Isn't Bucky judging these as well?
And Canary submitted a story on time, just did the fool thing of not having it ready before the 2 day waiting period. So is he DQed or something?
What is the two day waiting period thing that Canary had?
Yeah it was just a noob move and my own fault. I didn't know I wouldnt be able to publish it for two days.
Maybe it was a bad idea to try and join a comp for my first ever story lol
It's a shame @bilbo got disqualified, because I really like hers. I've hit most of the stories now, not all, but they are each good. I like how the mood varies from shades of contemplation, bittersweetness, and melancholy, to outright creepy or horrific.
@Bucky, it looks like you did have the silver, but somehow I missed adding the amount so it would show up. Telling stories at the Sandrat earns you 120. So even with other expenses mentioned in that scene, I don't think it's possible to have less than 105 before you do the bribe. But I'll definitely correct the variable on a future edit. :) So you were supposed to be able to continue, I just forgot to award the right amount.
Ugh 15 stories, including Canary's. Glad Ford and Serpent got DQed just to lower it by 2.
I'll start with Ninja's since he submitted first and should get the bonus of me actually paying the most attention before I inevitably get bored and just start clicking through these things.
Corgi's is already below 2.5, I'm not bothering with his either.
In fact DQed and unpublished.
I'll try to get the rest of my ending walkthroughs up in the parlor over the next couple of days.
All the walkthroughs are up now, unless I forgot an ending.
@Killa_Robot there are walkthroughs in the Parlor if you want to explore the other endings. "A Child of Sandrella" is a good route to take if you've already played through once, as currently that walkthrough route accesses 7 endings. (Which I'll fix post-contest, as my ideal is to have a max of 4 choices at any end.) It isn't the best route for catching the actual stories he tells, though.
@3iguy, thank you. There is no official canon ending, but there are about 5 that I consider the "most likely" ends, if that is a thing. "A Child of Sandrella" is one of them. ("The Dreaming Forest," "The Vanishing Tale," "The Final Sacrifice," and "Kill the Muse" being the others.)
@bilbo, thanks. :) When you got the egg, did you get the ending with Sage or with Sandrella? I think "A Child of Sandrella" is the ending with the most information about what is happening. I like the idea of giving players a choice as to what they take from the captain. There's already 4 choices of gifts in the thrift shop, but it does make sense to have an option during negotiations as well. That might be something for my edit, if it works out.
@bucky "Forever Love" isn't the rarest ending, but I wanted a more traditional, happy sort of ending in the mix that wasn't too hard to reach, especially for those who aren't completionists and just want to play through once or twice and have a resolution. It also functions, with the remembrance paper, as a reward for those who do not take the 'easy way out' of money troubles.
@enterpride I did write most of the endings in the last few days of the contest (though I had most of them plotted from the beginning) so they got a little rushed - though none of them were meant to be multiple pages. The goal was a sort of quasi-resolution for most of them - his character arc either shows a change with one of his traits (selfish to sacrificial, obsessed with his lost love to willing to destroy his love, stagnating to embracing change, content in being in Ivani's shadow to finally stepping up himself, etc.) or he fully gives in to one of his negative traits (e.g. despair or anger at the world.) But he can, in most ends, only partially solve the worlds problems - if he gains any understanding of them at all. His journey was always one of hope, not assurance, that there would be something in the Grove to fix everything. In some endings he may save his love, or change himself so he can move forward in life, and only in some affect the larger problems of memory and stories. But most were also to set up the point that reaching the Grove, for him, isn't the end of a journey; it's still the beginning of his. He's spent 40 years stagnating in Dreaming Forest, and now he's travelled a few weeks in the real world, "awake" for the first time since he lost Ivani. He needs to step up and keep moving forward, no matter what he gains or fails to gain in the grove, rather than wallow and wait for the muses to come back. Humanity, too, needs to fight to move forward, regardless of what they lose or how hard it gets.
But I do plan to revisit the endings a bit in a post-contest edit, so if there is anything specific that you think needs work or more developed, or you think a specific ending really needs a second page/epilogue, please let me know.
The submit button disappeared when I was trying to leave a review for @Canary (it does that on my phone still, sometimes,) so here is the short review:
Even though I got (I think) the 'best' ending where the villain slaughters the town and goes free, I didn't find myself caring. It was violence porn without much purpose.
Why was the villain so angry? Besides randomly causing as much carnage as possible, what was his goal? Where did he get his powers?
There were some clunky sentences and grammar errors, but for the most part the writing itself was OK. There just needed to be more of a hook or reason given to launch the rampage.
Ahh, thanks. I went back but did the rating again. And the submit button showed again, but vanished again once I pasted my text in.
For the most part I use the computer, anyway.
Phone reviews are amazing! How else would you post an entire comment, only to later realize that the section about "proofreading so careless mistakes aren't showing up in a published story" is rittled with typos that you can not update or correct. Usually it comes out as "proving reading is careless! Mistakes ain't show one public pub story." Then when you ridicule the author for not taking your comment to heart in his next story, you go back to reference the comment and realize the problem with phone reviews.
Ouch. This really does always happen though. I felt bad about one of my comments for a contest entry. I can't remember which one, but there were a few key typos that made it hard to read my suggestions. It wa sort of like every important word was auto corrected to a different one. I think it was the same one you are talking about, Bucky.