a Fantasy Adventure by EndMaster

Commended by EndMaster on 7/28/2019 6:03:29 AM

Player Rating6.42/8

"#29 overall, #7 for 2011"
based on 1789 ratings since 07/27/2011
played 58,368 times (finished 2,303)

Story Difficulty6/8

"wandering through the desert"

Play Length6/8

"It'll be a while, better grab a Snickers®"

Maturity Level7/8

"anything goes"
Some material may be inappropriate for persons under age 18. If this were a movie, it would probably be R.

Running the family business isn't easy!

Additional Notes:

In a few places there are links for history or certain characters. While not necessary to understand the story, they do provide further background information.

There are several endings varying in degrees of good/bad or neutral outcomes. Technically there is one very happy ending, but it isn't labeled as such.

Player Comments

If I remember correctly, Innkeeper was the first story by EndMaster I ever read, but I have not read it since until now. I remember enjoying it and now see that it has certainly lived up to, and perhaps exceeded my memory of it.
It is especially amusing to reread this after having read Rogues not too long ago, especially the parts with Flameflower. There are so many parts of Innkeeper I had forgotten that were referenced in Rogues, and I already want to read Rogues again because of that.

The characters in Innkeeper might be one of my favorite things about it. They turn a decent game about running an inn into the great story that it is. I felt as if I could picture them all in my head well, especially Wendy, and the attitude everyone had towards Cindy was hilarious. The story itself is good to and certainly well-written, but it’s the characters that really make it.

There were a lot of moments that made me laugh. Taking Rita’s advice to have the employees of the other inn disfigured being an option among the choices was certainly not among the least of these.
“(Your liver is useless though)” This aside was another great moment, as was the main character admiring how Olaf is able to restrain himself from breaking bones in order to distract himself from the beating he was receiving was another one.

Because the story has very little rejoining of branches, it is definitely worth going back and making every choice. A lot of the ends are similar, but because the events leading up to those ends are always different, that does not make the story dull after a few endings. My favorite end would probably be the one in which he becomes a mad scientist and dies a peaceful death.

This is a story that probably deserves a good bit more recognition than it actually gets. While it is in the fantasy section, the fantasy elements are generally quite light, and it is definitely more like a regular story of a guy trying to run a business that happens to be set in a fantasy universe than some fantasy sword and sorcery adventure. If you aren’t that into the latter type of story, that will not prevent you from enjoying Innkeeper.
Thanks for a great story!
-- Cricket on 6/3/2019 9:58:43 PM with a score of 0
Figured I'd give this game another playthrough before I got started on Rogues... And I still love it! ^_^

The game was quite a bit shorter than I remember it being, and obviously didn't have the epic scope of games like Eternal and Necromancer, but one thing it had that most of your darker games lack is a great, great deal of charm.

The relationship between all of the characters at the inn is really well thought out, and they all seem to work together like a mildly dysfunctional family. The poor, exhausted mother seems to do everything she can to hold everything together. Wendy is fucking awesome. She's like a grumpy old drill sergeant that keeps the troops in line by nagging them. Rita's a cunt, but I still found myself warming to her somehow (like a bitchy, slutty sister who flirts with all the boys you like, borrows your clothes without asking and always has to be the center of attention... But you still love her because she's your sister. :p ) And, of course, Eliza is just adorable! Probably one of my favorite Endmaster love interests.

One thing I remembered while playing this game again were the characters of David and Tom. I think the first time I played through the game I expected them to come back at some point, maybe as a pair of trouble causing goons or something, but they never did. A shame. That could've been fun. ^_^

Not really anything else to complain about. The game's just as great as I remembered. I love how none of your stories have a "perfect ending". The best ending of this game, I actually found kind of sad, but I think that made it a whole lot better. Bittersweet endings seem so much more satisfying to me than the traditionally "happy" ones.

All that said, great game! 7/8... Now on to Rogues! ^_^
-- Avery_Moore on 4/26/2019 1:05:55 PM with a score of 0
The writing of this was fast paced and it made a rather long story seem like a quick, enjoyable read. There wasn’t really a point where I wanted to stop reading because of boredom as I found the plot quite gripping as it was original and well thought out. Most of the writing was in the form of witty dialogue, which probably contributed to this fast-paced effect.

