Okay. So I don't like seeing this thread inactive too long, so instead of posting something silly or obnoxious in response to Ford's post, I decided to actually contribute! And lemme just say: Random Storygame Search Function FTW! Sucks for finding good games, but great for finding comments and junk!
Recommending Comments for Featuring, My Dark Liege
Before Midnight
1.) Easily one of the best games on this site! I really ended up liking Nick's character, and this was a more realistic love story than most. The choices in this game really ended up making a difference. Sadly, I didn't do very well, though. But ended up with a B in the end! The concept itself was really well thought out, and I enjoyed playing this game a lot! No grammar mistakes, and the writing was really fantastic! I like the part at the end where you see your results, and where it tells you if it's an important decision. Great job! I wouldn't hesitate playing again! I'm very pleased by how this turned out.
-- Warriorstar on 10/4/2015 5:22:36 PM with a score of 0
2.) Great story, So far I have only done the sneaking out path twice (the second time to improve my ending) and I have to say that I was engaged until the end. I only found minimal typos and grammar mistakes. And by adding a time limit you created a bit of tension in the back of the readers mind making me REALLY want to finish the paper but at the same time I didn't want to miss out on the party. It reminds me of the Wal*mart game a bit. 6/8 Really immersive.
-- SonicTurboTurtle on 9/10/2015 8:46:25 PM with a score of 0
Setinel [no, not sentinel, but setinel]
3.) 1. Unless the original work is long enough to need a sequel (which this isn't) or the works focus changes (main character changes) there should not be a cliff hangar to a story. Unless, of course, you aren't planning on doing a sequel, and you were just being lazy which is worse.
2. Don't really know enough about the characters to care about whats occurring.
3. Wasn't the girl wearing a blue armor when we first met her? Since the writing says the opposite later on I believe (though I may be wrong about that)
However, writing was decent.
-- Aman on 4/29/2013 11:31:09 PM
4.) i like the concept however I did encounter a few problems. The cliff hanger ending was unsatisfactory. Also I would get a proof reader to fix the grammatical mistakes. They were not to bad but they did sometimes distract me from the story. Finally the story was a bit dry with little immersion.
-- JamesValkyrie on 4/30/2013 9:06:55 PM
5.) You have a nice story going on here...
But then again, I had no idea whatsoever about the backstory, and the history, and the situation. Pretty short as well, but at least it's got some meat on it. Also, it's "Sentinel". So, if you can clean up your story by adding some clarity, you're set for some higher ratings.
Check back occasionally for the comments you get. Some might be helpful, some might be harmful.
-- Swiftstryker on 4/29/2013 10:32:43 PM
The Adventures of Phoebe McGee: Episode 1, The Lighthouse
6.) 8/8 One of the best stories I have read here. lots of choices and the writing was perfect for the story. It was like seeing the world through a 13 yo's eyes. well done. One mistake I noticed was that if you went back to visit the ship wreck later in the story, when you examine the wheel and the panel, you get stuck there, there is no exit link. Other then that wonderful story. Hope after all this time there was a part 2
-- JinDary on 5/19/2016 10:35:45 AM with a score of 0
In replacement of this junk:
7.) A very well constructed and engaging story. Can't wait for the next chapter!
-- chesterschvester on 5/18/2011 10:19:22 AM with a score of 0
And you might as well delete this:
8.) we got wet over this game
-- Holly Toombes and Milly Thomso on 11/10/2016 4:48:07 AM with a score of 0
(Now I didn't read the story, but that's a bit concerning considering the protagonist's supposedly thirteen.)
Back to featuring:
The Epic Adventure of Epicness
9.) 10/10 for randomness but a 2/10 for plot. if you go for randomness try not to have the next page have anything to do with the page before and a little in common with the one you are currently in. I thought that the fractured engrish was a good bit, you made me chuckle at beef or chiken? lol. Go towards the path of randomness and never follow a straight path of thought again :).
-- alienalpha on 9/21/2011 7:54:18 PM
10.) What's with your choice of weapons? "knocks you out cold with a throwing star."? How are you even suggesting that's possible? (And for the record, it IS possible, but using a throwing star in the normal way? Would traditionally either kill you flat out or just leave you with an extremely mild wound if it hit. And no. Pressure points are not the answer for blades.)
It'd make sense if he just hit a pressure point with a martial arts move. Or a blunt weapon. A careful hit in the right spot with a bokken, maybe. (I say "careful" because its primary ability is to break bones.)
The other part I don't get... one of the ninjas kills you casually with... a gun? Wtf? >_> Using a gun, especially when it's unnecessary, kind of removes what's cool about a ninja in the first place. (And unless you're just trying to be random, they worship cows in INDIA, not Japan. -.-')
-- Kiel_Farren on 10/2/2012 2:26:38 PM
11.) 1. Why is this in Edutainment?
2. Change the title to "The Linear Adventure of Linearness"
3. Give some more background.
4. More than 2 links on each page!
This took me forever to beat on a phone that can't go back, and how random it was just angered me. I like random stories, but not if they're so linear that you have to guess and choose the link that's most likely to kill you each time.
A good first attempt, but having to play that over 15 times just to win one game pissed me off.
-- bucket on 10/8/2011 11:07:46 AM
The Bus of Doom
12.) So let me just recap- you, the Only Sane Man, boards a bus and everything is trying to kill you. It would be good, if most links wasn't a death link!
This method of writing is extremely cheap in the world of CYOA, with nothing to tell you what's going to happen, you are just lending yourself at the mercy of the author. How were you supposed to know that the fat bastard was getting a sandwich? The game that the psycho try to play is stabbing you? The squirrel having a shotgun? You are allergic to mayo? HOW DOES EATING MAYO MAKES YOU EXPLODE?!
This type of game can be better if it was a Flash game, take Puffballs United games for example, it has the same method of insta-death links like this one, having animations that makes it actually worthwhile to watch and replay, in fact, these types of games are the most highly rated in Newgrounds, the idea won't be so good if it was made into text. What this adventure tries to achieve.
It is hard to improve on a CYOA that tries to imitate a actual game. My only recommendation would be just leave it here and work on another story that tones down the amount of death links, improving the length and quality of the game overall, while making it less linear.
4/10
-- ViktorVektov on 7/5/2016 6:41:16 AM
13.) I'm giving it a 4/8. Cause I had a fun random time with it, it was pretty easy however, I didn't die once, I kid you not. The choices were for the most part logical and for me in the end it payed off. Maybe you should make like a sequel, but make different "stops" you can get off at, to continue the story, doesn't have to have multiple endings, just different paths to give it replay value. ;)
-- Leon101 on 8/20/2007 1:46:40 AM
14.) Wow. This was bad. This'll prolly hurt me more than it'll hurt you, but this was a pretty crappy game, even for first games. This was the epitome of linear story tree. I literally alternated from selecting the two choices. And with only a total of 6 stops, this was pretty bad. The story was too random to enjoy. Like, I know it was supposed to be random, but believe me, this is crap.
Sorry, dude. 2/8; This would be a 1/8, but I always rate games with a 2 or higher if their a first game.
-- Anubis on 8/21/2007 10:41:20 PM
WarGames
15.) Ugh. Poor grammar. Pages are, in my honest, humble opinion, too short. The story was confusing and the good ending was...well, I can't really complain about the ending. There are several good games on this site where the good ending involves you dying (Death song, for example), but this is not one of them. 2/8.
-- jamescoker1226 on 6/15/2014 11:13:52 PM