I'm so fucking close. 31 points away. So here. 31 suggestions. I'm usually rather picky about what comments to feature, but I'm going to drop my standards a bit.
I have the 31 points due to my unhealthy dueling habit. My life is complete.
Comments for Featuring:
1) Z-DAY Survival Quiz
It seems like I'd need a group of survivors to get by it seems, if a zombie apocalypse was to ever actually happen. That seems about right actually :P
This was a nice little quiz to kill time with, although some of the questions fell more in the line of common sense rather than survival.
This quiz is something that I would most likely come back to later to see if my survival chances would change much, as according to the criteria in this :)
-- TharaApples on 10/18/2016 9:58:30 AM with a score of 195
2) Z-DAY Survival Quiz
200-249 = You are an average survivor just remember to keep a leveled head and remain vigilant and you will do fine.
Wow! That was actually pretty fun. It's actually a fun quiz that recognizes the things that will actually matter in the apocalypse. Some things could be better:
-Maybe add in the score every time you answer a question.
-Don't make it so obvious what's a good choice and a bad one, instead of telling them to be honest. EX: How much do you weigh?
90-120
121-160
161-200
201-240
And then the next question should be:
And how much of that is body mass?
This way the person is less likely to just choose the athletic position to get a better score.
-Make it longer. 20 questions with that short questions and answers are just a 5 minute blast. Nothing comes out of it except Ohh! I got a 200.
-Scenarios. Add in scenarios to your quiz. Make them long and informative, but not to long, or they may get boring.
Hopefully this help!
-- RoyalGhost_007 on 5/16/2015 11:58:59 AM with a score of 200
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3) Yugoh Trivia
Kiel summed up most of what I thought about this game, but I thought I'd add a little bit.
This quiz is horribly written and is just painful to read. It might even be described as Millennium Eye-bleedingly bad. It does make me wonder how much of a YuGiOh fan you really are when you can't even spell the title right. And what the hell is the Daqrk Sage? Trust in the heart of the words a little more and your spelling might improve.
For the most part, the questions felt too easy for a fan of the series. I didn't need help - a child could have beaten this. That, or the questions were a bit hazy or the answers inaccurate. At the same time, for someone not familiar with the anime, this would have been too difficult and resulted in end game links nearly every damn question. Didn't you consider that might be frustrating?
Rather than have the game end every time you get a wrong answer (which annoys people), why not just have it record your score and go through the answers at the end? That's what scripting and variables are for. And what was the point of the score being displayed if you get a game over for getting a wrong answer anyway?
With quizzes, it'd be nice to see some more creativity and have some kind of plot ('cuz, you know, they're STORYgames), even if it's simple. Maybe the player could have been challenged to a shadow game with their eternal souls at stake, or something. This would have at least added something entertaining to read for the game over links that you insisted on having for every wrong answer. This isn't really a criticism of your quiz alone and more to do with quizzes collectively on CYS, but still.
If you are going to make a season 3 and 4 quiz, for the love of Yami, please make it much, much better than this one.
P.S. Sorry, but I couldn't resist the YuGiOh references.
-- 31TeV on 10/19/2014 11:20:54 AM with a score of 25
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4) You are a Fish
I'll be honest: I was expecting something absolutely terrible, but it was actually quite alright. You get to play as a brave little fish with plenty of moments of both awesome and funny. The grammar is spotty in places, but it's never bad enough to distract from the game. My favorite part of this game was how it allowed you to explore other paths and choices without having to abuse the 'back' button and reselect.
All in all, it was cute, amusing, and a better game than its low score would indicate.
-- the_quiller on 7/29/2014 6:45:47 PM
5) WWII Grand Strategy
This was extremely playable, a credible enough reason was given for time travel, the items were well thought out and the story was well put together. Personally I would have preferred a bit more interaction with some historical characters (Churchill: "I want to give a speech, any ideas" for example) and possibly a sequel with a viewpoint from... the other side (a.k.a. the Axis Powers) would definitely be enjoyable.
-- Will11 on 11/6/2014 5:33:51 AM with a score of 280
Dude, you aren't supposed to make an Advanced Game as you're first game! You have to have more knowledge! Just, make you're next game an Original Game next time, k?
