Thats.... alot more than I expected. There's some stuff in there since I first came. XD Some of it I took out, relating to personal information and all that. So, what do you have in your notepad? I'm curious.
http://chooseyourstory.com/Member/?Username=deletedgames #469
http://chooseyourstory.com/story/DEL~7e627~Becoming-Legend-Demo
http://chooseyourstory.com/story/DEL~7e763~~2aNecromancer~2a
https://www.sylestia.com/forums/?thread=19833 ----riddles
*Note to self: Look for Theophagus
kf: "I put in a camera made entirely out of candy."
MJG: "Nom nom nom.....wait, you did? I, *burp*, don't remember one.
I put in a confused moderator."
kf: "You get a slap upside the head for eating my vending machine entry. xD"
I know I /will/ be making a difference, hopefully a ground-shaking one that'll do some good, though I'm not expecting it at all. Most people give up on that, thinking that if they say anything, it'll just be lost. Minorly flawed thinking there - it is likely to be lost, but that doesn't mean you don't try anyway. Anyway, they just deal with the mess that's served to them. But, they forget that it is people who actually make the changes, not some guy frozen in their time of glory/shame. Rosa Parks, Abe Lincoln, Hitler, Obama, Nelson Mandela, Osama Bin Laden, all were at one point a kid growing up, getting scolded and spanked by parents/guardians for various things, right? Lived regular ol' lives like the rest of us. At some point, they all must have made the decision to change the world in some way.
Each of the people who changed the world for the better retained a child-like philosophy despite troubles.
"Do not discard the philosophy of a child so quickly, for the child does not despise the bubble for bursting but instead quickly sets to blowing another."
"Darkness cannot drive out darkness, only light can do that. Hate cannot drive out hate, only love can do that."
"Love is the determination to out-serve one another."
"If I cannot run, I'll walk. If I cannot walk, I'll crawl. If I cannot crawl, I'll drag myself hand-over-hand. If I cannot do that, I'll drag myself by the teeth if I have to."
It is instinct to protect your own. Protect your own skin. Protect your own family. Protect your own species for predators. Except now that we're on the top of the food chain, we're protecting against each other. Protecting your own country against someone else's.
And when you're protecting against, you rationalize it in your head, so the murder of millions doesn't seem like much. It's worth the sacrifice if you can protect your families, right? All those lives, extinguished with people seen by no more than pawns at first, and then are later commended and congratulated for killing others. Many of which are eaten alive by the guilt, only worsened by the fact that no one else seems to get the horror of what they've done, and punish themselves or escape - alcoholic, insanity, suicide, etc.
And when you feel the need to protect, there is fear. Deep, deep fear. You're afraid what'll happen if you stopped fighting. You're afraid that if you aren't constantly protecting, something will come and destroy all you love. You lash out in your fear, and cause the need to protect in someone else. They become afraid, and they lash out because of that fear. Only cementing your own fear, making it stronger, causing to to lash out again. A vicious cycle.
Why don't we just disable all our nukes, put down all our weapons, and instead use that money for science - finding ways to get to other planets so we don't have to fight over territory, cleaning up our own atmosphere so our kids here have the best chance to flourish? I sure see that as a whole lot better of a choice then sending your kids off to kill or be killed, or even worse, going yourself and making them suffer the longing when you're gone and the grief if you're lost.
I'll tell you why we don't do that. It all comes back to fear. We're afraid. We're afraid that someone will take advantage of our vulnerable state and hurt us, or try to cage us.
Without that deep, primal, instinctual fear, world peace is easily achievable. As it is though, we have no hope. Our fear will control us and destroy us. It is inevitable. Which is why, as a 14 year old child, I'm sending the wake up call. Painting this situation in sharp contrast, two distinct choices, clear as day. Peace or destruction. It ain't complicated.