I did feel like the death of the father could have been held off for a bit. I didn’t really get the chance to build up a connection with him, so when he died, I was just kind of like ‘okay, cool’. I think maybe having a couple pages where the protagonist’s relationship with the father is explored would make a more effective death and add a little something else to the story.

In the other stories I have read by Endmaster, I have felt like I was reading a book and not so much playing a game. I think the additional links that were included took this feeling away a bit as it felt more ‘gamey’ rather than story or book. Although they were useful and interesting to read throughout the story game, they did sort of take me away from the ongoing plot for a bit.
The idea behind the storygame itself also meant that it was more of a game than Endmaster’s other stories. There wasn’t much that happened outside of the Inn/had nothing to do with the Inn and at some points I almost felt like I was playing a super expanded version of some strategy game.

Innkeeper also had a clear-cut purpose of what to do. Trying to have successful business meant the reader had more of an investment into the story, rather than just coming along for a ride and seeing what happens with different choices. Having a clear purpose meant that I actually put a decent amount of thought into each choice as I knew exactly what I was trying to achieve.
Each choice affected the game a lot, so much that it even became a bit scary to choose as I really didn’t want to ruin this poor guys Inn and life by making a silly decision. This also helped to keep me engaged as I had a very limited idea of what would be thrown as this unfortunate character next and was curious to find out how drastically my choices would affect the game.

I appreciated how all the endings had relevance and contained good explanation of what happened and obviously had a good amount of thought placed behind them. The ‘bad’ endings weren’t by any stretch annoying to read through as they were interesting and contained a lot of information, as well as hinting towards where I went wrong. The ‘You’ll never know’ was also very effective in coercing me to replay the story, so I could know!

Character wise, I thought the mom was a bit boring and didn’t have much to her except for being nasty. I liked Eliza, she was sweet. I especially loved the ending when you live with her even though you lose the Inn- it’s probably my favourite. Rita also added humour into the story. David and Tom also got some smiles from me, I liked their humorous appearances and nonchalant attitudes.

I didn’t really think the fantasy element of the story was necessary and perhaps Innkeeper might’ve been better suited as a Modern Adventure or something along those lines. In my first read through I skipped the ‘history lesson’ and consequently it took me a while to even realise it was fantasy. I don’t think it was detrimental to the plot, but it could have saved some confusion on the readers behalf by making the story a bit simpler. Although, it does lead into the Fantasy Adventure Rouges which I think is awesome and I’m excited to get into it after reading Innkeeper!
-- ghost11 on 3/29/2019 2:20:08 AM with a score of 0
This is my second review of this story. Wanted to add that it was interesting how long it took me to play the character successfully as the complete psycho that he is. :)
-- Huckleberry R. Palmer on 8/24/2020 6:48:48 PM with a score of 0
Kind of weird mesh of medieval fantasy and neo-liberal economic ideology.
-- Huckleberry R. Palmer on 8/24/2020 5:05:06 PM with a score of 0
I liked the game a lot although I felt like it ended a bit too soon. I'm not sure if it was just my ending or that's how the story is. Either way, I'm excited to play the other games in this series! Also to go back and check out the other paths.
-- alpenianA on 7/29/2020 2:54:36 AM with a score of 0
The game is a bit linear and comes off as a little railroaded. It is however very well written and fun to play. Although the individual paths are on the short side, the game is easy to replay and find the other parts, so that makes up for the length.

It should enough for an hour or so of fun if you like this sort of light fantasy.
-- Arthe6351 on 5/11/2020 1:04:20 PM with a score of 0
I think i find all the ends and its awesome
-- Juan on 1/29/2020 9:40:31 AM with a score of 0
really good
-- Juan on 1/24/2020 12:36:03 PM with a score of 0
This was an amazing, and many times puzzling game. I had to go back many times, until I finaly reachad a satisfying ending. Marelously complex
-- LittleWich on 11/30/2019 10:32:30 PM with a score of 0
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