-- Glue5 on 1/11/2006 5:20:04 PM with a score of 15
Just a note. This comment is hilarious.
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6) Wolves
I think the simplicity worked for this kind of story where you are focused on objectives and survival, as motivation for getting the 'win' option. However, I didn't understand the purpose of the human village when it inevitably leads to death. This story was enjoyable, and worth the five-ten minutes it takes for you to complete it.
-- SkyTenshi on 8/25/2014 7:01:08 AM with a score of 5500
7) Wolves
Not a bad game, despite being so short, although it was also more linear than it first appeared since it seems there's only one sequence of events that successfully takes you through to the ending.
-- the_quiller on 3/4/2016 5:39:06 PM with a score of 5500
8) Wolves
Nice concept. Though this is short, the fact you can't repeat actions if you try something too early makes you want to play again. It's maybe best thought of as a puzzle rather than an interactive story. A little more narrative and more choices would go a long way, but I enjoyed what was there.
-- Sidewelter on 2/27/2013 3:17:46 AM with a score of 5500
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9) Wolf's Story
I'm not here to be rude, so don't get worried about this comment. ^^
I think a way you could improve the story is letting the reader have more choices for you to pick. Rather than focusing on getting a mate, what about raising my wolf's rank in the pack? Or maybe I discovered a dangerous secret that could threaten the pack - or maybe I get captured by humans! There's lots of parts where it seems like you were eager to publish the story a bit too soon.
Another thing: the Loner choice wasn't so great... I was hoping I would get to roam the woods or something by myself. I think the decision to put lots of the same endings side-by-side, giving no hope for exciting stuff as a loner, was a bit disappointing. There has to be something I can do other than search for mates! Focusing on survival and hunting, among other things, are what could happen - especially if I'm a wolf.
Overall, this currently seems more like a... wolf dating sim than anything else. I enjoyed it a lot though - you must've put lots of work into it! I would enjoy possibly a sequel, a prequel or even an update to this magnificent story!
3/8, but not bad for a first game!
-- Wolfrunner on 3/27/2015 7:41:21 PM
10) Wolf's Story
This was riddled with errors, but for a first try and an animal perspective game, it was ... better than most WC fanfics, anyway.
You still have plenty of room for improvement, James has some good points in his review, and I'd advise looking into the articles and studying the more popular games on the site to see what you can learn from them.
I'm a bit disappointed that you only get one possible name per gender regardless of physical appearance, but that's a nit-pick I guess.
Actually, my issue with the naming thing is more so the names themselves. 'Draco' is kind of bizarre as a wolf name. It means 'Dragon' and wolves have literally no reason to have any association with dragons at all. Unless your story has a dragon in it and I just totally missed that part, I guess.
The girl name is ... interesting. "Kilra" would logically be pronounced "Kill-ruh" so I have no idea where you got "Kyra" from. >_> Or wait, maybe I do. :P I have a sneaking suspicion I've seen that name in another story before. >.> Gee, I wonder which one it was... -_-' hmmm...
-- Kiel_Farren on 3/20/2015 12:00:09 PM
11) Wolf's Story
Haha whenever I read these stories I like to imagine fur-fic-fans being let into an enclosure to pet a couple of grey wolves that haven't been fed for a few weeks to see how cute they really are then ("Aw, come here you... what! No! ARRGGHH! My face! My favourite arm!"):D Fortunately in these stories wolves seem a bit more... teddy bearish.
This story was pretty good though, the writing was ok but some of it seemed a bit strange, for example I've never been asked before on a scale of 1-10 how excited I am about meeting someone because I don't usually express my emotions in numbers but possibly it made planning the story easier. Also the "cool" and "let's go" links at the beginning both travelled in the same direction which isn't really a choice :D
Finally I'd suggest more options at the beginning, choosing your gender and coat is ok (though personally I wanted to be a blue and green wolf with octagon eyes because then the coat choice might have had an impact on the story) but if you're going to do that you might as well include name options.