Of course, knowing human nature, I'm sure that no one is going to take heed of this, and if they do, they won't do anything. One, I'm just a mere kid. No one listens to kids. Two, I'm only a single voice of billions. Who's going to hear me in the clamor of all those other problems that people always deem as so much more important? Three, fear is one of the strongest forces of human control. Right next to love (yes, I do realize it sounds rather cheesy.) Four, most people don't like having their flaws pointed out, and make an enemy of those who do. Last but not least, no one likes change on such a massive scale.
"Arms wide open, I stand alone. I'm no hero and I'm not made of stone." -FFDP
What about an awkward/amusing scenarios week?
~What an odd babysitting team...
Have one or more powerful people babysit a single human child. An all-powerful warlock, a battle-scarred demon, perhaps an ice giant, or maybe just the Queen of England. Describe the situation and the people, and write a short scene about it all. Bonus; Describe /how/ that team/person came to be babysitting one kid.
~Interesting introductions.
Well, seems pretty straightforward. A vampire and a strictly religious person. A man who, because of some sort of magic/science mishap, is stuck in the head of someone else and begins a conversation with a person whom neither have ever met. Perhaps a spouse introducing their best friend after months/years of talking all about them...only to recognize them as some major cause in a traumatizing event. Bonus; can't think of one right now
~Just a li'l switch-a-roo!
WCquotes
Stop. Just. Stop. This isn't about your passion. It's never been about that. It's about the fact that more than 90% of all WC stories that have been published here are rightfully 1/8s and 2/8s by authors who don't have a decent grasp on the English language, or ANY language for that matter. This isn't about your precious book series, it's about the fact that this is a writing site, not a fan site, and maybe it's okay to publish pointless, monotonous, badly written, poorly spelled, unoriginal crap on a fan site, but it is not okay here.
I have nothing against Warrior Cats, but I am so sick of every self-righteous fan pretending that the only reason people complain about their stories is because they're "haters." Your fellow WC fans are among the people complaining because almost all of the stories are written poorly enough to make their eyes bleed. If you want to stop the "nasty comments" then be one of the few WC writers on this whole damn site who doesn't suck.
Please. PLEASE. Show me a WC game I can play where I'll actually have FUN instead of struggling to even understand what the hell the writer is saying or why I should care. I want to like these games because they are flooding this site and--in the interest of rating every game on this site, I've read every single damn one of them--but no. The most enjoyment I've gotten out of finished stories from your fandom is laughing at how mind-bogglingly bad your fellow fans are at writing.
~~~Kiel Farren
Yeah... Maybe they are bad at writing but we try.
~~~Lichenstar
No. And that's what really bothers me the most. You talk about how they're so passionate about their series. I call bullshit. I wrote fanfiction for years before I ever joined this site. As a fan, I wanted to hone my writing skills and get really, really good so that I could make something amazing in honor of the shows and books I loved so much ... I got beta-readers, and I studied, and I sought out people who were better than me so I could learn from them. I role-played and I practiced and I put a lot of effort and heart and time into everything I published. I agonized over simple sentences, because I wanted everything to be perfect...
I've seen absolutely none of that dedication in any of the stories posted here. I've tried to help several WC writers on this site get better, and your fellow fans have cussed me out, blown me off, called me an ass for giving them advice, ignored me when I tried to teach them scripting, and generally just wrote me off as "someone who didn't get it." But you don't have to love the same thing to understand loving something.
~~~Kiel Farren
I write like Anne Rice for my Hell Storm Intro, according to iwl.me. I need to read some of her works.
H.G. Wells for first page.
James Joyce for second page.
Stephan King for third.
Leo Trostoy for fourth.
Stephan King for fifth.
Gertrude Stein for sixth p1.
J. K. Rowling for seventh p1.
Arthur Clarke for seventh p1.
Hell storm;
Person - ability, cost
Kell - physical healing, death or shared pain+minor death
Citrior - mental healing, insanity or shared emotion+minor insanity
Srenl - wind/air, energy sapping
Crenjir - fire, burning of unintended objects/people
Sotir - earth, physical harm
Natir - water, sleepify everyone
References in Madman;
Embrace the world. Whisper, 'Hail master' without regret.
