Star Wars:Secrets Of the Empire

a Fan Fiction by fluttershypegasus

Commended by mizal on 7/28/2020 7:35:02 PM

Player Rating5.90/8

"Too few ratings to be ranked"
based on 13 ratings since 07/27/2020
played 241 times (finished 12)

Story Difficulty2/8

"walk in the park"

Play Length5/8

"Not going to lose any sleep"

Maturity Level4/8

"need to be accompanied by an adult"
Contains content that may not be suitable for persons under age 13. If this were a movie, it would probably be PG.

This is a choose your own adventure game where you will be placed into the robes of a member of the Jedi Service Corps in the Outer Rim. It takes place during and after the end of Episode III:Revenge Of The Sith.

This game features

-A main quest-Find out the secrets of the newly risen darkness threatening to take over the galaxy, but make sure that you do not lose yourself along the way...

-Explore unique locations-visit different planets from Star Wars lore, and find unique lore in each

-Three unique endings-Light side, dark side and neither. Each is acquired via moral choices made by the player throughout the story. Your alignment with each side will be shown through the story (Lower than 5-Dark Side, higher than 5-Light side, 5 exactly-conflicted between the dark and the light). Choose to be a beacon of light, someone that values all life. Or listen to the temptation of the dark side, and use its destructive power for your own ends, or even find a third option somehow. And most of all, remember, it is never too late for anyone to change...

-Different characters-encounter many different characters, some old, some new

NEW FEATURES ADDED IN THE UPDATED EDITION

- A new, short optional side story on the planet Manaan; explore the planet, and find out who, or what, survived when it was abandoned, and decide their fate based on your alignment. Adds an extra paragraph to the epilogue, and completion allows for new interactions at a key part in the main story.

-Minor tweaks and improvements to the original story, such as a little more dialogue in the epilogue that reflects your characters' beliefs.

Player Comments

Excellent, very immersive and enjoyable :D
-- Will11 on 7/29/2020 9:56:56 PM with a score of 0
The Padawan story was actual garbage, this one is so much better. I read every page, thanks for writing it.
-- Blackstar on 7/29/2020 10:42:45 AM with a score of 0
This was freakin epic. I wish the movies had been like this. The only thing I didn't like were the capital letter links,
like jeez game if I wound up somewhere I didn't want to be I would just use the back button, you don't have to yell. But I loved the story!
-- Starbourne on 7/28/2020 7:56:34 AM with a score of 0
YES
-- Florida_Manwastaken on 7/27/2020 10:41:16 PM with a score of 0
I am newbie to these story games and reviewing/talking about them. Despite this, Star Wars:Secrets Of the Empire was a great introduction.

Great story. I really enjoyed what a force-sensitive protagonist would experience in this journey as well as the cool artifacts. The characters did not feel out of place (except for the Nightsister), the environments were awesome, and the choices did not feel out of place.

My newbie critiques: More dialogue and interactions between the protagonist and the Nightsister would be an improvement. I can’t keep/have my alignment at 5 at the end of the story to obtain the “neither” ending (which I don’t know if it even exists) and my newbie status may be showing. Perhaps adding more choices and content can alleviate that. A few spelling errors here and there but nothing major.

Overall, I had fun and I hope there is still more to come.
-- Joseph_From_Work on 7/27/2020 7:10:38 PM with a score of 0
This story is a big improvement over the author's original effort (which wasn't bad itself). It's a little rough around the edges as far as punctuation and pacing and the like, and I admit I was a bit skeptical at first...surviving Order 66 is all well and good, but would someone who failed Jedi training have been given a lightsaber in the first place? And then there's Our Hero being like, 'haha, I hope my Jedi robes and this lightsaber won't allow the troopers ordered to kill the Jedi to identify me as a Jedi..' And then somehow they don't.

But the most important thing is that it's just plain fun as an adventure, and so I wasn't bothered much by any of that once I got into it.

To be fair, I have a feeling there might be lore issues here that TRUE STAR WARS FANS will take issue with (since when are Jedi vegetarians?) but happily I'm not one of those. If anything I wish there had been a bit more explanation for those of us not in the know of all the details beyond the main movies...I had no idea what the witch was until I looked it up, when that's something a couple of sentences could have cleared up. Since this is not specifically a fanfic site, I always recommend writing any story like this with the assumption your audience isn't going to be intimately familiar with every detail, and just introduce major setting elements as needed, the same way you would with an original story.

But I also just appreciated this vision of the setting where the Jedi were objectively these peaceful good guys, when at the time of the prequels in the "canon" universe they were more about being wealthy, politically motivated, and killing a whole bunch of people.

The central part of this was the encounter with the trandoshan which I liked quite a bit, the alignment system really came into play there and you had the most varied choices in how to handle things in this section. The story has a lot of nice and immersive imagery and atmosphere as well; the descriptive writing is just plain GOOD and because of this I wish there had been more places to explore and more to discover off the beaten path.

And unfortunately it does seem just like one path is all we get here. The alignment stuff goes a long way in making it feel like choices matter, but the story ultimately railroads you to this same confrontation with the Emperor. Whether you arrive there as an exemplary Jedi or as a a dark side user with an army of droids, there's almost no variance in the encounter. (In fact I think I found a little bug here...at the end there's a reference to 'the chief you slaughtered on Korriban' when in fact I just talked him into leaving. A variable check to see how you handled that with a bit of on page scripting would have fixed this right up...and from what I've seen of your style so far, you'd really benefit in a lot of small ways from a knowledge of scripting. Don't be shy to ask about this stuff on the forum if you can't find what you need in the Help & Info articles.)

But yeah, the linearity is the biggest issue here. Although it doesn't detract from this as a story, it does weaken it as a BRANCHING story. The simplest fix, if you were in the mood to expand this, would be to add some little side adventure leading to its own endings when you go to Manaan. As it is there's zero point to that choice, it just folds you right back into the main plot immediately.

The Nightsister could also use some more focus. A couple more pages of interaction with her at the first encounter would go a long way and be a good place to slip in another choice or two. As it is, the importance placed on her--she's suddenly there at the ending and then featured in every epilogue--seems out of place considering that she's barely in the story at all. The way of 'converting' her is a bit eye rolling as well. It's a cool IDEA, but everything you say to her sounds like it came straight from the text of a Jedivah's Witness pamphlet and none of it like it would actually be convincing for even a second.

"Stop being evil, it's really bad!" *waves Bible*
"...okay, you have a point." *becomes good*

You'd need to give her a bigger part in the story and actually show what the dark side is doing to her, and have the talks be a little more personal and meaningful to be believable.

Anyway, all nitpicking aside, this was a fun little romp and I'd like to see more from this author.
-- mizal on 7/26/2020 2:53:56 PM with a score of 0
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