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The price of magic

22 days ago

A short story I wrote for a creative writing class a few months ago. I havn't edited it, so feel free to rip it to shreds, as long as you aren't being blatently mean about it.

 

If only I had gone with them. To a paradise, the paradise. Instead, I had burned one of the four portals that was connected to it. Now all I have is a worthless wasteland. I sat down on an outcropping, letting my wings fade away and my arms return. Magic. I still couldn’t believe that I had it, that I could finally do what everyone else could. But the cost… I hadn't destroyed the portal, not really. I just… temporarily closed it, that’s what. Fire couldn’t burn it, that’s impossible. Right? I mean, I know I saw it go up in flames, but it wasn’t gone. It couldn’t have been that simple, It couldn’t have. And yet… No, it isn’t true. It was just a trick of the light, a fever dream. I couldn’t have destroyed it, not me. I’m just a random person, not someone special. But I did it.
It wasn’t my fault, not really. I was born without magic. I had to do it, to be normal. If I had magic like everyone else, then I wouldn’t have to do it. Why was I the only one? Why me, out of all the people this could have happened to, why me? How did this happen? Why did this happen? And who is to blame for all of this? It isn’t me, it can’t be me, so who took my powers? Or if not who, then what? Maybe… Maybe it was because of the wasteland caused by the war. After all, there are tales of a time before magic, when we couldn’t do it. Back then we were constantly fighting wars. But then, after we got magic, the wars finally stopped. Or was it the other way around? And where did we even get our magic from?
It didn’t matter, not really. I had my magic now, and everyone I knew is gone. If only I had– No, it’s in the past, and I can’t do anything about it. But I can do something about the future. Maybe, maybe I can find a way to bring them back. After all, there are portals into it, surely there have to be portals out of it? Maybe I can use my magic to make one. Or maybe… Gods. I know they all left, but maybe I can convince one to come back. Perhaps I could pledge my loyalty to them. Become a devoted follower? But I could never do that. Bring the gods back? Me? Ha, like that will ever happen. If only… If only I could do something about it. But I can’t.
I have proven to myself that I can’t do anything, time and time again. Why do I even try anymore‽ If I can’t change anything, then why even bother to do anything? Why do I even keep going if I’m going to starve to death soon anyways. I might as well just bury myself in the roots of a tree and decompose, at least then I’ll be useful. But how would I even find a tree? They’re rare enough as is, and knowing myself it will take years of searching just to find one. Even when I try to do something good, I can’t even do that.
Well, it’s not like things can get much worse, can they. After all, I’ve already lost everything, and even if I lose my magic I can deal with it. There’s no use complaining about my situation, all that will do is waste time, time I can’t afford to waste. I pick myself up and go to the edge of the outcropping I’m on. I focus, breathing in a steady rhythm, and I feel the wings come back. I step off the edge, and I fly. I ride the currents, finding updrafts and catching them, sending myself soaring up into the sky.
Even while being carried by the winds, I am sad. Sometimes I still think that I don’t deserve this. What I did to gain my abilities… Was it worth it? I can still hear them calling out to me, beckoning me to them, asking me to join them in their paradise. I can still feel the heat of the portal burning, feel their anger and wrath toward me. I know that they deserved it, after all they’ve done, yet I still wonder what would have happened had I stepped through it. But I didn’t, I had still thrown the torch at it. I comforted myself with the fact that another one would grow back in a couple hundred years or so, and that there were still 3 more of them. And so… I flew on.
 

The price of magic

22 days ago

Hm, I think you did a few things really well here. The protagonist is very complex and depicted as someone with a strong inner voice (maybe even too complex and repetitive for their own good), and you also did a great job with the worldbuilding. The thing that pulled me in the most is probably how curious I became about what happened to this planet in the first place. The idea that it could be our world in some distant future where magic gets unlocked? That’s a really cool, plot-rich concept.

 

All I could think about is how much potential there is to expand this into something more fleshed out, maybe even a full-length story? The protagonist seems deeply flawed, broken,  and acting from a sense of need, but that lands in your favour because it gives room for growth if you ever continue it. It makes us want to know more.

 

My only real critique is that it can be a bit confusing at times, especially around what exactly happened with the portal being shut off. I found myself rereading a few lines to try to understand what actually transpired there. A bit more clarity in that moment would go a long way.

 

Overall though, this was a fun read. Would love to see this world developed further. 

The price of magic

22 days ago

Thank you for your feedback! I am planning to edit it in the future, and was also looking for how it could be improved when I posted it. I also have the entire idea for the world in my head, and it was written as if it was at the end of a book. I might just turn it into a novel one day, if I get enough motivation and don't rush off to some new, shinier project.