~Reference to Christian bible where Peter comes with armed guards to take Jesus away. To let them know which one was Jesus, Peter embraced him and whispered 'Hail master'
This is the way the world ends. Not with a bang, but a whimper.
~Reference to T. S. Eliot's poem, 'The Hollow Men'.
As of some one gently rapping, rapping at my chamber door.
"'Tis some visitor," she muttered, "tapping at my chamber door-
Only this, and nothing more."
~Reference to Edgar Allan Poe's poem 'The Raven'
Nature's first green is gold, and nothing gold can stay.
~Reference to Robert Frost's poem, 'Nothing Gold Can Stay'
Sleep, sleep, beauty bright. Dreaming in the joys of night.
~Reference to William Blake's poem 'Cradle Song'
Quillers art. http://chooseyourstory.com/forums/the-lounge/message/13906
Song authors to listen to:
Manic Drive
La Cray
KJ 52
Four king and country
Shon lock
OBB
Need to breath
Family force 5
Shine Bright baby
Plumb
Lincoln Brewster
Remody Drive
Kutless
Royal tailor
Press play-#lito
?Tenth avenue north
Bluetree
Matt redman
Ancient human strife
Against color
Against life
New, old, birth, death
People struggle til last breath
This strife will never end
until people learn to bend
six must be given for all's gain
Or it will be all's bane
oncent fonon stressi
ojonst kalar
ojonst lesi
Nil, all, cert, lit
kikli strojli tel lost crit
tes stressi lel nifir inl
ontel kikli lirn ta cinl
set nast ci jefin sir ol's jon
ar et lel ci ol's coni
Hush now child. Lie still
fos nal kell. Le stel.
Trust has a double edged sword
the hilt sharper then the blade
Yet only a madman does not trust
Only a fool can not tell who he can trust
The wise are wary of what they tell
Trost fas o lall ill slarl,
onl ti felt sorkir tin ti cloli.
it anli o nolnan las nat trast
Anli o sal con nat til la fi con trost
Ti lesi ori lori as lot ti til
The bearers of hope, Ti cirir as faki
The hope of humanity, Ti faki as fononeti
The bearers of death, Ti cirir as lit
The death of humanity, Ti lit as fononeti
The bearers of sorrow, Ti cirir as saral
The sorrow of the world, Ti saral as ti larl
The bearers of joy, Ti cirir as ja
The joy of the world, Ti ja as ti larl
The bearers of grief, Ti cirir as jes
The grief of everyone, Ti jes as ifirini
The bearers of life, Ti cirir as lesi
The life of everyone, Ti lesi as ifirini
They are the gifted, Ti ori ti jestil
They are the cursed, Ti ori ti korsil
Betrayer of the Sun, Citrior as ti son
Friend of the Wind, Srenl as ti lenl
Mother of the Water, Natir as ti lotir
Father of the Earth Sotir as ti irt
Bringer of the Fire Crenjir as ti seri
Child of the Moon Kell as ti nan
They are the bearers of this burden. Ti ori ti cirir as tes corlin
Faki Cirir: hope bearer
Lan Crenjir: Doom bringer
Irt Crikir: Earth breaker
Asti: of the
nan: moon
lotir: water
lenl: wind
son: sun
irt: earth
seri: fire
Betrayer: citroir
Friend: srenl
Arrogant: orajont
Calm: koln
Bad breath: col crit
Death bed: lit cil
Worlds end: larlls inl
Hell Storm
The moon is gone. Slowly, everything is dying. Earth is falling apart and humanity is clinging onto it's last strands of hope. No one knows what to do since the white house and several other buildings of power were destroyed in the first few Upheavals.
Upheavals of the Earth are frequent, about twice a year. They are the times when it seems as though the earth is grieving for its loss, for the tides and the ground would never naturally rise up the way they do. The temperature would never have gotten so cold so quickly, and the storms would never have been so fierce.
