get from Olum aya'el-Myrte, the easier the steps become, and slowly you accelerate to an almost normal walking speed, away from the Death Goddess. Still, you are unable to look away.
What seems like hours pass, and then to your surprise you see the teenage boy again. Confusion overwhelms you as you find that he's still running toward the Goddess of Death, screaming as he was before, but somehow you've caught up with him. How can this be? You take careful note of your motion and confirm that you are still stepping backwards. But then you notice that the space between you and the abyss, and the goddess and her frightful visage hovering over it, seems to shrink in direct proportion to how fast you are moving.
Terrified, you try slowing your retreat, but an irresistible suction force seems to mercilessly pull at you. You freeze, hoping the distance between you and Olum aya'el-Myrte will remain static, but to your horror the space around you collapses inward like a tunnel, and you find yourself racing toward the goddess, a terrifying tickling sensation coursing through your torso as if you are falling. Every second your speed increases, and then you find yourself flung over the abyss, the pillars and white floor left behind.
You try to close your eyes, but what feels like invisible fingers holds them open. Your heart races, and the dead face of the goddess before you turns your way. Her face expands across the horizon, her pale, finely chiseled features blotting out even the strange green clouds behind her. You see your own reflection in her eyes, and feel your soul pouring into them, knowing that looking into that mirror will trap you there for all eternity. Suddenly she opens her mouth, and the deepest black you've ever seem races to engulf you.
As your soul begins to be obliterated, a sound cuts through the air, and suddenly the goddess is the size of a human being, standing before you. What is the sound? Still unable to take your eyes off of Olum aya'el-Myrte, you strain to hear. It's a voice!
"You know this one belongs to me, woman." You find you are able to move again. Still terrified beyond belief, you desperately seek out the voice that saved you. Turning to the sound, you are again stunned: a man hovers near the goddess. His robe is ancient and tattered; torn, brown cloth that might have once been an iridescent gold hangs in clusters around his frail body. An odor of dirt and decay radiates from him, but his face is what holds your attention.
Taut, leathery skin clings to his cheek bones, and long, torn rags of flesh hang from his jowls. The rest of his face, from his eye sockets to his lips, teeth and chin, is entirely bone. You watch as he raises his arm, robe sleeve hanging like the skin on his face, a flesh-less, accusatory finger pointing at the Goddess of Death.
"He is mine, Olum aya'el-Myrte, and I will have him," says the skeletal man.
Suddenly the goddess turns her head to the creature and raises her hands. "The dead are mine alone, human. Death is my domain, and I reign sovereign over all within here." She looks to you for a moment. "This one will be devoured, like all the rest, and his life force will return to the nothingness from whence it came." Turning back to the skeletal figure, she says, "As will you, for in this realm I alone hold power."
The skeletal man suddenly throws back his head in laughter. Through mocking howls, he shouts, "Your dominion is only over the dead, Olum aya'el-Myrte, and the living by virtue of their inevitable deaths." Staring silently at the goddess, any hint of mockery or mirth gone, he says, "But I am neither living nor dead. You have no power over me, Death Goddess." The goddess looks on in confusion for a moment, and then her icy glower returns.
The skeletal man floats right up to her face. "He belongs to me, Olum aya'el-Myrte, and I am taking him. Now." He turns to you and reaches out his hand, and a terrible cold pain erupts through your heart. You are dragged through the air to the man, much like when you were pulled to the death goddess, and he digs his skeletal fingers into your flesh, holding you by the ribs. He looks back to Olum aya'el-Myrte. "I am taking him, and there is nothing you can do about it."
"Take him, then," replies the death goddess. "But know that he will one day return to me." Then, looking the skeletal figure directly in the eyes, she says, "As will you."
The man screams in anger and then digs his other hand into your abdomen. You begin to feel more agony than you imagined possible, and your vision is filled with oscillating white light punctuated by deep shadow, adding terrible vertigo to your physical pain. The world around you turns an empty grey, and you feel your self being stretched impossibly thin.
An acidic burning sensation fills your chest, your body throbbing with agony. Instinct overtakes you, compelling you to do the one thing that can ease the pain: breathe. Suddenly the blue sky arches over you, and you heave deep, painful breathes, coughing out what feels like poison each time you exhale. Lying on your back, propped up by your elbows, your arms suddenly feel weak and you collapse fully to the dirt. Excruciatingly cold, you wrap your shaking arms around your body, trying to warm up a freeze that goes beyond the physical world.
As your breathing finally begins to calm, you hear an echo in your mind: "Remember, you belong to me."
Well there you have it. A later piece of the story than before. The plan at this point is still to do POV characters with their own separate versions of the storygame to play, but if I have to I'll combine it into one story where you switch between characters.