Jack at the Tracks

Player Rating3.12/8

"#811 overall, #45 for 2001"
based on 219 ratings since 12/14/2004
played 1,449 times (finished 227)

Story Difficulty3/8

"trek through the forest"

Play Length1/8

"Make sure not to blink"

Maturity Level3/8

"must be at least this tall to play"
Contains content that may not be suitable for persons under age 10. If this were a movie, it would probably be between G and PG.
You're hanging out with your friends and you hear a terrible car crash nearby! Jump into action jack!

Player Comments

The story sounds like it will be a good one, but there is actually very little to the story. There are a few lines of description on each page, and that’s about it. This is a classic example of the “show, don’t tell” setup. What the author has done here is clearly tell the reader what’s happening…and that’s it. When a story is written this way, the meaning gets across to the reader, but there is little else there. For a fully developed story, the story really needs more. Readers need to feel like they are in the story. Instead of just saying what is there, the author can work to show more of the scene. This is often most effectively done with the use of additional senses. If you can work all five sense into a scene, you can create a scene that readers can relate to and where readers will really feel like they are part of the story. When you just tell the reader what they see, the reader doesn’t really get invested in the story, they’re more of a bystander.

I do like that this story does have a number of different options. While the story is very short, there are a good number of options and selections for the reader to choose from that actually lead to a few different endings. It would just be improved a lot with more detail and a bit more of a story.
-- Ogre11 on 8/12/2018 5:56:30 PM with a score of 0
While it was extremely short, I did enjoy what little I read.

The small amount of pages AND two to four sentences per page made for a very short storygame with not a lot of plot development. However, what I did read, I liked a lot because what I got to see of the plot and setting was creative and enjoyable to read.

There wasn't a lot of character development here, and not a lot of emotion for that matter.

There was also some illogical stuff in this storygame, such as Crescent stated, the heavily bleeding people are somehow unharmed? How does that work? They have to have a nasty wound to be bleeding heavily, and unless they're Hercules that would hurt pretty bad.

The writing style had potential, but without detail and development, a storygame is just not a storygame.

2/8, try harder please.
-- MinnieKing on 3/21/2017 11:45:59 PM with a score of 0
First: "while they are bleeding heavily, they are basically unharmed" ... Um ok. So despite their heavy bleeding, they're unharmed? The blood had to come from somewhere on them, and if something is bleeding a lot, chances are, there's a big injury!

It's a very, very basic storygame with a very basic plot.
Crash-->help-->end = too short

Your grammar/writing is decent. There were some randomly capitalized letters, but otherwise, I didn't notice anything else. You need more detail and background information. Otherwise, if you don't choose to expand this incredibly short storygame, you could probably just fatten it up a bit.
-- Crescentstar on 12/8/2016 10:11:09 PM with a score of 0
Either option you loose. lame
-- John Doe on 7/9/2020 5:17:20 PM with a score of 0
This is so relatable, and I don't know why. I guess it's because I've also witnessed a car accident.
-- tonyflamingo on 3/15/2020 5:49:20 AM with a score of 0
This storygame gives a good impression at first. It seems to be very exciting and events go one after another. However, there are some things that I don't understand:
How did the people bleed a lot while remaining unharmed? Why do you still have to stop their bleeding then? What have your friends and you been doing? What environment is it?
Finally, the grammar isn't at all that bad but I think the storyline and the descriptions could be better.
-- StoryTurtle on 11/18/2019 8:42:06 PM with a score of 0
I forgot how completely pointless this game was. I think I'd rate it a little higher if the name was changed to "The Adventures of Captain Obvious."

The choices are pretty much:

You hear a horrific accident. Do you:
A. Go and help.
b. Continue fapping to furry porn.

Someone is badly hurt. Do you:
A. Bandage their wound to stop the bleeding.
B. Teabag the poor bastard and pray he's not a biter.

Oh no! The train is coming! Do you:
A. Signal the train to stop.
B. ... I don't know. Shit your pants and die.

Still, it's one of the few games with a play length of 1 that somehow managed to not get purged... So congrats for that! ^_^
-- Avery_Moore on 4/19/2019 7:05:52 PM with a score of 0
This was too short than I would have liked. The overall story has potential though.
-- MusicalNerd7 on 6/7/2018 7:53:54 AM with a score of 0
I was disappointed that making faces as they bled didn't actually lead to a different page than using your shirt, but I guess it's a decent, short adventure.
-- Fluxion on 11/30/2017 7:59:22 AM with a score of 0
The grammar was not great, for starters. I ended the game feeling rather confused. There could definitely be more added to the story... I don't know.
-- PhantomStylus on 4/29/2017 7:01:53 PM with a score of 0
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