Fresh batch of comments for featuring.
Anything for Momma
1) It was alright, I suppose.
Some of the choices were a bit annoying, because they weren't choices. For example, there was the option to "seek out gang members," but then, the narrator simply gives me a one sentence explanation saying why I shouldn't choose this, and makes me choose the other choice. That's not a choice, and it should not be there because it is very pointless.
There was enough detail for me to understand what was going on, but the amount of writing in general could have been larger, especially because of the not-so-big amount of pages.
There were some points when more detail would have been nice, such as the death of the mother. You really should have expanded more on that event, because i'm curious about it and it would have been great for character development.
A few spelling errors here and there, but nothing critical.
Also, what the hell is wrong with the main character? He wants to get revenge on the gang that killed his mother to protect his baby sister? Yeah, because i'm sure a gang it going to target one specific baby. And wouldn't going after them just GET his sister hurt? Some parts of the story were quite illogical.
3/8.
-- MinnieKing
Flight of the Boobook owl
2) I liked it :)
The animal perspective from an owls point of view was a really fun point of view to play this storygame from. The branching was quite good, and this storygame didn't seem lazily thrown together.
I liked the scientific information, you studied this animal quite well. It was very fun to learn about the boobook owl and it's quite a fascinating animal in my opinion, which made me like the storygame even more.
I thought it was very creative, and it did have some character development, but not a lot. The length was... well, decent, but it could have been drawn out more and had more words.
There were some points in the story where I got a bit confused, because this is a bit linear in some chunks, and very descriptive at some points. Please balance this out so the storygame is higher quality and the first half isn't way better then the second half or vice versa.
4/8, it was cute :D
-- MinnieKing on 3/21/2017 7:36:45 PM
The Time Machine Part Two: Dinosaur World
3) Basically a pick the correct choice or die game, really. I mean, about half the "choices" just kill me, and I don't think i'm exaggerating. If I am, not by much.
The first one was a lot better, because the plot was introduced less sloppily and the setting had enough detail for me to actually have a picture in my mind of what it was like. I'd say this is quite a drop in quality from part one to be completely honest.
There were a few grammar/spelling errors, I mean, even in the description. Before you make a storygame about dinosaurs, please learn how "pteranodon" is spelt.
I played multiple times, and no matter which "path" I chose, I died. It goes to show how many death links there are here, and how illogical the storygame was. The situations seemed completely random.
I think it's quite clear you didn't study about the dinosaurs very well, since you couldn't even get a bunch of the names correct.
2/8.
-- MinnieKing on 3/21/2017 7:24:47 PM with a score of 0
The Drugs Wouldn't Stop the Nightmares Chapter One
(To replace Melikes comment)
4) I didn't like it much.
First of all, it's another one of those two minute storygames that claim to just be chapter one, but then the rest never gets published. It makes it feel like a demo and it feels incomplete.
The writing was pretty decent, I would have added more detail though. The nightmares were pretty creative and fun to read through.
The plot itself seemed a bit cliche to me, but it was very well fleshed out. I would have had more character development if I were you, which is quite crucial in these whole "I don't remember anything," pieces.
I would have really liked a backstory, but I guess that was planned for the future chapters that never got published, and probably never will for that matter.
The small amount of branching was a bit annoying, but I guess there were a few paths. However, the short length doesn't really go with the branching very well...
3/8.
-- MinnieKing on 3/21/2017 7:07:37 PM
A Picnic Lunch
5) After I read this story, I had the urge to slam my head against a wall.
This storygame is just so illogical and weird, and it was completely random. This is what happens when you try to make a humorous game about murderous clowns, I suppose.
It's completely illogical, for example: how was someone able to pick out every sprinkle in my ice cream sundae and throw a bunch of dehydrated super bugs on it? More importantly, how did nobody notice?
The whole clowns thing was way too cliche and dumb, I mean, I can't tell you how many stories i've seen about murderous dolls and clowns and shit. If you'd actually had some character development and a plot better then eating lunch and surviving clown attacks, it might have been somewhat decent.
Also, I think someone might be able to notice dozens of clowns creeping up behind them, no?
1/8.
-- MinnieKing on 3/21/2017 7:00:00 PM
Splattered
6) Incredibly short, I would have added a few more pages to the storygame, but overall the amount of sentences on each page was satisfying.
It seemed very illogical at some points, but I suppose you threw that in with the whole "it was just a dream" cliche. Those types of storygames really bug me, because it feels like you were just too lazy to make a real ending.
The lack of branching really made me a bit miffed, as well as half the pages being end game links. I found that there really was not a lot of branching at all really, and even on the first page we have a wonderful example of this.
We have Choice A, and Choice B, but Choice B just forces us to choose Choice A. So Choice B is rather pointless, is it not?
I would have enjoyed it had you added more character development, because the characters felt quite stale. But I suppose you'd need to make it longer for that, because it's hard to grasp any emotion in a storygame as short as this.
2/8.
-- MinnieKing on 3/21/2017 6:50:40 PM with a score of 0