Overall not bad though and playing through to the different endings was fun but the idea is a familiar one and sometimes I wish my wolf/cat/dog/turtle character found himself in a moral dilemma or genuinely emotional situation or possibly even just an attack on a camp of scouts :)
-- Will11 on 3/20/2015 8:06:24 PM
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12) Wolf Adventures
It was okay, I just think there was a lot of room for fleshing out of the branches and for this to become a lot less linear. It seemed to me that every other choice led to an "End Game" link and there was only one branch that didn't include you dying (for some reason the "Loner" and "Find another pack" branches seemed to connect at the end).
-- FazzTheMan on 6/20/2015 4:46:28 PM
13) Wolf Adventures
How long did it take you to write this?
Here's a tip. It's ok to spend a long time writing your story. More often than not stories that have been given long hours, days and weeks of dedication are better than hurried stories that were made in a week or less.
Like other new stories here, this was just too short and there are grammar or spelling mistakes here and there. I see that there could be potential so just keep persevering. Keep writing and try to make your stories longer.
-- Penworth on 5/24/2015 11:18:17 AM
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14) What Would You Do If You Could Help Out?
Okay, okay... Where do I start? ... Firstly, if you see a man talking to the manager about losing his wallet, why not just give the wallet to the man instead of the manager? Second, no there isn't an animal rescue center in the world with a policy that you can't give a kitten to a deaf kid, that was just dumb. Third, if a family's starving and homeless how the hell do they have the money to go to Starbucks? It's bloody expensive in there :p
-- Briar_Rose on 4/13/2014 5:30:54 PM
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15) What Game...
Meh, I pretty much already figured I would get the "fantasy" one... only one thing I found wrong with this, which is that you asked players to choose between storygames they may not have even played, which can be a little strange, and usually causes the player to guess based on the title, skewing the results. Other than that, it was fun, a couple parts were quite funny, and it was a good way to waste 5 minutes.
-- Mercedes on 12/8/2012 8:48:58 PM with a score of 0
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16) http://chooseyourstory.com/story/what-do-you-know-about-spider~2dman~3f
I'm getting lazy T-T
It was fun but it sometimes answered a previous question in the next question, for example. "Which two game systems was the game Spider-man released on?" and then 2 questions later it ask what the subtitle was on the spider man game(PS1). I wouldn't recommend doing that.
-- Madbrad200 on 6/19/2014 11:24:14 AM with a score of 60
17) Not a bad quiz. Had a lot of questions that were unique, which made it interesting. The only problem I had with it was the comic book and video game section. Those questions were a bit to hard and someone who isn't a hardcore spiderman fan, like me, would find it not only confusing but a little boring and aggravating. Still, it was a nice quiz and I think you did a good job.
5/8
-- JMgskills on 4/6/2012 8:18:49 PM with a score of 110
18) Cool. This is a lot better. I like finding out what the answers are, otherwise I have no idea what I missed. Don't worry about people cheating - if they want to do something like that let 'em - how good a quiz is has little to do with how difficult it is, in my opinion. I want to hear more about why/how he switched bodies with wolverine - that sounds cool.
-- madglee on 3/2/2007 5:55:53 PM with a score of 70
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19) Welcome to College
A pretty good simulation :) That school trip sounds a lot more tiring than the ones I sometimes organize for my students, our last one was to a pizza restaurant where all the kids made pizzas and then we cooked and ate them :) Getting paid to eat pizza is pretty much a dream come true :P
-- Will11 on 4/6/2015 11:39:40 PM
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20) Welcome to Camp
This was pretty good :) The writing was superb and there was a obvious effort put into this to make it quite enjoyable, which it was. I wouldn't mind reading a continuation after that ending though :c
-- TharaApples on 11/11/2016 3:29:11 PM with a score of 0
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21) Walk Forward Adventure, The shittier version
Argh, I've created a monster. Really, all things considered, 'Walking Simulator' should be a new tag. As far as Walking sims go, you managed to make more sense than the Endmaster-themed surrealist novel by Negative. But, it lacked a certain flair. Sure, you did let us walk forward with some good narrative humor, but it gets old when you're restricted to one choice only.
I mean, really, you should have let us explore the possibilities, but you didn't. You gave us the choice of walking forward, or instant death, and you didn't even give us the privelege of unique death pages! I feel a little insulted.