Side note on the portal: The protaganist had to burn down a wooden/tree portal to a paridise in order to gain their powers.

The price of magic

22 days ago

I think you're on to something - I don't know what, but something. I'll be honest a text wall like this will turn off any reader, especially here. Its alot of the narrator talking in circles about things the reader has no idea about or could even try to comprehend. It might make sense in the context of your head, but someone reading this as is - is just reading random sentences of someone's thoughts going back and forth in a circle of "I should have, I didn't, its the past, they hate me" blah blah blah.

Reading the comment reply to Crimson, I now know why its called "The Price of Magic" but I wouldn't have gathered that conclusion at all from the story itself. I think a few more details of what actually happened would hugely benefit the reader.

There really isn't much here to deconstruct as all I know is the character hates burning some portal or something for whatever reason.

The price of magic

22 days ago
This seems like a snippet of something bigger. By that I mean, there's not enough information here for me to properly understand what this story is about. It doesn't help that the narrator's own thoughts are scattered and repetitive. I will say that it conveys a good job of conveying that the narrator has suffered some recent trauma. But without context, the trauma feels alien and not relatable.

For example, the first line states "If only I had gone with them" which makes me wonder who "they" are. It's a question that needs to be answered. The story however, never gives a straight answer. All I can tell is they wanted the protagonist to step through the portal and are angry that the protagonist did not (and apparently they deserved how the protagonist treated them, but that only raises more questions with no answers).

You don't necessarily have to spoon-feed all the information to the reader of course, but you've got to give us something to work with.

The price of magic

22 days ago
This was a really cool story, I enjoyed reading it. It does seem like a excerpt from a book, I would like to see the story completed. But also, was this inspired by the Owl House cartoon on Disney by any chance?

The price of magic

22 days ago

I have watched a few episodes of the Owl House who knows how long ago, but it is not. It actually take some inspiration from The Dragon Prince on Netflix, if I had to give something that inspired my ideas on the story.

The price of magic

22 days ago
Commended by Mystic_Warrior on 4/23/2025 6:41:11 PM

i'm sorry did you use a fucking interrobang

As much as I wish this was a thing people did in real life, it's really not. It works for texting and is incredibly fun, but unless you're going for a humorous effect, you should probably leave that off. I know, I know. It'll be ok.

This has the bones of something emotional and imaginative. However, it's pretty poorly executed, reading more like a person's rambling journal entry than a story curated for a person to read. Since you mentioned in a reply to someone that you'd be willing to rework this story, I'm going to try and give you seven suggestions on how to more efficiently convey your ideas; you're free to take them or leave them.

1: Thematic Anchoring

Right now, there's not a clear direction or meaning to this. I'm not entirely sure if he's done something terrible enough that this is righteous guilt, if it's just a self-pity spiral, or if it's a step toward atonement. It touches all of those topics, but it doesn't commit to any. Especially in a short story, it's important that you have a clear focus in your mind. In longer works, you can afford to get more complex, but that becomes more difficult as you use less words.

Choose a core question or emotional dilemma to ground this internal journey and center it around grappling with that. E.g., "Was I right to burn the portal?" or "Can I undo what I've done?"

2: Voice Consistency/Word Choice

This is one uninterrupted internal monologue, so the narrator's voice is the only tool you have for telling the story.

Right now this reads like a mix of Tumblr poetry and anime fanfic— angsty, disjointed, trying to do a lot in very few words. There are poetic moments, whiny moments, and occasionally things that are decidedly formal. It shifts between faux profoundness and casual talking with no clear identity. I can't feel the speaker, or hear a clear voice.

Pick a lane. Is your narrator cynical? Poetic? Detached? Grieving? Let whatever's going on inside of them decide the words they use to tell their story.

Word choice isn’t just about sounding pretty or correct. It’s about precision, tone, and emotional resonance. Every word carries not just meaning, but baggage— connotation, cultural tone, rhythm, and implication. And when you’re writing a passage with no action, no dialogue, and no supporting cast, your only tools are the character’s thoughts and how they’re delivered.

In your writing, you include so many different tones and kinds of language.

  • Teen angst: "why me, out of all the people"
  • Poetic musing: "I can still hear them calling out to me, beckoning me to them, asking me to join them in their paradise."
  • Casual modern speech: "I'm just a random person"

These choices don’t work together. They undermine each other, making the character’s emotions feel disjointed and untrustworthy— not in a compelling, complex way, but in a "first draft, didn’t commit to a voice" way. Right now, your narrator feels like a mood board rather than a character.

When your character is mid-breakdown, the words should reflect the nature of that breakdown. Is it cold and repressed? Hysterical and spiraling? Quiet and detached? Every phrase should contribute to that feeling. Even when a character is spiralling and confused, they still have a personality.

Let’s say this character is grieving, guilt-ridden, and resigned. Then your words need to reflect weariness and resignation, like "My wings dissolved into ash." "I've made a graveyard of miracles."

Another option is going for a more "wounded child" tone. "They left, and I stayed. That was the deal, wasn't it?"

But if they're frantic and desperate, the word choices should be more chaotic and confronting, repeating phrases (a separate thing from rambling): "I burned the way out. I killed the last chance." "There has to be something left. A way. A crack. Something."

Words build rhythm. Rhythm creates emotional cadence. Cadence is how the reader feels the scene rather than just reading it. The more consistent and specific your vocabulary, the more believable your character becomes— especially in introspective scenes. Readers don’t connect with “emotions” in the abstract; they connect with how you describe them. Get that right, and the whole piece starts to breathe.

3: Worldbuilding/Setting Description

I have no idea how this world functions. Here you've got generic terms like wings, magic, gods, paradise, war, but nothing specific. What kind of magic? What does the portal even look like? Vague nouns and recycled fantasy tropes dull a story's impact.

Show one or two concrete things. Describe the portal burning, the scorched landscape, or a specific god they might pray to. Make the world feel real, not like a filler backdrop.

4: Sentence Structure Variety and Rhythm

I had to hit here.

These sentences are chaotic and repetitive, and not in a way that immerses the reader in the story. Instead, it's jarring and kills the pacing. All of the "Maybe I", "If only", and "Why did" drags it out and makes it less interesting.

What you want to do here is build tension within your sentence. Let me explain.

Building tension within a sentence means structuring the sentence in a way that creates suspense, emotional escalation, or psychological pressure before the final point hits.

It’s the literary equivalent of winding up before you punch, or holding a musical note before the drop. It’s what keeps a reader breathless and wanting more, even if nothing is "happening".

For an example, I'll take a line from your piece:

"Maybe I can use my magic to make one. Or maybe… Gods. I know they all left, but maybe I can convince one to come back."

This is fragmented and repetitive. Each sentence sits on its own little emotional island. The repetition of "maybe" and "I" with short sentence fragments causes monotony, not tension. It’s like someone tossing pebbles one by one instead of throwing a stone with force.

This would be a better version:

"Though I had already burned one portal, though the others were lost to me, still I wondered: If I could just harness this power I'd bargained for, could I call one of the gods back?"

To break this down, I'll be using the term "clauses". This simply refers to the pieces of the sentence that make up the whole.

The first two clauses are "Though I had already burned one portal" and "though the others were lost to me". They stack together, with the second emphasizing the first in a way that doesn't directly repeat it. It's building towards something, creating tension. This sort of structure works to make the end of the sentence hit harder.

The "still I wondered" serves to provide a small break in tension, giving a moment to breathe before the final punch. It makes the effect last a little longer, drawing it out before the final escalation. Then the sentence moves on to a direct lead-in to the ending plea, "if I could just harness this power I'd bargained for". That's a bitter callback to the thing that got your narrator in this situation in the first place, and creates a natural flow into "could I call one of the gods back?", the dramatic end to this crescendo— the forte note at the end of the song.

Also an important part of sentence structuring is looking at sentences in relation to the sentences around them. Long sentences build momentum and show the spiraling thoughts of a distressed or obsessive character. Short sentences deliver the impact. So you can pair them like this:

“I didn’t mean to destroy it— not really. I only meant to weaken it, to buy time, to slow them down. But the fire caught faster than I expected. It swallowed the gate. And now it’s gone.”

The first two sentences are a little longer to show the character rationalizing. He's talking fast and trying to justify himself. The shortness of "It swallowed the gate" makes it more of a gut punch, allowing "And now it's gone" to effectively close the paragraph out with an air of stark finality.

This pattern keeps the reader emotionally engaged and reflects real patterns of thought during panic, grief, or guilt.

I'll include excalating sentence structures, too. This character is desperate, so building the desperation in every sentence would help to show the reader that and draw them in.

"Maybe I didn’t destroy it. Maybe it’s still there, buried beneath the ash, waiting. Or maybe it’s truly gone— and if that’s true, then I’m the reason paradise is closed forever."

It starts small with a short denial statement. It adds uncertainty, then shifts gears to the hard possibility before ending in self-accusation. The buildup makes the final payoff just hit harder. It's a mini character arc in one paragraph— and that's the power of srtucturing sentences!

Sentences like these allow for pauses and punches, letting some lines breathe and other lines hit hard. It keeps the reader engaged and creates a more interesting piece.

A few suggestions to improve this area:

  • Combine sentences with conjunctions (“but,” “though,” “still”) to show tension and contradiction.
  • Make complex sentences with clauses that build onto each other.
  • Insert emotional modifiers to increase stakes (e.g., “this magic that took so much from me” vs. “my magic”).
  • Trim redundancy: don’t say the same emotion three times with different words. Pick the sharpest way of saying it and use that.
  • Use punctuation for rhythm— an em dash or ellipsis can simulate a break in thought, a shift in tone, or a moment of pause. Semicolons are also amazing. I think I do a good job of explaining the different ways of using all of that (and a few other things) pretty well in this post.
  • Be strategic with short sentences. Use them at turning points or emotional peaks for max impact.

5: Structural Cohesion

This goes hand-in-hand with my previous point a bit, but it's a separate and important thing. Reading this feels like reading a stream of consciousness. Thoughts jump from guilt, to magic, to war, to tree roots, to soaring. There's no clear beginning, middle, or end. We've just got a loop of despair, and it muddles the effect and meaning.

Try using a simple structure:

  • Opening regret
  • Flashback or memory
  • Present conflict
  • Decision made
  • Small action taken

This adds momentum to your monologue and makes the whole piece more coherent and readable.

6: Show vs. Tell

This is a pretty common piece of advice given out to writers. I don't believe anyone ever perfects it; I certainly haven't. But there are ways to improve and apply this concept to your work more and more, and it definitely boosts your writing. And don't worry, it's a pretty simple construct and easy to understand once it's explained to you.

In your story here, the reader is told all of the emotions, but never shown. "I am sad." "I still feel guilty." "They were angry." These are abstract, undramatic declarations that rob the reader of real connection.

Instead of saying "I feel guilty," show the narrator flinching at a memory. Let guilt interrupt their concentration. Let them imagine screams. Emotion should be experienced, not narrated.

7: Stakes

There are no stakes here beyond vague emotion. The protagonist talks about wanting to change things but doesn’t feel like they're doing anything that matters. The ending flight feels empty because it lacks emotional punch.

Tie the ending in to a concrete goal— facing the gods, finding another portal, something. Give it a plot. Narractive weight. Give the reader something to care about.

conclusion

Your ability to express yourself and clearly tell a story is not limited by the English language, but merely by your understanding of it. The more you put into learning, adapting, and improving the skill of writing, the easier it will be to express yourself— not only creatively, but in everyday conversations and throughout your life.

 

oh ffs why am I doing this at 2am

The price of magic

22 days ago

Ha! Someone else knows what an interrobang is! But yeah, I need to stop using them.

Thank you so much for all this feedback! I rarely get even a tenth of this feedback anywhere (one of the reasons I believe this next generation is doomed), so this is like a gold mine for me.

And now my motion sickness is reminding me why I don't do things while in a vehicle. Ugh. Would right more, but I am afraid of my head exploding if I do.

The price of magic

22 days ago
An interrobang is the symbol denoting the cuil unit

The price of magic

21 days ago
https://youtu.be/nfdEdE96En0?si=yO6XVy3LtVEWpRlG

The price of magic

21 days ago

Interrobangs are fun and quirky but not be used in public if one is not ready for laughter. Like novelty socks.

Anyway yea no problem. I think one of the main reasons you won't find as much feedback swirling around these days is because there's a lack of coming back, reading the advice, and taking the advice on the other end.

The price of magic

21 days ago

Hmmmm. This feels like it may be targeted towards someone. Weird that I got that feeling, huh?

The price of magic

21 days ago

Yes! I was home schooled for all my life up until high school, and when I went into public school for the first time, I was surprised at the amount of people that did not give feedback, or implement feedback they were given! (Another thing that surprised me was the amount of swearing and the excessive use of phones. I never truly understood the term "screenager" until then. (I might still not get it, but oh well.))

The price of magic

21 days ago

There's not a high amount of cussing within my school, at least not in my circles. I remember being absolutely shocked the first time my manager at the pool used cusswords. I definitely thought the extensive use of them was purely a teenage habit.

The price of magic

22 days ago

Thank you all so much for the feedback! I honestly did not expect to get so much in such a short time frame, especially over night. I will probably be slightly less active over the next few days as I revise this story.

Side note: I will also be working on two or three other stories at the same time, so we'll see when I post them. Also, is it okay if I just make a post that has a brief overview of all the stories I will post, and then just reply to it as to not flood the forums with my ideas?

