I like the ones when they shower me with praise, blow smoke up my ass, and never say anything negative.
Either that, or when they say something about my story that no one else has said, like noticing little details or references, or about the subtler literary aspects of the stories, like theme, characterization, setting, and metaphors.
That's the spirit!
Agreed. I only require worship.
Nothing worse than getting some boring long winded critique of what was done wrong and how it should be done. Fuck off mortal scum, I'm going to continue doing things my way since it seems to be working.
That being said, rants and curses of how much my story is causing evil in the world and is the worst thing ever are fine.
Looking back at the reviews I have gotten on my storygames, I generally tend to like those that prove the opinion which the author states. For example, a positive review is a lot better if the reader points out specific things that they like rather than simply stating they enjoyed it. The same goes for potential improvements and constructive criticism. Since I try to improve my writing with every storygame that I publish, it is a lot better to know what exactly the reader hated instead of simply getting a negative comment (not that there seems to be any purely 'you suck' comments on my storygames so far).
Positive reviews never fail to make me smile because it feels great to know that someone appreciates and acknowledges the work I have put into a storygame, and they liked it enough to comment. Sometimes, I worry way too much about whether a storygame I am writing is too boring or too long, so the reviews I have been getting really helped me identify my strengths and weaknesses as a writer. Also, I love it when readers reference specific parts of the story since it feels like what they are saying is more genuine.
While I do appreciate the reviews that point out typos or other forms of errors, I doubt that I would be going back to proofread my large storygames anytime soon because I spend too much time procrastinating.