I was wondering what could this game engine do, I've tried choiceofgames engine and it is quite hard and confusing, this one seems very easy in comparison.
However, I'm not sure of the capabilities/limitations of this engine, in an hypothetical game designed by me I would like to (among other things):
-Be able to change stats after certain choices (e.g strength +1) and limit them (e.g strength limited to 10)
-Be able to do relatively complex mathematical calculations (e.g strength*weapon - enemy_defense)
-Have some visual ornaments dependent of variables of the game (e.g a bar that is more or less full according to how much of a stat do you have)
That is, I want to know if I'll be able to get enough comfy with this engine to focus only in writing, I don't have too much patience with writing, let alone if I had to frustrate myself with coding too!
Thanks. I hope that that little hyper-creative and hypo-patient muse in my head can finish a game for its first time :D