The Child of the Moon must meet with the Betrayer of the Sun, the Friend of the Wind, Mother of the Water, Father of the Earth, and Bringer of the Fire. They are known as Kell Astinan, Citroir Astison, Srenl Astilenl, Natir Astilotir, Sotir Astirt, and Crenjir Astiseri.
Together, they can end the worlds grieving and save what little is left of humanity. If that doesn't happen, then the world spirals into oblivion, along with everyone on it.
Legends of the dragon details:
This will be done on google docs. I will pm a link to all owners of a character sheet I accept.
The Ular are a strange group of people, they base their society on trust and dedication, they believe in peace and would sooner die then do wrong to another. If someone does wrong to another, they are immediately put in the nearest village, town, or city with around 10 silver pennies and three sets of clothes.
Of course, they wouldn't own anything else. Because the Ular believe in peace and would do anything to keep it, they share everything so there is nothing to steal, and destroying something is like destroying your own stuff.
They live in small towns at the largest, because any more would make it easier for someone to wrong another in an unnoticed area. People don't bother the Ular, since they know the Ular won't bother them. They are welcomed with opened arms in most places, or just ignored in others.
If they are attacked, then the men will place themselves at the front of the line to slow the attackers so the women and children could get away. But this doesn't happen often. The last time the Ular were attacked, was in the War of Fifty Years, with wickeds going all out on every nation they could get to. People died by the hundreds every week.
{for more details, see 'War of Fifty Years'}
If any of the Ular promises something, they will deliver it no matter what, even at the cost of their own life. If one of the Ular states something, you'd better believe it, because they see lying as wronging another and would never do it. If they do lie, then they aren't really a Ular and will be put out of the village ASAP.
The average height of the Ular greatly varies, and they are usually stick thin because they only eat what they need to and no more. With large, usually bright blue eyes, and long hair down below the waist on women and at the shoulders for men, they accomplish an innocent look no other can manage.
They have festivals at the beginning/end, and middle of each season. So about 8 festivals per year. These festivals are a day off work, except for the things that have to be done every day, such as milking the cows. There are beautiful works of art left out in the open for all to admire, or use as they wished.
At night, a group of single women who are looking for a husband, dress in nearly transparent silks and laces and dance a mesmerizing, hip-swinging, eye-watering, dance called the carlilea [sounds like car-ill-lee-a].
The Herule
The Herule are said to have come from a magic experiment gone wrong.
{see Project Chameleon}
Their skin color varies from red to blue to every shade in between with a black spiraling patterns that seem to dance across the skin, and they always have piercing golden eyes. Since they have come about, people have shunned them, ignored them, or gone out of their way to kill them just because they're Herule, because they're different. [basically whites vs blacks in our own history]
War of Fifty years
This was an all out war between wrights and humans, and as the title says, lasted exactly fifty years.
Project Chameleon
The Grale
Rules
Creatures
Old Tounge
Wickeds
Cur camps
These were camps that could make anyone insane. Not the voices in the head type of insanity, but the no regard for life, theirs or others, whatsoever. After twenty five years of the War, people finally decided to take things to the next level since they had a very low recruit rate, and create Cur camps.
These are the things of nightmares. The main recruits; children between the ages of 5-13. There was a law passed saying that if a couple had a third child, the eldest two were automatically recruited into a Cur camp. If they had more than three again, all children were taken to the camp.
First, if it is done the usual way, the two children must battle and kill their own sibling. After this is done, the winner must slice open the body length wise and place all organs outside of the body to make it easier for the animals to get at, and watch as they are devoured or taken by an animal to be eaten else where.
After that is done, the child is taken to his wagon. There are a total of 13 wagons, each wagon with bunk beds lined up on both sides of the wagon, twenty bunk beds per side, the head was at the wall and the foot at the center with a narrow two foot space between.
The meals are at 6-6:15 AM, 12-12:15 noon, and at 6-6:15 PM. No warning bells, and if you miss it, too bad. Wake up; 5 am, Bed; Midnight.
Through out the day, when they are not eating, interrupted by events, or watching another pair duel, they are subjected to rigorous training and harsh beatings for failing to meet the standards.
