Wheel of time series.
- Amazing detail, plot, character changes. Starts with a blacksmith apprentice, a troublemaker, and a sheep herder. Ends with, well, I can't tell you that without spoiling it.
- High fantasy. (a completely made up world rather than reusing this one)
- A definite 'good' and a definite 'bad' sides to the story, but there is often that blur between 'good' and 'bad, especially towards the end.
- Different cultures, what cultures are based on. Example; Aeil - based off of 'honor', Seanchan - based off of the enslavement of people who can cannel (do magic), A-name-I-can't-remember-how-to-spell - based off of kindness and not harming anyone, even in defense of your life or your families.
- Prophecies, but when they are carried through, done in a way the makes sense but no one thought of.
- 'Old tongue' a language that is mostly forgotten, but when used, adds a bit of a mysterious aspect or boldness (depending on where it's used)
- A big difference in how magic was used. Something origional.
- complex plots, thick with political maneuvers and battles by expert generals.