-- ISentinelPenguinI on 1/2/2015 3:30:36 PM
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22) Madness of Seal
This story made me laugh several times and was fun to read the whole way through. There were some problems with tenses, but I didn't care because I loved the fun simplicity of it, brain therapists named Mr. T (I think I once said any story with Mr. T is good), and the main character's attitude of taking it all in stride. I had several favorite parts. One was when Seth does not flop in the car, Macky is satisfied, and then giant seal food crushes the car. Reminds me of D. Adams. If Expander didn't do much, you are a great writer at 9 years - I can only imagine how you'll be as you get older. Thanks!
-- madglee on 6/7/2008 11:55:32 PM
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23) Trollstuck
Nothing to do with the story whatsoever, but this is an appropiate comment for a "trolling" story, wouldn't you agree? :P
You fucked up the whole romance path, and she ended up sounding horribly insipid and idiotic, as far as the bit with the elephant, it had me going for an 8/8 until I realized there was an undetone of duckling hate that had no pretense with any other par of the story. As far as the political satire, I enjoyed your duck joke, although I do realize some third parties may have found that bit offensive. The brawl backstage at the Slipknot concert was a it of unearned drama, I found that I really didn't cre that much about the characters, (or Fig Newtons for that matter.) but one thing's for sure, the segway chase scene was pure art, and is the only thing making the difference between me rating this a 2 and the rating I'm giving it now, a 3. (There wasn't an option for 2.01)
-- ISentinelPenguinI on 11/2/2013 10:49:44 PM
24) This was not the best. The whole plot was questionable, you had to pick choices at random because nothing really made any sense, and there were very few end game links. In my opinion, you need to have those or people, like me, get upset quickly. The only part I liked about it was that there was a decent amount of options which sort of made the game better. The pictures also helped a little.
Finally, I don't think that the eights given to this game were by other people but by the author himself. But that's just my opinion and I could be wrong.
2/8
-- JMgskills on 4/3/2012 1:59:40 PM
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25) Trapped Inside the Tower of Hanoi
Interesting. I liked the five tiers instead of the classic four, and the scripting and interface was very well done. I think it needs to be explicitly stated that you need to move up a floor every 20 rounds, as that is rather unclear. Like many, I am sure, I was so confused as to what I had done wrong before I realized that all you wanted was for me to go up a level. That said, this is an excellent Tower of Hanoi puzzle, and you implemented it very well on this site. While others have complained about this puzzle's ubiquity, or the lack of clarity/ease of access, I didn't really have a problem with it at all. I also like what you did with calling each round a second: it added a sense of urgency, and made me race to solve it as quickly as I could. A well-implemented puzzle game. 7/8.
-- MagmaArmor0 on 8/25/2014 11:57:44 PM with a score of 32
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26) The Wolf's Survival
Although I was partially enjoying this storygame, it needs some improvement.
First things first, the grammar and spelling's alright. I didn't see major mistakes- all could be overlooked.
The plot was very vague, even for an animal simulator. This was it: struggle to get milk as a newborn pup (PUP, not cub), learn the rules of going outside as an older pup, walk around in search for territory, and find a pack member (I chose this path because dispersal wolves rarely stay in their birth pack after becoming an adult). After that, the game ended. There's more to a wolf's life than this. What about learning to hunt and fight as an adolescent wolf? What about raising a family with my mate (I wouldn't call her a pack member because wolves don't allow random loners in their packs unless they are in their family or the possible mate of a wolf). What about defending your pack from hunters and enemy packs? What about struggling to survive as an elderly wolf? There's plenty more that could greatly lengthen this storygame.
However, one of the good things about this storygame is the customization of your wolf. I'm glad that you decided one of two options for a protagonist: creating the protagonist (your choice) or playing as an already-created protagonist. There are also more choices for a game with a length of 2/8 (a 2/8 is not enough in my opinion).
I'll give The Wolf's Survival a 3/8 for now. It's not great, but it's not so bad that it should be unpublished in a week's time.