The price of magic

21 days ago

Light feedback:

The not good:

Text walls are definitely very intimidating to a casual reader. Most of the actual written story is adding on more and more questions, rather than focusing on a central point. This definitely feels like an exposition dump from a larger project and not a short story on its own.

OH, THE ELLIPSISES! Ellipsisi? Not sure. Plural form of Ellipsis. Would like help on that one if anyone knows. Anyway, there's a lot of those, some (me) might say a few too many. There are other ways to make a sentence end dramatically, I swear! I used to be one of the people who constantly used them too, but trust me, one or two is plenty and gets the point across! 

Tonal shifts: As Fresh already pointed out, the word choice can be a bit inconsistent at times. If you're going for teen angst, go 100% that way. Same with Poetic Drama, or whatever else. 

The good:

This was clearly made with a passion, and I can always appreciate it. You clearly have a fairly decent world built up in your head around this character, and I urge you to explore it in a longer story, with the exposition maybe a little more spread out. Good job! I enjoyed reading this. ^-^

The price of magic

21 days ago

ellipses

It follows the same pattern as crisis and analysis— not that those aren't commonly messed up, all the time, everywhere you look...

The price of magic

21 days ago

Yeah, I don't know why I thought the ellipses (that's the plural form btw, singular is elipsis) were a good idea. I am not going to use any of them in the revised version.

As for the text wall: It was a quick copy-paste from a google doc, and the indents didn't get transferred over. But yeah, text walls are horrible and I hate them with a passion.

Thanks for the feedback!

The price of magic

21 days ago

Well, that took way less time then I thought it would take! Here's a first revision I made:

 

If only I had gone to the paradise with them, the paradise we had worked so hard to get to. Instead, I burned the portal down, one of the only four connecting to Arcadia. I alighted onto an outcropping, watching my wings turn to mist and my arms return. I still couldn’t believe that I had magic, that I could finally do what everyone else could. But the cost to get it, the portal I had destroyed, the friends I had left behind. I prayed to the dead gods that it wasn’t so, that I had just closed it for a few weeks, that it was just a trick of the light, a fever dream. It was a portal, a gateway, a door into another world, something of legends, of myths. I let my head fall into my hands, trying to block out the light.

The fire in the sky is gone, replaced by the flames on the torch. I feel it slip from my grasp, drop to the ground, and see it bounce once, twice, thrice. The flames lick up the arch, reaching for the sky, burning the wood into ashes. They call me, reach for me, tell me to join them in their paradise, their “heaven”. I watch as the portal sputters, the arms jerk back, the wood fall into a crude imitation of a campfire, their screams echo around me. My head whips up, and I realize the screaming was coming from me. The pain finally registers, and my face burns with the fire I had held in my hands, pressed to my face, burning my skin off. I slouch, and my arms fall to my side.

Magic has been a part of my life for as long as I could remember, everyone but me would use it daily, and I hated that they could do what I could not. No one knew where the magic came from, or when it started appearing. I had spent many long hours in the library researching theories on the beginning of magic, hoping to find an answer for why I didn’t have it, or a way to gain it. Two of the prevailing theories were that the gods gave it, or it came when the wasteland was formed. There were tales of a time before magic, before we could harness the power granted to us. Back when we were constantly fighting each other, there was said to be no magic, and we made giant machines of metal powered by harnessed lightning. But after we got magic, the wars finally stopped, and we came together as a world; However, there is also the theory that we got magic after the wars stopped. There was also the less accepted theory of the gods giving it to us, which sent me into a phase of trying to bring one back to give me magic.

I still think about that sometimes, and sometimes I wonder if I could summon one with my magic. Other times I think about if I could make a portal with my magic, but when we found the wooden portal, even I, without any magical prowess, could feel the energy radiating from it. Regardless of what I can do, there’s no use complaining about my situation. All that will do is waste time, time I can’t afford to waste. I pick myself up and go to the edge of the outcropping I’m on. I focus, breathing in a steady rhythm, and I feel the wings come back. I step off the edge, and I fly. I ride the currents, finding updrafts and catching them, sending myself soaring up into the sky.

But even while being carried by the winds, I am sad. Sometimes I still think that I don’t deserve this. I question if what I did to gain magic was worth it. I can still hear them calling out to me, beckoning me to them, asking me to join them in their paradise. I can still feel the heat of the portal burning, feel their anger and wrath toward me. I know that they deserved it after all they have done, yet I still wonder what would have happened had I stepped through it. I try to comfort myself with the fact that another one would grow back in a couple hundred years or so, and that there were still 3 more of them. I remind myself that, if I wanted to, I could find them. I find another portal and go to Arcadia. And with this knowledge, with the magic I had gained, I flew on.

 

Same deal as the last time: Feel free to rip it to shreds, as long as you aren't being blatently mean. (And it's the same thing for all of my works. Rip them to shreds and criticese everything, so long as it isn't just you being mean, and I can gain something from it.)

Edit: Fixed some grammer mistakes

The price of magic

21 days ago
This version is much more readable. Good job! :]

I still have a few doubts though.

Why did the protagonist burn down the portal? The way the protagonist describes it as being a "cost" makes me think it was a wilful decision they made. But then in the next sentence, they start trying to deny to themselves that they did destroy it. That makes it sound like it was an accident or something that was done in a panic. It feels like two conflicting ideas being presented.

The final paragraph also seems to reinforce the idea that the protagonist DOES want to go through the portal as they are willing to wait for a hundred years/find another portal. This again begs the question of why they destroyed the portal in the first place.

tl;dr : "I destroyed the portal on purpose" + "I want to go through the portal" are two ideas that don't work together.

Also,
blatently = blatantly
grammer = grammar
criticese = criticize

The price of magic

21 days ago
Commended by Mystic_Warrior on 4/23/2025 6:49:42 PM

Now seems like a good time to tell you they're spelled "blatantly", "criticise/criticize", and "grammar"

Also that you're going to get people who are just being mean, whether you want it or not. It goes without saying that you're not looking for people to just annihilate your work without any contrsuctive feedback or encouragement. It's your own job to just tune those people out when they come.

Anyway, this is definitely an improvement. I can see where some of my advice was implemented— this time I'll focus on integrating it more smoothly into the narrative, as well as smoothing the piece out overall.

Dead-Weight Sentences

Every sentence should do at least one of three things: reveal character, push the plot forward, or deepen the world. If it doesn't do any of those, cut it. I'll give you a few ideas of what I think should be cut and why, but know that my word is not law and maybe all you need to do is rephrase it slightly, restructure the sentences around it to hold it better or put it somewhere else. Or maybe you have an argument for it staying as-is, where it is. I'd be happy to hear it. And remember, this is still your story, not mine; in the end, you have the final say.

Anyway, on to my suggestions.

Most of the sentences I thought were unnecessary are variations of triadic structures that are misplaced or misused, so I'll give some blanket advice. When forming a triadic build, remember that the good ones show either contrast, escalation, or ornate imagery. Consider if all three parts really matter, if the phrase builds momentum as it goes, and if combining all three into one strong image would create a more tight and controlled version for better effect.

Here's an example from your text:

I prayed to the dead gods that it wasn’t so, that I had just closed it for a few weeks, that it was just a trick of the light, a fever dream.

At first glance, this feels like a solid triadic build ("this, that, and the other" sentence structure), because it has a repetitive rhythm and escalating clauses. It doesn't actually function as one, though.

A triadic build is a list of three elements that build intensity, complexity, or contrast, often ending with the strongest or most surprising element. It’s a rhetorical device used for rhythm, clarity, and punch. Good examples are:

  • “I came, I saw, I conquered.”
  • “Life, liberty, and the pursuit of happiness.”
  • “This isn’t a test. This isn’t a drill. This is war.”

Notice how each clause adds something new or ups the ante. There’s a rhythm to the structure that mirrors thought or emotion. The last item hits the hardest, or changes direction.

Your line falls short of that. There are three clauses, yes, but they don't build— it feels a little more backpedaling.

"That it wasn't so" is incredibly vague. Ground us more in the moment. "That I had just closed it for a few weeks" is a little more specific, but still not in a way that draws the reader's attention. "That it was just a trick of the light, a fever dream" is a combo. There are two things here and neither one is strong.

The clauses don't escalate in emotional intensity. It goes "hope this isn’t true / maybe I’m misremembering / maybe I’m hallucinating," and none of those things hit harder than the last. It's a list of similar details rather than a structured climb, making it fall flat. If you want a more effective structure for a triadic build, try a general emotional reaction, then a grounded and time-based fear, then a desperate hope.

Here's an example I came up with to help me illustrate the point, because I don't want to just rewrite your work but want to show you how a rewrite would work:

I wanted to scream. I wanted to sob. I wanted to curl into myself and disappear.

Pretty much the same problem here. All of these emotional reactions add up to "I feel bad", and you already explain that with the context. This doesn't add anything. In a triadic build, each line must earn its place.

This phrase could be good with just a little more emotional appeal— something visceral, tangible, that pulls the reader in. Here's an improved version:

I wanted to scream— curse the sky, blame the gods. I wanted to sob, quietly, like a child trying not to be heard. I wanted to vanish completely, to melt into the floor and never be found."

