death alley

Player Rating2.58/8

"Too few ratings to be ranked"
based on 113 ratings since
played times (finished )

Story Difficulty5/8

"run through the jungle"

Play Length3/8

"A nice jog down the driveway"

Maturity Level6/8

"I'll need to see some identification"
Some material may be inappropriate for persons under age 16. If this were a movie, it would probably between PG-13 and R.

You are John Hayes, and it has been so long you have lost track of're still in the god forsaken city,you have brought several survivors of the tradgedy to your safehouse, and fortified it with the neccesary guns, ammo, food, water, and supplies for emergency repairs.


Player Comments

Well I could see you were trying to use the advanced editor, but haven't quite gotten the hang of it. The hideout was supposed to be used to restore your health and restock on ammo, but it didn't do either and after you save your brother and the girl you like, it doesn't make any difference to the hideout, plus you're given the chance of switching weapons when you can just take all three. Stuff like that you need to figure out how to fix. Shouldn't be too hard.
-- Briar_Rose on 12/27/2012 9:12:48 AM with a score of 1000
It was interesting, but it dropped you in with no explanation, like, "Yeah, it's a post-apocalyptic story, whatever." The swearing, to me, seemed unnecessary and out-of-place, as well as many pages. I know you were trying to be funny, but it seemed forced. It might help if you fix it so that the player can only take one weapon a day to add strategy. Also, I ended on a password, so I got the impression that you said, "Yeah, it's not finished, but I can't wait to publish it so I won't." Also, a spellcheck is in order. It might also be nice to manage and talk to all the survivors that you've gathered, command them to forage for food, join your monster hunt, etc., but maybe I'm getting a little too in-depth. Interesting system, but in its current state, even you have admitted that it's a joke. We'll have to wait for the sequel.
-- Melike on 8/5/2008 5:17:14 AM with a score of 0
Potential is there.
I think the organization and systems need work.
The path I took (that lead to the ending with the password) had a half-decent story, although it was all skin and bones. Your vocabulary was decent but your spelling and grammar was a little on the weak side -- not terrible.
So for organization and systems. Never ever have a link that breaks the wall between real and story (IE: I want to kill the narrator). And there should never be pages that say "click the link." Those are all avoidable things. Also, it had so much potential with: "Kills better at short range" etc. That could have been awesome, but instead I never got to use weapons and all the battles were linear.
Oh yeah, and capitalize your title.
-- JJJ-thebanisher on 8/5/2008 3:44:19 AM with a score of 0
Everything about this was just too stupid for words.
-- mizal on 8/20/2017 9:31:08 AM with a score of 0
Okay, this was just...silly. What was with that ending? The "I AM STUPID BUTTON" choice that comes up near the end? Are you supposed to be able to replenish your health at this hideout? Everything loops if you choose the same option more than once, to the point that you rescue the same brother infinite times from the same rooftop.

The spelling and grammar needs work and the bestiary was a mess. I facepalmed when it got to the part about your high school crush. It became ludicrous, especially near the end.
-- Saika on 3/17/2017 12:52:27 PM with a score of 1500
There isn't enough choices
-- Cj on 1/20/2017 12:03:34 PM with a score of 1500
This took less than two minutes. Lol. Hardcore boring. File 13. Gamer Monthly's recommended game to forget.
-- crusader on 7/3/2016 2:46:54 PM with a score of 1000
Really? A code and a rushed ending? You need more length and development. This can be a really great story, it just needs some work.
-- corgi213 on 8/23/2015 8:59:37 PM with a score of 1000
That was terrible.
-- lollolol on 3/13/2015 1:45:49 PM with a score of 0
That was a weird example of a really promising game that just collapsed due to indifference or lazy writing from the author. If you don't want to finish something I'd leave it and come back to it later; not just write whatever to get the story done. This could be a fantastic story if you rewrote basically the whole last half.
-- Will11 on 1/27/2015 1:39:06 AM with a score of 500
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