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Some thoughts on the Thunderdome

7 days ago
So these last couple of weeks, I've been taking little nostalgia trips through the old Thunderdome threads. When they first started, they were just a fun idea we were trying out. It's so cool and gratifying now seeing people having so much fun with them, and that they've become such of hub of activity in the Creative Corner. It really owes so much to those of you who take the time to read and review. In the beginning of course things were a little more uneven, I was still getting a sense for what kinds of competitors and prompts worked best together, and when the 'Dome needed to be shuttered to allow attention spans time to recharge. The word limit and time limit still has a way of making things go sideways even for the veterans and I think that's what adds a lot of the appeal, giving reviewers plenty to exercise their critical thinking on and putting authors through their paces under pressure--and there are many authors who by this time have consistently proven that over any given weekend they can turn out flawed diamonds. Going forward into 2026, I'll be launching a new hub thread for the Thunderdome that will be more consistently kept as an archive, and making some minor changes to improve and streamline the whol experience. (The schedule will still have to be a little erratic, site activity comes and goes and a little more effort than you guys might think goes into keeping tabs on the pulse of things as far as the availability of interested readers.) Mostly though, I'd like to see the Thunderdome evolve into more of a workshopping environment to continue to hone author skill. Participants have proven they can come up with some inspired ideas on the fly, but the execution (by design of the format) is often lacking in one area or another. So from now on, authors will be encouraged to not just move on from a story at the end of a vote, but take some time to implement reviewer feedback or make their own desired edits for a repost and a chance at an extra commendation. Anyone inspired to not just polish, but branch and expand, would get a comm and an extra 25 points for going on to create a storygame from a Thunderdome story. And I'll need some feedback from some of you guys for this part, but I'd like to take this workshopping thing even a step further. How do we feel about making these stories available for other community members to have a go at editing or expanding? Now I don't mean as a blanket rule or anything like that, authors will always have a right to exempt their work. But in general, would those of you who duel in the 'Dome be willing to step back from your first draft when it's over and go 'hey, have at it?' (All 'inspired by' works created in this way of course will need to be fully credited to the original source.) We always have at least a couple of reviewers with strong ideas about what would improve a story, and we often have more people interested in participating as Thunderdome authors than we can possibly arrange duels for anytime soon. And this would I think, more importantly, continue to foster a healthy relationship with critical feedback, and show new authors just what's possible with extensive polishing and editing and developing an idea to the fullest. Anyway, I'm not going to be around the forum much in the next couple of weeks, but I'll be checking in to see what you all think. And when the Thunderdome relaunches in mid January, I think the bloodthirst of the crowds will be properly satisfied with the next match we have lined up.

Some thoughts on the Thunderdome

7 days ago
Personally I'm all for expanding on Thunderdome entries. Plenty of them already feel like good openers to a storygame or something that could be made so much better given another week of redrafting.

Some thoughts on the Thunderdome

7 days ago

I thinking after every Thunderdome the author should have a certain length of time to decide if they want to do more with it themselves or to hand it over. One thing that should probably be encouraged too is for the original author and the new author to co write a storygame if they decide to do that, I think it could be fun to help the process and sort of blend ideas but that's ultimately up to the writers involved. It's a decent option for consideration though 

It's always pretty easy to take an existing idea and to add stuff to it, more than it is to hammer and mold an original idea so I think in the event of any storygames coming out of it from an author taking on the idea, the original author should be credited and get a comm from it or some points etc. 

It's been a while since I've been able to have the brain capacity to put toward site stuff but where things are changing a bit I'd like to potentially get a bit more involved in the site when I can. In theory though participating I'm sure eventually I'd end up with a writing or two I wouldn't mind letting someone else mess around with. I'd probably need to be one of those to take a little time to see if I'm feeling territorial about whatever particular idea or not though lol

But from my experience from LOTD I know a couple players have been interested in taking ideas and stuff from the setting and writing their own sort of story about it, which I've always been happy to encourage. So I guess that wouldn't be much different from that and with a shorter thing with less investment so a decent chance I'd be open. 

 

Honestly if you like the idea I think you should just go for it, people that don't want to can just opt out anyways and it doesn't bar people who want to from doing so, so it works out perfectly that way. 

Some thoughts on the Thunderdome

7 days ago
I really like the idea of evolving thunderdome stories into full blown storygames. I think incentivizing that is very cool. As for the willingness to step back from my drafts... personally I'm a little greedy when it comes to that. I wouldn't want someone else to continue my stories. Especially so, if I have my own ideas of how I want the story to move forward.

Some thoughts on the Thunderdome

7 days ago
I think it'll be easiest if just left as a matter of the author saying yay or nay on each piece when they send it in or after the voting.

I don't imagine a lot of storygames will actually come about from random people picking up random stories fwiw, or I'm guessing we're more likely to see games from authors and cracks at improving short stories with edits by the reviewers anyway.

Some thoughts on the Thunderdome

7 days ago

I had been wondering why you were commending so many past posts. I haven't been challenged in the official Thunderdome yet, but by all means, if someone has an idea based on my recent short story, feel free to use it.