Each clause in that shifts: loud, quiet, absence. It evolves from performative to raw, showing the character unraveling. The original is a good start, but flat on its own.

Regardless of what I can do, there’s no use complaining about my situation.

That sentence is just filler. You're already showing us their emotional state. Don't ruin what you've got going by telling us they're resigned. It’s the equivalent of saying, “Anyway…” and then continuing to monologue.

Also, if it really didn’t matter, the character wouldn't have been spiralling over it just moments before. And if it does matter, don’t dismiss it. Let the narrator care deeply about things. It makes it more emotionally involved for the reader, too.

Other things to watch out for:

  • Retreading Established Stakes. Once you tell us why something is important, unless you've got some kind of repeating mantra of self-convincing or other tension-building repetition, you don't need to say them again.
  • Tell-Then-Show. If you're going to show the action, cut the telling. Let the action carry the emotion. If you're character is angry, just have them slam their hand down. Don't tell us they're angry first. I understand the urge to over-explain to make sure your point gets across, but you have to have a little trust in the reader.
  • False Transitions. Basically anything that starts with "Anyway" fits in this category. It can work with certain narrators, but even so need to be carefully monitored.

Tired Tropes

My main complaint here is the "and then I realize the screaming came from me" thing. I just see it a lot. There are better, more unique ways to show delayed reactions that make more sense.

Also, "I ruined it. It's my fault." is common, too. Not that this doesn't mean you can't use it, but try to make it your own with elements that set it apart from other writing.

Lore Dump

Everything about the world is shoved at us in the third paragraph.

Good worldbuilding doesn't come in one paragraph. It’s woven into every action and description. Let setting details drip, not pour.

You also don't anchor any of this in reality. That paragraph is too abstract, too academic, and too long without grounding us in the character’s present— which is a pitfall of exposition-heavy paragraphs. Whenever you drop exposition, sandwich it between action or emotion. A character should live in their world, not lecture about it.

Paragraph Focus

Every paragraph kinda spirals into the same thing. You should try to assign them a general focus and stick to that. Break long thoughts into bite-sized chunks with clear emotional or narrative goals.

But how do you avoid lore dumps while focusing on one topic? It may seem counterintuitive, but it's actually not as hard as it sounds.

First of all, don't write paragraphs about your world. Embed small, relevant world details inside character-driven or plot-driven moments. Think of worldbuilding as seasoning rather than the main dish.

If you do find yourself with chunks of relevant information that need a paragraph to explain, split it into digestible paragraphs. Go from a few sentences about the lore to a new paragraph with something happening in the moment, which could be a sneer at the memory, a forlorn sigh, or some action or dialogue actually happening. Then, when it's natural, you can put in another worldbuilding paragraph.

But Also, More Worldbuilding

You still don't really explain what's happening. How was the portal destroyed? How does that relate to the character getting magic? Where do they fly off to in the end?

When readers feel teased, they expect payoff. If the character says they did something awful to get magic, we need to know what it was, or at least feel the immediate consequences. Don’t delay too long. Tension needs release to stay effective.

There's also urgency implied, but not explained. Tell us what the character will lose if they wait.

It's hard to hit on this if it's a small piece of a larger work, though. Where does this fit in? Is it the beginning? Some middle scene? The end?

Sentence Variety

Hi, we're here again. This piece is loaded with medium-length sentences. That leads to a numbing rhythm. Not boring, but not gripping either.

I step off the edge, and I fly. I ride the currents, finding updrafts and catching them, sending myself soaring up into the sky.

That's fine. It works. There's nothing wrong with it. But imagine if it had the tension and drama that short, staccato sentences can build.

I step off the edge. I fly. The wind hits my face like judgment. I rise.

Or maybe you'd prefer the dreamy wonder of stretched sentences.

The world bends beneath me, folding into light and wind and heat, and I rise like a memory unforgotten.

Short sentences bring urgency or finality. Long sentences bring thought, description, and wonder. Variety is what keeps a piece from being monotone.

Characterization

This is one of those things that people think they're doing when they're really not.

Even after reading all of this, the only thing I know about who your character is would be that they weren't born with magic anf they wanted it. Give them a personality. A tone. A voice. Right now, they're just floating.

A mood isn't a personality. Grief isn't a character trait. A character needs to react in a personal way. Do they repress it? Lash out? Get sarcastic? Do they romanticize it like a theater kid or bury it like a soldier? That’s personality.

Also— characters drive plot. If your character isn’t doing anything, but just reacting, your story becomes passive. The character drifts, and the reader follows them right out of the story.

The basics of character personalities are their desires, fears, values, and habits. Every person has those. Think of your character's— and don't tell them to us, either! Show it through their actions and thoughts. Let it leak into the descriptions you give: "The room was cold" becomes "He didn’t trust a room that quiet— like it was waiting for him to slip." Your story is even in first person, allowing for narrative voice to really take over.

Just think of this when you're stuck: What does your character want right now? What are they doing to get it? And what are they scared will happen?

You don't have to answer all of that in the scene, per se. Hinting at it's usually better, anyway. But if you can't sit down and write those things out, then the scene is in trouble.

conclusion

I have once again written too much, and it is once again 2 am. Joy.

Writing may seem like a continuous uphill climb, and that's because it is. You will never achieve perfection— but that doesn't mean you shouldn't try. Keep writing. Keep getting feedback. Keep applying that to your writing. Rewrite, reread, redo. Over and over and over again. This is an improvement from the first draft, and it's only up from here!

Oh, and kudos for seeing criticism and using it to make yourself better.

The price of magic

21 days ago

"Also that you're going to get people who are just being mean, whether you want it or not. It goes without saying that you're not looking for people to just annihilate your work without any contrsuctive feedback or encouragement. It's your own job to just tune those people out when they come."

Yeah, I know. But it helps to have a thing that lets everyone know I'm okay with them giving me a criticism sandwich without the happy ends. And even whenever people are just being mean, I can sometimes find something helpful within all the garbage they've spewed.

Thanks again for all the help, but do get some sleep, it's important for you. (And yet I stay up until 11 and wake up at 5. Maybe I shouldn't be talking.)

The price of magic

20 days ago
Oh, I stayed up a bit later than that. Don't worry, my sleep schedule doesn't exist no matter what's going on over in CC.

The price of magic

21 days ago

Thanks for all the feedback again! I will say that you don't have to feel the obligation to stay up until the sun rises because of me, but thanks for spending so much time helping me limp along here.

And apparently spell checker is still hating me. *yay*

So, I will try to make this better, and will probably spend more time on it, but it is also a side project. I say side project, but for the amount of time I'm spending on it, it might as well be my main project. If you want to go check out what I'm really working on, I've made a post called "ERROR: HOPE AND DREAMS NOT FOUND" that has all three chapters I have so far. It's still ongoing, and I'm still making some edits to it, but I've also hit a brick wall when I try to continue it.

Get some rest everyone, and don't feel obliged to respond to my posts immediately.

The price of magic

21 days ago

I remind myself that, if I wanted to, I could find them. I find another portal and go to Arcadia. And with this knowledge, with the magic I had gained, I flew on.

Quick note here, this is supposed to be:

I remind myself that I could find them. If I wanted to, I could find another portal and go to Arcadia. With this knowledge, with the magic I had gained, I flew on.

The price of magic

20 days ago

3rd revision:

 

I could have gone with them to the paradise we had worked so hard to get to. Instead, I had burned the portal down, one of the only four connecting to Arcadia. I step onto an outcropping, watching my wings turn to mist and my arms return. I still can’t believe that I have magic, that I can finally do what everyone else could. But the cost to get it, the friends I had left behind, the portal I had destroyed. It was a gateway, a door into another world, something of myths and legends. I have no idea what effect removing it has on the world. I let my head fall into my hands, trying to block out the light of the sun.

The fire in the sky is gone, replaced by the flames flickering on the torch, illuminating the night. I feel it slip from my grasp as I throw it, watch it tumble end over end, and see it hit the gateway. The flames lick up the arch, reaching for the sky, burning the wood into ashes. They call me, reach for me, tell me to join them in their paradise, their “heaven”. I watch as the portal sputters, the arms jerk back, the remaining wood falling into a crude imitation of a campfire, and hear their screams echo around me. My head whips up, and the pain finally registers. My face burns with the fire I had ignited within my hands. I slouch, and my arms fall to my side. I pick myself up and go to the edge of the outcropping I’m on. I focus, breathing in a steady rhythm, and I feel the wings come back. I step off the edge, and I fly. I ride the currents, finding updrafts and catching them, sending myself soaring up into the sky.

But even while being carried by the winds, I am plagued by ghosts from the past. I can still hear them calling out to me, beckoning me to them, asking me to join them in their paradise. I can still feel the heat of the portal burning, feel their anger and wrath toward me. I know that they deserved it after all they have done, yet I still wonder what would happen to them. I make a solemn vow, that whenever I meet another person looking for Arcadia, I will help them. With the past behind me, the future waiting ahead, and with the magic I had gained, I flew on.