Recommendation for Featured Comments
1)
Penthos
This was a significant amount of content, and I appreciate the effort that went into creating this. As far as I can see, the game is an exploration of various emotions personified via Greek gods in a chaotic setting, and the author genuinely cares that people understand the various mental challenges a person faces while growing up.
Unfortunately, I have major issues with the story. For a Greek image, Penthos has a frustrating modern vocabulary of insults (cuck is pretty much a late 2016 thing), and his motivations/machinations are alarmingly flimsy. From what I can gather from the opening, the protagonist should have been really distanced from reality (apocalpytic curtains and all), and should have had no chance in the outside world. In that scenario, him acceding to his sister's impulses to effectively beat everything down like it were a video game boss is outright jarring.
It was far more likely that the Protagonist would have begged her to stay, or teamed up with Laszlo to restrain her (going alone is pretty much a certain death sentence in crises situations). Furthermore, the divine interventions lack a certain degree of challenge. For example, with Moro, the correct options are obvious, not even camouflaged. The Quiz section which is meant to generate guilt falls very flat, because you're more concerned about answering a pop quiz and being frustrated about the answers (which I'm fairly sure people would not know outside of intentionally pausing the game and googling, breaking immersion) than experiencing the risk of grief/failure. Further, this is a medium where going 'back' and retrying is painless, so fail states are pretty toothless. The newscasters were not executed well, I can never imagine, under any circumstances them delivering the lines they did in the story (both at the start and in one of the endings), they have absolutely no motivation to cover up the events that would have happened, and seem to do so more from the author's guiding hand than real life logic.
What I'm saying is that the execution does not match the intention. I did like the Eris segment - the gore made me wince for it was well written- except for the way in which you were to complete it- the solution was downright obvious, a better version was the 24x click puzzle later, but twice in one game would have been a chore, so an alternative implementation would have been better. Making the player find the solution to challenges throughout their actions could have be done better (say exploring and finding a guidebook in the protag's house about depression would have been fair and decent character building) would have been better design. I cannot deny the good intention behind this game, but I personally did not enjoy the execution, and I hope I've been able to leave fair feedback to help the author in that perspective. Additionally, links to resources on depression and other symptoms would not have been out of place in this story, in case the author wants to add them in later.
-- StrykerL on 5/4/2017 10:35:48 AM
2)
Splattered
I really need to stop reviewing crap stories but there are just so many of them. Here are my thoughts:
- I don't really see the point of the description. Then again, I suppose you were worried about writing more than 1000 words. Is that a bit too much effort for you? I think I once sneezed, accidentally hit the keyboard with one hand, and wrote more words as a result than the pathetic 725 you squeezed out. What were you expecting? Something above a 5?
- Half of the words you actually did bless us with are along the lines of "What the hell is going on!?" Yeah... I'd like to know too. I think I missed it. Must've looked somewhere else for a second as the "plot" dashed by.
- The spelling wasn't as bad as it could have been. Don't take that as a compliment; it can always be worse. I mean, how many mistakes can you really expect in this malnourished infant of a story? Still, I noticed 'nose' instead of 'noise' and some random tense changes.
- You wrote in the whole false linearity thing with the 'listen to the door' option where you present two choices and basically it just leads to the same thing anyway. It adds nothing to the story and only puts in the pretence of choice instead of the actual thing.
- Ugh. The old '...and it was all a dream'. Tragic. Just tragic.
A rare 1/8.
-- AzBaz on 8/3/2017 5:16:12 PM with a score of 0
3)
A boring day
Another one of these. There's only so many times I'm going to do this for these poorly written lolrandom stories before I just give up. Death by a thousand crappy plots.
- "Thats when i realized I was going to have a really boring Saturday." That was when I realised this wasn't going to be a good story. Actually, it wasn't. I could tell this would be bad from the description. There's also a lack of punctuation, including (somehow) both the correct and incorrect capitalisation of 'I' in the same sentence.
- I doubt this is a serious attempt at a story, or at least hope it isn't for your sake, you know, mental capacity-wise. If it is, then you might want to not smash down the fourth wall and directly address the reader because it compromises the story. If not, it's probably best not to do it anyway unless you're trying to be funny. Even then, it has to be subtle and decent humour to be anything other than cringey.
- Bloody meta that. The whole 'go onto CYS and write a story and oh shit, you're reading the story you wrote right now and it's only a bloody infinite loop wahey!' and then you commence to infinite loop to sweet insanity. Great stuff.
- A measly 2000 words doesn't leave much room for branching, let alone plot (which doesn't exist in this story), so, as expected, it's linear. You supposedly have the choice to go on two websites, but the only one that's interesting makes you restart.
- "Your dad is going to be furious if he ever notices which, with a little bit of moving around the trophies on your window sill you can manage he won't." What?
- A lot of it is quite 'You do this. You do that.' Try using subordinate clauses at the start to create compound sentences. To be fair, I'd say this is one of the most difficult problems to overcome in any second perspective story, but especially in a CYOA seeing as it considers player choice. It's pretty hard to overcome because you can have perfect grammar and spelling and still face the problem of repetition. Reading out loud helps too.
- You change from past to present halfway through.
If you're going to write a story, please put some time and effort into thinking about a decent plot and proof-read it and then do it again.
2/8
-- AzBaz on 7/29/2017 6:41:39 AM
4)
Random Plot: Job Saving
As harsh as my criticism is, the writing isn't too shabby. Your talents could be used to create something worthwhile. From Will's comment, it seems that your other stories are better and I'll probably stumble into them at some point.
- I haven't had to criticise the introduction to the story very often, but you have a font change halfway through a sentence and you have some weird tactic of trying to abuse the reader into liking it. I mean, come on. Also, if you're going to spend 3 hours writing a story, don't spend 3 hours writing a story. Just don't do it. I'm surprised you only got out 1000 words in that time anyway.
- "What!? This is one of the only zoo's that the climate that's okay for the Fartius Maximus!" Ugh. Mistakes on the first page are always a bad sign and toilet humour doesn't add much.
- You were clearly aware of the illogical nature of your choices when you wrote this, but it's really not a good idea in a CYOA game. I might as well just click randomly through the game; it's not like there's really a believable plot to it to make me stop and read.
- You evidently didn't care about writing an actual story and were focusing more on humour. I actually don't think there's anything wrong with that as long as you maybe have a better premise with more of a general plot and pull it off better than this. It needs time and effort, as most things worth reading do. This is a golden nugget among its type. It just so happens that the lolrandom genre is the bottom of the barrel nine times out of ten.
3/8
-- AzBaz on 7/25/2017 6:07:18 PM with a score of 0
5)
HOW NOT TO WRITE- A Pokemon Adventure - Part 1 - Chapter I - Section A: The Beginning of the Start
This is every bit as beautifully cretinous as I was hoping for. In fact, I think I actually caught a few diseases just reading the story.
One of the biggest problems, I feel, was that it needed proof-reading a few more times.
All jokes aside, the story was brilliantly thought out, played nicely with tropes and aspects of the early Pokemon game plots (which pretty much everyone know), and addresses every pet hate I have about crappy stories on this site. The tense changing page was emotionally and physically difficult to get through.
Really great humour and a solid 6/8.
-- AzBaz on 7/25/2017 3:10:35 PM
Recommendation for Unpublishing
1)
Life as a Dog
There really is no plot to this story and it's just another fairly poorly written, low effort animal POV story with nothing going for it.