Main Events
Cur kill; the most frequent one that happens. Someone who has been caught stealing food, killed another during sleep hours, refused to duel or kill when told to, attacks a soldier, vandalizes anything, fails to come when a soldier calls out to signal a meeting, refuses to kill their sibling, along with a few unknown reasons, is put in the middle of the camp and a soldier calls out "Curs!"
Everyone gathers and makes a ten foot round circle, pushing each other to be up front. After about ten minutes, the soldier then calls out "Kill!"
The kids will then run forward and are supposed to literally tear the bound kid in the middle of the square limb from limb. The self appointed 'leaders' of each cabin fight over who gets to keep the head as a trophy.
Scout: This is what happens before a cur kill; when a crime has been done but they do not know who did it. A soldier will stand in the middle of the camp and call "Curs!" then when everyone is there and shoving to be towards the front, will call "Scout! ___" and say whatever crime has been done.
The self appointed cabin leaders bring who they believe is the guilty to the center and there is no debate, just a cur kill the next day.
There are more events, but none others can kill the player besides the normal means so I will not reveal what they are until they happen.
There are very dense logs stuck into the ground in two rows surrounding the camp with one opening which they use when moving the population of the camp to a different location, and moving in new recruits, but it is guarded rather heavily by soldiers.
The goal? Escape the cur camp however you can and remain unfound for ten days and survive. Doesn't matter how long it takes for you to escape though.
Awesome Animation artist=
http://archerionwolf.deviantart.com/art/Fraidy-Sprite-198360664
Lone wolf site thingy.
http://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=17&ved=0CGsQFjAQ&url=http%3A%2F%2Fwww.mongoosepublishing.com%2Fpdf%2Fflightfromthedark.pdf&ei=WyHKU5XUAqaWigLXxQE&usg=AFQjCNFTskwlO6iG6qryFwnAvy7KzX488Q
?
Legends of the Dragon main character sign-up sheets.
Note: You may have up to two characters, but I will reject any unoriginal character apps, especially super soldier. Just copy and paste and fill it out.
Part one:
Name:
Age (6-13):
Height:
Gender:
Clothing:
Eye color:
Hair color:
Anything else about the looks for your character:
Part two:
On a scale of one to ten, how ___ is your character? (bold/underline the number) A maximum of 45 points mey be applied in this section.
extra physical/mental shape
Slow (physically) 1 2 3 4 5 6 7 8 9 10 Quick (physically)
Slow (mentally) 1 2 3 4 5 6 7 8 9 10 Quick (mentally)
Skinny 1 2 3 4 5 6 7 8 9 10 Fat
Clumsy 1 2 3 4 5 6 7 8 9 10 Graceful
Near-sighted 1 2 3 4 5 6 7 8 9 10 Far-sighted
Insane 1 2 3 4 5 6 7 8 9 10 Sane
Personality:
Background:
Skills:
Strengths:
Weaknesses:
Part three: 1; horrible, not much/great at all. 10; master, amazing. You got to remember that these people don't believe in cities, leaders, that type of stuff. Why would they have use of weapons other then to hunt game with?
*Remember to fill out the stamina and accuracy, and that I don't want a bunch of super solders to begin with. At certain points in the game, your skill will increase. I will reject any form that doesn't have a bit of uniqueness, and being a super solder isn't unique.
weapons
(basic skill) Stamina:
sword:
quarterstaff:
spear:
Halberd:
ax:
hammer:
Dagger:
Whip:
Knife:
(basic skill) accuracy:
bow&arrow:
throw knives:
sling shot:
Extra, optional
This is optional, but can't be something like immortality. And it will have to have it's side effect. Like if you were to chose something like, predicting the future. A side effect would be it would come at the moment when 'fight or flight' kicks in (yes, I know there's a specific word for it, but I can't remember how it's spelled).
The ability has to be balanced by a side effect, this is the side effect:
Hidden ability that will emerge later in the game:
Extra info: