This was my review:
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I hate to say it, but this is an ambitious but poorly executed story. I struggled to reach a single ending, and by that point had no interest in going back for more.
This is unfortunate, because I went into this story expecting I would rate it a 7 or an 8. I was impressed by the length of the story (33,000 words) and the bold choice in subject matter. How could a writer interesting enough to tackle a story of such potential do anything less than wow me with her storytelling skill?
The answer turned out to be too simple: flat writing, an absence of necessary detail, and a dependence on cliched phrases.
I followed Zhaoluo's path, choosing to bomb something, ending up with my friends writing for a newspaper, and a final scene of people touching each other. What, why, how, or where, I can't say, because some of those scene-setting, character-building details simply weren't present, and after a while I ceased to care altogether. I was just slogging through page after page to an end link, because the writing was lackluster and was not engaging.
And this is a major disappointment, because this storygame has so much potential. The actual setting, war-torn Nanking, is filled with human pathos and tragedy, and the decision to base a storygame here struck me not only as unusual, but downright bold on a site overloaded with wannabe dungeon masters.
But throughout my reading, I had the distinct sense I was reading a rough draft, not a polished story -- a rough sketch instead of a masterful work of art. I wasn't particularly concerned about the characters, because they weren't drawn sharply enough, and I couldn't imagine the refugee camp in which they lived, because too few details had been provided. Strike that: details is probably not the right word; there wasn't enough **insight**. Trying to follow along was like watching an excellent movie... on a dingy screen, with the volume turned way down. I could kind of guess there was something good happening, but I could make out too few details to truly appreciate it.
So I started this storygame expecting to rate it a 7 or an 8, but in the end I gate it a 5. The only reason I rated it that highly is because I admire the writer's attempt to tackle such a long story on such an interesting subject.