-- DerpBacon on 5/23/2015 10:38:48 PM
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27) The time of Darkness
There's definitely some effort being put into this story, but once again, the writing level is so first draft-- spelling mistakes, lack of tense agreement, fragments, run-ons, the list goes on.
Also, there are quite a few instances of plot-wagoning: like when you choose the rifle, you get the bazooka anyway- or when you choose "finish him off" with your godfather, you end up riding in the car talking to him.
We're not even getting into whether or not I like stories that are kill, kill, kill-oriented.
Clearly, you can write a story with some length to it- now put some polish on it.
-- Sethaniel on 9/25/2007 9:23:25 AM with a score of 120
28) Hmm. Well when you sent me a message telling me that you were a really good author, I can't say this is what I expected. I'll admit you have solid potential but if this is your best work then I think your still a ways off from being "Really good". So now that I've voiced my opinion, let me support it.
Firstly, the grammar was really, really bad. I mean I've seen worse around but this was pathetic. It doesn't need to be perfect, but it has to be decent at least. Secondly, it was very linear. I've played some great games on here that had great multiple endings. This one was the polar opposite. Numerous times during the story it would give me a choice, to which I would choose whatever I thought best. Approximately half the time, you would proceed to tell me that "I can't do that". And refer me to the other option. So why is this option here in the first place?
Finally, al
-- Equilibrium on 9/23/2007 9:02:20 PM with a score of 90
29) Finally, alot of it did not make sense. For instance, I'm driving in the car with my godfather (although I dont know this) and he proceeds to offer me information I've always wanted to know about my long lost parents. The only catch being that he wont tell me his name.
My reply: I dont want information about my parents from people who wont even give me their names. You leave me no choice but to kill me.
Honestly if I ever witnessed a scene like that, I'd probably go jump off a bridge. I rest my case.
-- Equilibrium on 9/23/2007 9:05:02 PM with a score of 95
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30) The Run Away
Like madglee said, exploring the house was fun but maybe add more about being on your own. Jason certainly has an interesting family doesn't he? Also, too many of the deaths were random and unpredictable. (I can maybe understand the cult) Doesn't this kid know his own house? It would be nice if before you made decisions you were given some background information on what you know about that (I think the kid should remember the rotweiler before leaving) then let the player decide which risk to take. Also, does Jason's family have a GIGANTIC toilet or something? 'Cause that's the only half-plausible way to die from being flushed.
-- Melike on 1/2/2009 12:14:52 PM
31) This story was quite odd, and that is meant as a compliment, believe it or not. It was random, but the main character's sudden misfortune in some of this game's "dead-ends" were what surprised me the most.
This was quite fun to read :)
-- TharaApples on 10/16/2016 7:08:46 AM
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32) The Revised Conneth Quiz
Okay, that's good that it calculates the score now- but you should show it somewhere, like on the last page. Or, rewrite the ending so that you only see the rating that applies to your score. Now I have to wait until after I post my comment to see what my score was, and by then I don't necessarily remember what the ratings were.
Still, you've clearly got the right idea when it comes to question writing. Make another quiz, about something else, and I'll be happy to play it.
(PS- you *should* be able to win your own quiz game. . .)
-- Sethaniel on 6/15/2007 2:56:38 PM with a score of 5
33)
After playing through the first time and finding out that my score would only show up on comments, I played again, randomly clicking this time, and changed my rating. I like knowing things immediately with games like these so not seeing my score at the end was a nuisance, along with a few spelling errors I found, all in all, I didn't personally like the game seeing as it is basically impossible for anyone who doesn't have a good memory to win and the lack of a scoring system at the end is bothersome.
-- DeathIncarnate on 8/7/2015 11:34:38 AM with a score of 6
Comments Suggested for Deletion:
34) Welcome to College
Yep. I am both saying this should be deleted and featured. Why am I being so contradictory? Because this lovely comment was double-posted. :)
A pretty good simulation :) That school trip sounds a lot more tiring than the ones I sometimes organize for my students, our last one was to a pizza restaurant where all the kids made pizzas and then we cooked and ate them :) Getting paid to eat pizza is pretty much a dream come true :P
-- Will11 on 4/6/2015 11:39:40 PM
That is all.