Expanding short stories might also be a good way for authors to start off the more intimidating process of writing longer storygames. It's similar to how Unbroken was based on Sixteen Words. Good stories often inspire the creation of other stories, whether consciously or subconsciously. 

Some thoughts on the Thunderdome

7 days ago
I really like these new changes! I like the idea of workshopping the stories, since that's how we get better.

I give anybody carte blanche and full freedom to take all the stories I've written and try and improve them. Do whatever you want with them, flip them, turn them upside down, change some of the characters, make them all gay and trans if you want, just have fun!

This applies to any future stories I write.

In fact, I actively want and encourage people to take my stories and do it better, since many times, I really love the idea but I wish the execution would come out better, so if anyone wants to pick my story to try and expand to a full game or even just a better story, have at it!

Some thoughts on the Thunderdome

7 days ago

You're gonna get your wish with this crowd lol

Quick guys. Hes given away all the copyrights to his stories! Horde and then forget them

Some thoughts on the Thunderdome

7 days ago
What about shared world stuff? The Thunderdome entry I did with the alien ruin is set in the same world as the storygame I started for End's contest last year, the space station cooking contest. I mean I have to finish it, but is that what you are talking about, or specifically a direct expansion of the entry story itself.

Some thoughts on the Thunderdome

7 days ago
The connections of shared world material can get a little too broad and vague, I'd rather stick to the first draft being a direct part of the lineage at least as far as workshopping Thunderdome material.

Some thoughts on the Thunderdome

7 days ago
Commended by Mizal on 12/30/2025 6:11:13 AM
I think all of this is lovely! I've definitely thought of revisiting past Thunderdome entries, (though I've only had two, this still applies!) and I wonder what others could make of them. I'd say if I don't publish a storygame relating to any of my Thunderdome entries exactly one year after the entry, they're free reign for all. Up until that point, please ask!

I've had an idea of making a storygame based on my first entry regardless - to expand more on what I thought it should have been. I would have started it, but if I have too many half-begun projects, nothing will get done!

Semi-unrelated, but I just wanted to say how much I love the Thunderdome as a whole. Obviously, we are anonymous on this site. The 'Dome adding an extra layer is the cherry on top of being judged only for quality of work. It's on of the places on this site I've received the best feedback and I'd just like to thank Mizal for thinking of it. ^-^

Some thoughts on the Thunderdome

7 days ago
Thara gives people comms for sucking up to her all the time, I guess I'll do it just this once.

Some thoughts on the Thunderdome

6 days ago
We are so blessed to have Thara.

Some thoughts on the Thunderdome

6 days ago
I'm just about even about the whole storygame thing, most short stories by virtue of needing to stand on their own with just 2000 words don't make for a good branching game without some heavy revising, at which point you'll probably lose everything about it but the faintest outline of the plot and you get a ship of Theseus situation. Like yeah it's inspired by the thunderdome, but inspiration can be as vague and all encompassing as you want. I can get inspired by a hobo squatting down for a big one in the park without a care in the world, doesn't mean it'll be the same shit.

No, what I like most about the thunderdome is it's short format. By compressing something as wide as "writing" into just that limited word count, it allows a reviewer to go really in depth into the finer workings of things, highlighting things that otherwise wouldn't be mentioned at all. I wouldn't be commenting on word choice on a storygame of 50k words, because each individual one is such a small part of the whole it's almost inconsequential, at least compared to the plot beats and characters and all the other things storygame reviews detail formulaically (if that even is a word). Likewise the limited scope allows the writer to really interact with their text much more differently and with greater care than a storygame where you wouldn't need to consciously address the narrative pacing as much, given you're incentived to write away as much as possible anyway. Lower barrier of entry coupled with a much greater focus allows authors to really experiment and work on the micro level of writing, something you'd otherwise rarely do.

Which is a roundabout way to say that, if we want to expand scope, I'd see it be inward, rather than outward, with more emphasis (point reward) given on a 2nd draft according to feedback rather than a vaguely related storygame. Just really hone in on the work shopping part. Or even promoting more discussion about the pieces beyond a single stream of reviews and just ending it. Reviewing reviews? A thoughtful discussion post from the authors giving their thoughts and insights about the process, and whether they agree with the feedback or not. Some back and forth. Not sure how to best stimulate it beyond incentives and asking for those things directly, though. And that is if there's even animo for this at all, or I'm just a lonely ranter shouting into empty space.

In any case, thanks for hosting these things. They're fun. And having a single hub for the format allows any new authors to prepare themselves for their first entry much better. And also yeah, people can go wild with whatever I write, whenever and however they like.

Some thoughts on the Thunderdome

6 days ago
2000 word story is one path with three or four clicks. It wouldn't be hard to add different choices or new endings along the way for most plots. That's something I cm even considered doing with my last entry, and still might if I didn't have so many other projects.

Anyway, I'm excited for all of this. There's been a lot of really detailed feedback on the current duel so I think I will at least rewrite mine after the voting is finished.

I don't care if other people want to do things with the idea or any of my ideas, I was inspired by something else in the first place too and I have way too many ideas to begin with.